giskard wrote:Ghalador: just thought id say thanks for the script.
I didnt initially like the requirements you gave to fighters but you made it so easy to get them fitted out and use them that I love this script now ive tried it.
Great work mate
Thanks

You have to understand: it wasn't my descission, what must be installed for TelCat to work. The transporter device in your carrier was the only thing TelCat needed at the beginning.
Then the discussion came uppon signing the script and ticaki wanted some additional costs ...if you know him, then you know: if he starts to talk about costs, it's gona be expensiv! We managed to talk him down to a transporter or jumpdrive in every fighter. Since the M5 can't equip a jumpdrive, the descission was easy.
A long time after that, Lucike asked me, if the script checks for the fight software MK2 and the answer was: no. But if there is no such software installed, the fighters couldnt do what they do (attack my target). Now we had 3 things you need to run the script: the transporter for you carrier, becoz the script is bound to it, plus FSMK2 and a transporter device for every fighter.
Then we thought it would be nice to habe the dockingcomputer working. But you know the rule - then there must be an isntalled DC.
Thats the story, why you need all this things.
giskard wrote:
A couple of things though, you might want to check how much the player is being charged when he sends his fighters to the gonar temple for the transporter. I had 5million when i sent my 70 there and i still had 5 million when they all got back. I was not watching very closely but i expected the fighters would use up more cash than they did.
I will look into this, but i find it allmost impossible. It is a simple transfer and IF the transporter is bought, then there is no way around the costs.
giskard wrote:
Also the transporter is only available from the Gonar temple, the terracorp hq doesnt sell it. A minor mistake in the docs.
Other than that, no complaints. This script saves me a ton of time and makes carriers feel like real carriers.
Giskard
As told be4, this isnt my fault and you will not find this in the german readme. But it is a constructive error, since we think about changing the X2 universe to fit the readme.
Have fun: Gala Do.