As close to multiplay as i can get it

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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e\/olution
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Joined: Fri, 6. Feb 04, 20:39
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As close to multiplay as i can get it

Post by e\/olution »

Me and a friend are just about to start a game of x2 on 2 pc's in the same room at the same time, just to try to compete as to who can do most fastest(though to stop anyone running ahead too fast we do the missions together, just try to build ourselves up most beforehand).
has anyone else tryed anything like this out and did your games end up much different?
this is as close as we get till xonline anyways

cheers
evo
Vikinger
Posts: 325
Joined: Fri, 5. Nov 04, 11:39
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Post by Vikinger »

Ive never tested it but i dont have any friends either :P

Hope you guys have fun :)


But one thing crossed my mind about your post and that is why there is not any support for LAN game in x2.

It cant be that hard to incooperate that to the game.
I've fought in many places, and seen war's thousand faces.
CBJ
EGOSOFT
EGOSOFT
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Post by CBJ »

Vikinger wrote:But one thing crossed my mind about your post and that is why there is not any support for LAN game in x2.

It cant be that hard to incooperate that to the game.
Wrong. Check the numerous threads on the subject.
Vikinger
Posts: 325
Joined: Fri, 5. Nov 04, 11:39
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Post by Vikinger »

Oppps darn i never learn to use the search engine before i open my mouth :D

But thx for pointing it out CBJ :)


Iam reading it for full now.
I've fought in many places, and seen war's thousand faces.
Tiddlywink
Posts: 31
Joined: Fri, 7. Oct 05, 15:17

Post by Tiddlywink »

I thought they didnt make X2 multiplayer because the game would take so long (because the SETA time ompression would be dsabled)
"At any rate, I am convinced that God does not play dice. "
Albert Einstein
CBJ
EGOSOFT
EGOSOFT
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Post by CBJ »

I hardly think something that small would prevent the development of the game. Please just read back through a few threads on the subject; you will see that it has been explained on several occasions.
Merroc
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Re: As close to multiplay as i can get it

Post by Merroc »

e\/olution wrote:has anyone else tryed anything like this out and did your games end up much different?
this is as close as we get till xonline anyways
Well.. not 100% the same, but www.logaans-site.co.uk/x2 has a similarity to it... ;)
Vikinger
Posts: 325
Joined: Fri, 5. Nov 04, 11:39
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Post by Vikinger »

Well i found a lot of information about x universe online but nothing about LAN ( Loacal area network)

What i meant by LAN is the game could support for let say 4 players to hock up to a a host ( 1 of the player) and play the game togheter in same universe.
Not over the internet but if some friends gather togheter in a lan they could put thier comp togheter and play the game.
I've fought in many places, and seen war's thousand faces.
CBJ
EGOSOFT
EGOSOFT
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Joined: Tue, 29. Apr 03, 00:56
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Post by CBJ »

Yes, we know what LAN play is thanks. If you read the threads about multiplayer then you will see the various explanations about why developing LAN-based multi-player functionality is almost as complex and expensive as developing an MMOG, but with none of the potential to generate income.
Vikinger
Posts: 325
Joined: Fri, 5. Nov 04, 11:39
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Post by Vikinger »

Sorry, didnt meant to "step on your toes"

Have to do some more search then to get thos answer iam looking for :)

Like someone said from X files. the truth is out there :lol:
I've fought in many places, and seen war's thousand faces.
CBJ
EGOSOFT
EGOSOFT
Posts: 54247
Joined: Tue, 29. Apr 03, 00:56
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Post by CBJ »

My toes are fine thanks. I just don't have time to write it all out again. ;)
theKettle
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Post by theKettle »

Me and my younger brother were considering doing a similar-ish thing. Given that we both use my computer (he's not old enough to afford one that could run X2) we thought we'd try both using the same save-games, and so effectively building our empires in the same universe. We'd keep our posessions seperate, store our money in one of our factories when we save the game. Obviously our trade/combat ranks couldn't be kept seperate, but we could effectively trade with each-others factories.

Sadly, we never got around to putting the idea into practice as we were both too fond of the empires we'd built up in our seperate save-games by then. However, a similar idea could be put into practice between people by emailing each-other the save games and taking turns to play. Just as long as everyone abides by the rules and doesn't steal ships or money from the other players.
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If I want to be toned up, calmed down, invigorated or anything then it's very simple. I just have a cup of tea.

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