![Razz :P](./images/smilies/icon_razz.gif)
In other words, this is something that should be done with 3DS, to get them where you want them, on the ship you are modifying....
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That's an excellent question, Kodiak. I may make a tutorial about that somewhen.Kodiak88 wrote:I'm looking for a tutorial on pulling ships from a mod ... and repackaging them into my own personal use (not distributed) mod.
Yeah, it seems like I tried using is like this back in X3:R or X3:TC and something quirky would always happen leading to broken save games, etc. That's whay I was trying to do it manually.@dtrowle: AFAIK, the Plugin Manager only imports the TShips entry into the Creator (although it is hard to tell because there is no documentation). You still have to wrangle components and dummies yourself. Maybe.
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ships\XTC\props\hugeturret_dummy;GUNF_ROTATE;1;GUNSTATUS_INITIAL;ships\XTC\props\hugeturret_scene;2;ships\XTC\props\hugeturret_body;GUNPARTF_ROTATEALPHA;ships\XTC\props\hugeturret_weapon;GUNPARTF_ROTATEALPHA|GUNPARTF_ROTATEBETA;
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ships\XTC\props\hugeturret_weapon; 4;
NULL; 0.295620;0.006045;0.699301; 0.000000;0.000000;0.000000;
NULL; 0.295620;-0.027048;0.699301; 0.000000;0.000000;0.000000;
NULL; -0.295620;-0.027048;0.699301; 0.000000;0.000000;0.000000;
NULL; -0.295620;0.006045;0.699301; 0.000000;0.000000;0.000000;
I see from the link that it is a total conversion mod, which explains why you don't just use the mod as is.I would use the available .xsp B5 ships, but the ones from this mod exponentially better
OK, good, that's progress.Kodiak88 wrote:I got a Starfury in game successfully, but with no textures.
OK, good! If you can see your new Dummy correctly in X3 Editor, then you probably did it correctly.dtrowle wrote:This seems to work because now my turrets follow my aim around instead of just sitting ther lifeless
I am not sure that it does. However, your cockpits and cameradummies are in Components. If the file cannot be read properly, for some reason, then I would expect a wide variety of problems.How does adding this entry affect the Centaur's veiwport?
The .cat that you are using must be exactly right, obviously. As previously discussed, I do test and debug in real folders on the hard drive. Then, when it all works, I pack it into a .cat.before packing the components file into the cat
When you change ships, models, scenes, and other model-related stuff, it is much easier for the game if NOTHING that is changed is in the current sector in your saved game. The typical advice for testing is to get into a fighter (NOT your favorite fighter -- preferably a fighter type that you do not own -- and fly to an empty sector, then save.the mostly vanilla Centaur that I was flying [in] my save game
Nice! Glad to hear you got it working, dtrowle!dtrowle wrote:So I went back to the drawing board [snip]... and it works now!
Tips, annecdotes, experience, and full blown tutorials; they all help to improve the library for future modders. Contributions are appreciated.Maybe I can contribute to a "porting ships from other mods for personal use tutorial" in the future.
That's the spirit!Now that I have it working, the Xenon are going to pay dearly for my frustrations.
I had that same problem when I tried. I've went down that road before and the last time it resulted in corrupted saves and a restart. That's why I decided to do it myself this time.Sadly, it has not been my experience with the Creator, but I do not know why. Mostly, when I try to extract a ship from a mod I get "There was a problem when trying to import the ship..." without any clue about what caused the problem.
Lore, perhaps? Or the Queen Borg?The X-Plorer wrote:putting the fear of... whatever they believe in... into them.
Nice! That's what I like to hear!kurush wrote:Thanks again for the bigger dock tutorial, using it I was able to change Normandy for a bigger dock in about 10 min.
Yikes! It looks as though your Normandy is a bit small for a frigate. That's the main problem.As a result I got the following abomination that works seamlessly but is a bit ugly.
The dummies in the vanilla Dummy.txt shold be vanilla dummies. Did I misunderstand your question?do you know if those dummies are mostly parts of vanilla game or added by mods/ship packages?