A new Expansion Mod for X3FL.
http://guilds.xpluginmanager.co.uk

the website is still work in progress
Download
Installing

To installing, make sure you have the latest version of the
Plugin Manager (At least 1.91)

Requires:
Unofficial Patch (At least 1.3.19)

Uninstall existing packages: Old Plots, Diplomacy Extension, Cargo Tractor Beam, Automatic Ship Renamer, Casino Games, Deployable Orbital Weapons Platforms, Improved Boarding X3FL, Loadout Manager, Resource Overview, Salvage Claim Software, Shopping List, Trading System Extension MK2
The mod contains updated versions of these, installing the individual versions could affect their functionality. There are other mods that are also included and not needed, but wont actually interfere

The Linux package contains both the Guilds mod and the Unofficial patch, with the voice file in ogg format.
NOTE: The Reunion Gamestart/Plot is for testing only
Save Game Compatibility
The current versions are save game compatible from version 0.50 onwards.
With the exception of the Reunion Plot/Start which is just for testing and may require a restart with future updates
Missing Features
While most of the features listed on the Guilds Site are in the mod, there are several that are either not yet in, or not complete.

Guilds: Currently 5 guilds are playable, Bounty Hunters Guild, Assassins Guild, Celestial Navigators Guild, Merchants Guild, Merceneries Guild

Plots: Some of the plots are available but not all, Bounter Hunters Plot part 1/2, Assassins Guild Plot part 1/2, Beryll Incursion upto Stage 4, Lost Colony Stage 1/2, Industritech Expansion Stage 1/2

Xenon Wars: Not currently available

Sectors: All sectors are in, but some are connected to the plots, so are currently inaccessible

Development
Available on
GitHub