Thanks for continuing to improve / fix things up and releasing this as an unofficial patch/mod. X3FL is a really great sandbox experience already in 1.3 but just has a few little "niggles" here and there.
Despite the useful range of fixes I'll be another user opting to keep X3FL in a vanilla state due to chasing the achievements that do work
I do have a reproducible game freeze bug that I'd like to mention and is hopefully within the scope of your patch. I have discovered that creating a custom wing, adding a ship to it and then deleting the custom wing without first removing the ship will reliably cause the game to freeze and not recover. If the custom wing is empty when you delete it though the freeze will not occur.
I have a save file available to make it more straight forward to check if that's necessary, found here:
https://mega.nz/file/xlZhSCwa#5Bq0rcQ_o ... 8btudUfOVw I renamed the file to ensure it doesn't accidentally overwrite something unintended. Simply delete the custom wing to enjoy a nice freeze/crash when loading that savefile.
Actually thinking of it that save file might show off a second unrelated bug. I'm not 100% certain if it's a bug mind you. My Bofu station in Void Theta and Mosquito station in Ore Belt both seem to have a weird issue. Both of them have one of their required resources showing as not being available at their current settings (jumps: "none"). Changing the buy range or prices doesn't find anything for those resources but looking manually nearby I can see stations that I am positive should fit the criteria of price and range. They've both been in that state for probably a couple of in game days worth of time so it doesn't seem to be a self-resolving issue, if it is genuinely a bug. If it's not a bug and you decided to look into it sorry for wasting your time.
Cheers and have a good one.