My big ship M0 (update 3/2)

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wot do u think of the ship

good
67
69%
ok
24
25%
bad
6
6%
 
Total votes: 97

Dragon93
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Post by Dragon93 »

Yeh, that one is quite good, sounds quite like the name of a real ship. :D

AFCS Colossus
killerog
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Post by killerog »

yep lol and sounds like a large one lol i will shortly be posting my new m5
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Dragon93
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Post by Dragon93 »

Don't want to rush you but how far is Nuclear Eclipse.
Also you know you are making a bunch of ships, well will this one also be released on it's own?
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withar
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Post by withar »

I’ve been wondering...is it possible to increase the general sizes of the currant capital ships, I think that would be cool but the down sides to this I can think of is:

That the gates would become too small for them, your ship would have to become even bigger and some computers may begin to melt from all big ships becoming massive :roll:
ahrr well, Can't wait till it’s finished :D :thumb_up:
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scouser3008
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Post by scouser3008 »

fair enough with AFS but colossus is already a name think of something new people.
how about the AFS Atlas?
or AFS Zepplin???
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withar
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Post by withar »

How about:
AFS Dreadnought
It fits the bill, the largest and most powerful ship in existence :D
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In The Name Of The Law- There Is No Law

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scouser3008
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Post by scouser3008 »

nice one withar!!!!!
AFS Dreadnought now thats a name
i think we should take a poll. :D :D :D :D
killerog
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Post by killerog »

lol thats a gd name i think Nuclear Eclipse is putting the big ship in his mod but i will ask him and when i do the new set of ships they will also probly go into it so it will be a very large mod be i have got to ask him
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Dragon93
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Post by Dragon93 »

Yeh nice one,
AFCS Dreadnought, wasn't that the name of the first real battleship, it was built in world war 1 by the british.
scouser3008
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Post by scouser3008 »

dont think so

@ killerrog
firstly have u got bf2 special forces???? (im scouser3008 on that as well)

secondly (and more to the point) if you have found a modder that can do gd beam weapons yet can u call it BIG BERTHA (seeing as we are talking about prototype weapons) maybe base it on the one that keeps being put on the BB saying the weapon misfired and heavily damaged 2 stations and a cap ship (that would be sooo cool!!!!)

BTW ur m5 looks a bit like the jedi starfighter from the top, and also how is AFCS DREADNOUGHT coming along if thats the name you've decided on?

Keep up the good work

Scouser :D
killerog
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Post by killerog »

i have not got a reply from nulcus, and my m5 dose lol no i have not found some who can make beam wepens but i will put up a topic
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scouser3008
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Post by scouser3008 »

@ killer
what is the station surrounding the planet on ur pic??? (i know its on the box as well)
killerog
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Post by killerog »

do not know had to get rid of it though to big
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Dragon93
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Joined: Wed, 5. Oct 05, 19:54
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Post by Dragon93 »

I was just looking around in X3 Editor and i found out how you can give your ship, something like 100GJ or 200GJ without having to have 10 or 20 10GJ shields and you will then be using space in you cargo bay.
killerog
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Post by killerog »

that gd any thing eles u have found
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Dragon93
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Post by Dragon93 »

I think I know how to add the Cockpit Callback 1.3 mod to another mod that also uses the types/TShips.pck file.

I will try it today.
I am merging Roguey Extreme v1 and NoCivillians-wMinimalhud1.3 with Cockpit Callback 1.3 (CC2X131).
:D
killerog
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Post by killerog »

i have ask rogury to make me a version of beam canons which i could put in my mod which only puts in beam canons and maks them more powerful then the ones he has got in his mod
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scouser3008
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Post by scouser3008 »

spafe
killerog
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Post by killerog »

wot lol
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Dragon93
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Post by Dragon93 »

That will be cool, AFCS Dreadnought with about 30 or 40 port beam guns cutting up enemy ships. :twisted:

:x3: :x3: :D :rofl: :roll: :wink: 8) :mrgreen:

I did it!!!!!!!!
It took me a while but i did it!!
I merged the two mods together.
I had to go through Roguey Extreme v1 and NoCivillians-wMinimalhud1.3's
types/TShip.pck file manualy changing it to add the cockpits, i successfully made my first mod!!
I merged Roguey Extreme v1 and NoCivillians-wMinimalhud1.3 with Cockpit Callback 1.3 (CC2X131).
And they both used the types/TShips.pck.
:D

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