
WHY NOT make a 2.2 patch?!?
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WHY NOT make a 2.2 patch?!?
There are so many little things that could be easily made and give us freakish followers more to do. Like selling a factory (or just being able to pic it up again with a TL) or a patch that fixes that goner picture mission(the one that normally doesn't work) Or add a mission or two, Or let us fly the capitol ships, or capture ufo's, or capture TL's, make AI factories respawn, add in the UFO hidden factory (if it isn't already there!), add more basic missions, longer passenger missions (not just one gate for @5000 credits), or add in a few new ships, for us to test out for X2 (yeah right, had to ask though). It would give us something to do with our time and help bring the new forum together more, and keep us from petty bickering. It may also bring in new ideas for later releases (X3?) this would take like an hour to make im sure. Come on give us some new material .Please 


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I'm not so convinced that it would be that easy to amend things like being able to sell factories, etc, it all realy depends on the souce codes structure, it 'may' be a simple matter of adding the odd line here and there, but I also think had it been that easy it would have been done for 2.1.
I think once X2 is out egosoft should consider opening up the souce code for XT a bit more, ie so it can be moded, but then X2 is still the same engnie (re-built all be it) so it may not be totaly in there interests.
My vote goes the way of it will delay X2 so naaa
I think once X2 is out egosoft should consider opening up the souce code for XT a bit more, ie so it can be moded, but then X2 is still the same engnie (re-built all be it) so it may not be totaly in there interests.
My vote goes the way of it will delay X2 so naaa

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I bet you are not in the software business
You can never fully tested your products. There are always bugs that are to be found. The problem with testing is that you have to do the un-expected to triggers those hard to find bugs.
Developers are always the worst testers.
Developers are always the worst testers.
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Re: I bet you are not in the software business
VincentTH wrote: Developers are always the worst testers.
Which is why members of the community are testing the later veriosns.
"How very touching his meaningless death was. But this fight was never for mortals".
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Egosoft is a company and companies need money to survive and make more products. If Egosoft had the money to develop a new patch and it would be in thier interests, they would do it. Im sure the picture of loads of ego staff sitting about with nothing to do is wrong...... eh chaps.. 

_________________
Success is going from failure to failure without losing enthusiasm - Winston Churchill
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Success is going from failure to failure without losing enthusiasm - Winston Churchill
chrishillproduction.com
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Nice thought having a new XT patch but there's a LOT of work goes into coding even simple quests therefore it's not as trivial as it might seem. I suspect there's no regression testing suite of programs either, therefore in order to test the new patch it relies upon people like you and I. Oh, and before I forget, XT is programmed in KC, a C/C++/Java language with it's own syntax and structures, therefore it's not like getting hold of Kernighan - Richie (for those not in the know they designed C) and hacking away. As for opening up the source code, that would be of no benefit if you don't have the compiler so it's a non starter.
I'm not in favour of another patch, it would detract from X2 at this point.
I'm not in favour of another patch, it would detract from X2 at this point.
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I seem to recall that when the last patch came out, we were told that due to the naming or numbering structure of the patches....There could be no more.
Unless the did a BIG one that covered all the stuff upto 2.1, and added more, then we would all have to do fresh install's, and probably won't be able to use our saves.
Maybe I'm talking sh*te on the last bit as I have no idea about programming computer games.
Also. Why would they do it, after all X-T is now an old game, mostly unavailable, and must make about no money at all for Egosoft.
I know it would be nice of them, but lets be honest, they gave us quite a few patch's before including stuff we wanted, and they give us this forum.
So Yeah for Egosoft, as far as I'm aware no other company does more for us fans, but with X2 due soonish X-T is old news to them.
If X2 is all we hope for, who's gonna bother with X-T again...I'm hoping it will do to X-T, what X-T did to XBTF.
Unless the did a BIG one that covered all the stuff upto 2.1, and added more, then we would all have to do fresh install's, and probably won't be able to use our saves.
Maybe I'm talking sh*te on the last bit as I have no idea about programming computer games.
Also. Why would they do it, after all X-T is now an old game, mostly unavailable, and must make about no money at all for Egosoft.
I know it would be nice of them, but lets be honest, they gave us quite a few patch's before including stuff we wanted, and they give us this forum.
So Yeah for Egosoft, as far as I'm aware no other company does more for us fans, but with X2 due soonish X-T is old news to them.
If X2 is all we hope for, who's gonna bother with X-T again...I'm hoping it will do to X-T, what X-T did to XBTF.
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I've already explained why this won't happen, you'll have to make do with the excellent patched versions, as already mentioned. If you want more then join DevNet and sign the NDA, once you get level 5 you can fill your boots.lonowski wrote:damnit people i want more than this. No seriously though, couldn't we have just one guy spend a week in jamaica on a beach with a laptop (without burning his crotch
) and let him script in the codes
(which im sure someone has lying around somewhere)![]()
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Alternatively, you can take the exe and build your own patching tool, it shouldn't take you more than a week by your own estimates



