on capturing ships
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on capturing ships
I was just wondering if there is anything that makes it impossible to capture some ships. For instance, sometimes the guy will bail out immediately. if he doesn't, is it possible to capture the ship (by keeping it at about 2 bars of health) or is that the pilot will never bail out? I was wondering, because, sometimes you can keep shooting an orinoco for ages and never capture it. however, with the perseus, i got it down to 0 shields and had to let the shields creep up again before shooting him again, and the pilot (eventually) bailed out.
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It's not completely random. The likelihood of the pilot bailing out depends on 2 factors: (1) the speed of which the shield is brought down and (2) the pilot itself. While you can't control the 2nd factor, you DO have control over how fast the shield is brought down.
So if the pilot does not bail out during the first try, let the shield recharge, (to full shield for all ships that don't have the 25MW shield, or to 1/4 if they do), then repeat the procedure.
I can virtually capture any ship within 15 mins, including the Perseus.
So if the pilot does not bail out during the first try, let the shield recharge, (to full shield for all ships that don't have the 25MW shield, or to 1/4 if they do), then repeat the procedure.
I can virtually capture any ship within 15 mins, including the Perseus.
Last edited by VincentTH on Wed, 4. Dec 02, 18:34, edited 3 times in total.
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not that i am trying to prove you wrong or anything but how do you know?VincentTH wrote:It's not completely random. The likelihood of the pilot bailing out depends on the speed of which the shield was brought down.
So if the pilot does not bail out during the first try, let the shield recharge, (to full shield for all ships that don't have the 25MW shield, or to 1/4 if they do), then repeat the procedure.
I can virtually capture any ship within 15 mins.
just curious!
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