NEWS: Update 1.2 for X³: Reunion OUT NOW!

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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The_Abyss
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NEWS: Update 1.2 for X³: Reunion OUT NOW!

Post by The_Abyss »

We are pleased to confirm that update 1.2 will be available for download during Friday 28 October 2005. To download and update your game, please click on your "Check for Update" button as shown.

For your reference, a further 1.3 update will follow in mid-November. Along with various minor issues, this is planned to make a large further optimisation for memory usage that will again significantly improve performance over 1.2. There are several fixes and enchancements that are included in this update (some of which you will not even have tried yet), the main ones of which are:

- added support for more joystick models
- fixed random crash on entering a sector
- voice and audio syncronisation fixed
- performance optimisations including reduced memory consumption and shader enhancements
- improved menu design
- gamestart position modified to improve trading options at the start
- complex construction of factory positioning improved
- Tool tips added to assist in learning the menu Icon System
- added ability to scroll menu bars with mouse
- docking made easier, plus additional docking guide added
- plot gameplay improved in key game parts
- cut scenes re-produced, re-directed and optimised
- added content for infostation help dialogues

[ external image ]

as well as many more smaller issues resolved. A fresh News item will be posted as soon as update 1.2 is available for use.

EDIT - sorry - should have made this clear first time around. Of course, your existing savegames will be valid and workable from 1.0 to 1.2 :)
Last edited by The_Abyss on Fri, 11. Nov 05, 19:38, edited 5 times in total.
The_Abyss
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Post by The_Abyss »

Made public :)
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Greyhawk1
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Post by Greyhawk1 »

Fastest patch ever :)
Galaxy613
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Post by Galaxy613 »

HAHA! I knew it, this patch will fix everyone's major bugs! :D Yey Egosoft!
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Mightysword
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Post by Mightysword »

YAHOO!!!!!!!!!!!!!!!!!!!!!!!!!!


:lol:
Johnny9ball
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Post by Johnny9ball »

5th post! :)
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giskard
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Post by giskard »

Oh ye of little faith :)

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Johnny9ball
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Post by Johnny9ball »

The first 5 fixes should make a LOT of people Happy!!!!!!!!!!!!!
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Post by Greyhawk1 »

If that doesnt smack of publisher deadlines I dont know what does. A patch this quick certainly looks like one. Damn them.
SoothSayer
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NOW we know why the release of the Game was moved!!!

Post by SoothSayer »

NOW we know why the release of the Game was moved!!!

It wasn't the publisher after all...Egosoft didn't want the game released until they were ready to deploy the patch, as they knew of the problems and wanted to remedy them on or before the release date. Sounds like they did their job and fixed most of the complaints with compatability and sound. Thanks Egosoft!

RL
Last edited by SoothSayer on Fri, 28. Oct 05, 02:26, edited 1 time in total.
Nicholas Kabourakis
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Post by Nicholas Kabourakis »

It's just... impressive!
Way to go guys!

Cheers
The_Hypo
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Post by The_Hypo »

Way to strike confidence back in guys! After all those horror stories of CTD's and before you know it WHAM! patch released before the game can even be bought!(8h 40m remaning! :D )

Bye :)

Edit: I cant stop smiling and bouncing up and down! :lol:
Last edited by The_Hypo on Fri, 28. Oct 05, 02:22, edited 1 time in total.
Larington
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Post by Larington »

In a way this is a bit indicative of a gradual swing in the games industry... Formerly, a game would reach gold disk version, the dev team would take a break and celebrate and then after a day or week move on to patch construction (Or the team would be disolved - Worst case scenario (It happened to a game called Stolen for example)).

Now, a game will reach gold master disk version, and instead of taking a break head straight into patch production. This isn't necessarily a bad thing, its an acknowledgment that no game can be released in a semi 'crash-free' state, so instead of worrying about it, simply see what problems the community encounters and simply get on with the fixing.
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youki
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Post by youki »

Ahhhh... Guess getting the game a few days late is not a bad thing. :lol:

Cheer to the new patch. :wink:
sq_paradox
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Post by sq_paradox »

Looks like there was a downside to beating the official release date :P.
Johnny9ball
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Post by Johnny9ball »

Larington wrote:In a way this is a bit indicative of a gradual swing in the games industry... Formerly, a game would reach gold disk version, the dev team would take a break and celebrate and then after a day or week move on to patch construction (Or the team would be disolved - Worst case scenario (It happened to a game called Stolen for example)).

Now, a game will reach gold master disk version, and instead of taking a break head straight into patch production. This isn't necessarily a bad thing, its an acknowledgment that no game can be released in a semi 'crash-free' state, so instead of worrying about it, simply see what problems the community encounters and simply get on with the fixing.
Games and computers and especially graphics are far more complex than our ancient cousins its to be expected.
vindicator
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Post by vindicator »

well damn i'd be celebrating egosoft's dilligent new patch work if i could have my game this weekend like u brits :evil:
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Mopy
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Post by Mopy »

Dude,

You guys just fixed every 'Con' I listed earlier. Only pro's left now :lol:

Nice job. Should probably go to bed then ready to d/l sometime tomorrow.

Will we be able to use our saved games after patching?

Take Care!
Last edited by Mopy on Fri, 28. Oct 05, 02:29, edited 1 time in total.
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Galaxy613
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Post by Galaxy613 »

sq_paradox wrote:Looks like there was a downside to beating the official release date :P.
Yep, darn UK Postal service being so good. :P :roll:
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Auros
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Post by Auros »

Good stuff :)

Hopefully my cyborg 3d usb gold is on that stick list, lol

One of the reasons I never properly started the storyline is it would suck without the patch. So, I get it one day earlier but in actual fact will start playing proper on the release day anyway......must be some bad karma floating about eh? :P
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