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OK look, i love the patches, I simply wanna be able to pick up a factory. It vigles me that i cant move em'!! theres lots of other stuff, (like the picture mission thats bugged that i ran into again two weeks ago) that really
me...
i dont think its SOOooo hard to rewrite a script thats obviously already written for X2 (as previously stated: its run on the same platform), and make a patch for people who REALLY love a game. Like in movies, (star wars for example) they make more, or rewrite the script, or edit it YEARS later, simply for the people who loved it in the first place. Or is it all really about money

i dont think its SOOooo hard to rewrite a script thats obviously already written for X2 (as previously stated: its run on the same platform), and make a patch for people who REALLY love a game. Like in movies, (star wars for example) they make more, or rewrite the script, or edit it YEARS later, simply for the people who loved it in the first place. Or is it all really about money


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Quests aren't scripted, they're coded using KC or else lots of people will already have fixed the bugs and added new scripts. In fact, there's no script engine in XT whereas there will be in X2, however, don't hold your breath that you will be able to script quests - trust me I know these things but I can't tell you how I know - frustrating isn't it?
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Well, with the time that we have had to weight for the new game, it would be nice to have a new patch, have to say. I mean, when we had Xcon, the projected release date was June/August of this year.
Personally, I don't think an NDA is the answer, firstly I don't want to know everything and secondly, I don't agree with all this hush hush about verious things, if that's the case, then we shouldn't hear anything at all save official news on the game.
Personally, I don't think an NDA is the answer, firstly I don't want to know everything and secondly, I don't agree with all this hush hush about verious things, if that's the case, then we shouldn't hear anything at all save official news on the game.
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Sorry Daz, you're in the minority of people who are willing to wait for official information, most people want to know as much as they can and will attempt to extricate every last piece of information, official or not they can.
In a co-operative development environment there are always going to be those who know more and those who want to know more, yet information has to be controlled - imagine the delight of Jumpgate developers if they discovered exactly how good X2 is and OU will be and they got there first.
I'm sure Bernd is not seeking to prevent anyone from knowing about X2, it's in his interests to make sure as many people as possible are informed, the issue is providing the correct degree of information for people to have. Knowing the internals of how X2 interacts with DX8 will not help anyone play the game, it will help competition produce a better product which is why the NDA exists. Even then, the information I have about X2 is different to that which CJ, Steel and BurnIt have, it's based upon the need to know, I don't need to know the publicity information and they don't need to know what I know either.
Incidentally, the Quests for XT have to be rewritten for X2, it's not a simple case of plug and play unfortunately, the API's have changed significantly.
As far as additional patches are concerned, I and several others proposed a system to create patches on a quarterly basis for XT and did a considerable amount of work in that direction. This has not continued as primarily I have a major project underway and need to devote my efforts to that, though once it's complete I will devote my efforts to X2. There are other reasons too which I won't go into, however, the thought has not been lost.
Hope this helps
In a co-operative development environment there are always going to be those who know more and those who want to know more, yet information has to be controlled - imagine the delight of Jumpgate developers if they discovered exactly how good X2 is and OU will be and they got there first.
I'm sure Bernd is not seeking to prevent anyone from knowing about X2, it's in his interests to make sure as many people as possible are informed, the issue is providing the correct degree of information for people to have. Knowing the internals of how X2 interacts with DX8 will not help anyone play the game, it will help competition produce a better product which is why the NDA exists. Even then, the information I have about X2 is different to that which CJ, Steel and BurnIt have, it's based upon the need to know, I don't need to know the publicity information and they don't need to know what I know either.
Incidentally, the Quests for XT have to be rewritten for X2, it's not a simple case of plug and play unfortunately, the API's have changed significantly.
As far as additional patches are concerned, I and several others proposed a system to create patches on a quarterly basis for XT and did a considerable amount of work in that direction. This has not continued as primarily I have a major project underway and need to devote my efforts to that, though once it's complete I will devote my efforts to X2. There are other reasons too which I won't go into, however, the thought has not been lost.
Hope this helps