NEWS: X2: The Threat for MAC - preorder in our online shop
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- EGOSOFT
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NEWS: X2: The Threat for MAC - preorder in our online shop
X2: The Threat in Duplication and available now as a digital download Fight, trade, explore, conquer.
Pre-Order X2: The Threat for MAC in our Online Shop now!
Its a dangerous universe, but someone has to kick its butt! From the freezing hell of the prison world of Artur to the pirate filled space-lanes of the deep black, X2: The Threat will take you as far as noble, (or craven), ambition will carry you. Command a freighter and trade your way to wealth and power, or become an admiral of your own fleet of mile-long destroyers and sweep your enemies before you. Maybe both? The choice is yours!
X2 features dozens of interlinked missions, 70 different ship types, a host of weapons from lasers to remote droids and intercept rockets, a huge variety of commodities to trade and barter and a thrilling storyline that lets you choose your own path to domination.
An OpenGL graphics engine with support for bump-mapping and volumetric shading puts you in a fully-realized 3D universe of stunning nebulae, and streaking missiles.
System Requirements:
Minimum
1.25GHz G4
256 MB RAM
2GB HD space
ATI Radeon 7000 or nVidia GeForce3 (cutscenes may be slow)
Recommended
1.25GHz G4
256 MB RAM
2GB HD space
ATI Radeon 9600 or nVidia GeForce4 Ti
Pre-Order X2: The Threat for MAC in our Online Shop now!
Its a dangerous universe, but someone has to kick its butt! From the freezing hell of the prison world of Artur to the pirate filled space-lanes of the deep black, X2: The Threat will take you as far as noble, (or craven), ambition will carry you. Command a freighter and trade your way to wealth and power, or become an admiral of your own fleet of mile-long destroyers and sweep your enemies before you. Maybe both? The choice is yours!
X2 features dozens of interlinked missions, 70 different ship types, a host of weapons from lasers to remote droids and intercept rockets, a huge variety of commodities to trade and barter and a thrilling storyline that lets you choose your own path to domination.
An OpenGL graphics engine with support for bump-mapping and volumetric shading puts you in a fully-realized 3D universe of stunning nebulae, and streaking missiles.
System Requirements:
Minimum
1.25GHz G4
256 MB RAM
2GB HD space
ATI Radeon 7000 or nVidia GeForce3 (cutscenes may be slow)
Recommended
1.25GHz G4
256 MB RAM
2GB HD space
ATI Radeon 9600 or nVidia GeForce4 Ti
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- EGOSOFT
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- EGOSOFT
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My guess is that VP somehow got Ego to release the source code to them, so that they could transcribe it into a computer language more suited for 3d applications in Macs, since DirectX wouldn't have any hold, and the different compilers/etc would work differently. Also, there would be some optimisation for getting macs to do their specialities faster and not be as slow on the slow bits (exactly what they are, I've no idea whatsoever.)Galaxy613 wrote:I wonder why Egosoft decided to port to Mac? A bigger question is how long did it take and how do you port from Windows to Mac?
That, plus testing, plus any format changing and associated reprogramming would take quite a while.
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Or maybe VP have their own translation layer that converts DirectX calls to OpenGL, or something. They do a lot of game ports--it would be a lot easier for them to do that than to recode the game every time!Some Strange Man wrote:My guess is that VP somehow got Ego to release the source code to them, so that they could transcribe it into a computer language more suited for 3d applications in Macs, since DirectX wouldn't have any hold
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Good thing!
I wonder how the mac version compares to the Pc version.
Actualy if al the games would be running under Linux or on macs, I would probably not be using windows.
I wonder how the mac version compares to the Pc version.
Actualy if al the games would be running under Linux or on macs, I would probably not be using windows.
Xaffax out!
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RE: Linux - I've run X2 using Transgaming's Wine port Cedega with minimal success. I dual boot into XP when I want to do real gaming as most game companies (with exception to the exceptionally cool ones like iD and Epic) ignore Linux. The irony is that as Epic and iD has shown, there is a much larger Linux gaming market than there is a Mac market.
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Just one problem: if that were actually true, Apple would have no need to switch, would they? The problem is that development on the PowerPC CPUs has been stalled for some time, and with no likelihood of IBM ever bothering to develop a multi-core or a low-power variant, Apple had to jump ship--otherwise, three or four years down the line they'd be left with a severely out-of-date CPU and no sign of an update on the horizon.
[EDIT] Oh, and the thing which makes the Mac unique, whether you love or hate it, is the operating system. The CPU that runs on is largely irrelevant, as Apple proved when they switched from 68k to PowerPC all those years ago.
[EDIT] Oh, and the thing which makes the Mac unique, whether you love or hate it, is the operating system. The CPU that runs on is largely irrelevant, as Apple proved when they switched from 68k to PowerPC all those years ago.
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however, i suspect that linux games "steal" sales from XP games, wherase mac games generate new sales. and just out of interest, did you try to run x2 before or after the no-cd patch came out?mgkeller wrote:RE: Linux - I've run X2 using Transgaming's Wine port Cedega with minimal success. I dual boot into XP when I want to do real gaming as most game companies (with exception to the exceptionally cool ones like iD and Epic) ignore Linux. The irony is that as Epic and iD has shown, there is a much larger Linux gaming market than there is a Mac market.
Math problems? Call 0800-[(10x)(13i)^2]-[sin(xy)/2.362x]
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How would they do that? If the person has bought the game then it doesn't really matter what OS they attempt to run it on!frymaster wrote: however, i suspect that linux games "steal" sales from XP games, wherase mac games generate new sales. and just out of interest, did you try to run x2 before or after the no-cd patch came out?