Req: .dds format saving perameters.? (pics)

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sgtslap
Posts: 46
Joined: Sun, 25. Jan 04, 17:34
x3

Req: .dds format saving perameters.? (pics)

Post by sgtslap »

A small call for some help fellow modders.. :) Maybey even a nice guy from egosoft :roll: could spare 30 seconds to let me know what format I use for the saving of the .dds files of the gui_master.dds and all the others that use alpha's in their, umm.. alpha channel..! I have the new interface up and running but the alpha is not working correctly, its simply the wrong type Im choosing and its not exactly quick to keep re-loading/saving changing dir's, swapping, making tea ,then loading game to see them not work right..! Plz save me some time dev's.. Tia.. :wink:

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sgtslap
Posts: 46
Joined: Sun, 25. Jan 04, 17:34
x3

Post by sgtslap »

OK, I figured it out and now have a shinny new gui to gawp at..! :) And to my amazment :o has increased framerates by a conservative guess of roughly 15/25% mayby even more. Its hard to tell other than its waaay smoother on my rig than before. So Im a happy chappy atm. Still gonna work on it some more to see if I can improve it further.. Stay tuned for pics and details on the changes..! :wink:
WMain00
Posts: 37
Joined: Sun, 22. Feb 04, 18:43
x3

Post by WMain00 »

Nevermind screenshots. Hurry up and get it out to us so we can use it! :D
Baleur
Posts: 587
Joined: Fri, 28. Oct 05, 13:37
x4

Post by Baleur »

omg improved preformance too? hell! make the interface completely square so you can completely elliminate any alphas = MORE preformance :D
Nah but, man, great :D How does it look? How does the targeting stuff look?
CPU: Intel i7 6300k RAM: 32gb GPU: nVidia 1070 6gb VRAM

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