Whoa that does look cool, I do love the backgrounds in this game, they are simply amazing.
That big pic you've got looks really cool, I would say make separate pictures for each race but then you wouldn't see the difference ion sizes so well. Those boron cap shps are huge!
EDIT: Just have to say again how cool that ship pic looks Excellent work there
Might I suggest something though, stop adding extra ships and think about exactly what you want to do. What you started off doing will probably not be what you finish off doing as you have more good ideas (and suggestions from others) along the way. Now you've experiemented a bit and found out what you can and can't do, have a bit of a think about the finished product you want. i t may be you need to do things a little differently and start getting the pic's again, or in a different way. Once you've decided what you want to do, you can go ahead and finish getting al the info.
To see what can be done, I would suggest taking a look at Jeff Russell's Starship Dimensions page.
I wouldn't mind showing scale compared to different things, but for that, I would have to know how long one of these ships is. If anyone has any length data, that would be great.
As for now, I am simply going to collect the ships, scale them, then arrange them in some nice spiffy and snazzy arrangement.
scoochy wrote:I wouldn't mind showing scale compared to different things, but for that, I would have to know how long one of these ships is. If anyone has any length data, that would be great.
Since you've worked on the relative scale, we only ned to know whow long one of these ships is. That can be calculated by simply knowing how long it takes to fly past one of these ships at a certain speed. There are lots of tricks that can be used to ensure that the measurement is as accurate as possible. If anyone can supply me with a savegame with a Boron M1 or M2 and a maxxed mercury with an eclyptic projector then I reckon I an work it out quite accurately.
I was actually thinking of using a gate as a reference for scale. Should be pretty simple math, since it is a circle, you only need to find the distance to the outer edge from the middle, which is already marked when targeted.
xeon_1 wrote:@ rapier just script one in and see how long it is
if you want i can make that script for you?
You know what would be wonderful....a script that had every single ship, in the same sector, all DIW. Then I could do some nice all angle detailed shots for each ship. Diagrams pointing out turret hanger bays, bridge etc...
For a sense of how big these ships are, I have intorduced a scale. 200 meter increments to 1km. The boron M2 comes in at a whopping 2975 meters! I am going to do some more work and scale the ships to equal a pixel per meter to get a more accurate measurement.
Good work Scoochy!!
Really looking forward to the completed version of this! . . . not meaning to hurry you or anything. . . . but. . . Hurry up!
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