X2: The Return Interview, Part 2

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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wolfmaster1979
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X2: The Return Interview, Part 2

Post by wolfmaster1979 »

I know part 1 is a sticky, but here is part 2 of the interview... ( I hope this hasn't been posted yet..?) http://rpgvault.ign.com/articles/589/589896p1.html
dancer
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Post by dancer »

:shock: i..... can't......wait!!!!!!!!! :shock:
it looks so..........sigh......... drool........ utterly beautiful.....
lost between heaven and hell.....

passing the days, waiting for the darknes to arrive.....

oh darknes, oh darknes, roll over me tonight.....
Xenon_Slayer
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Post by Xenon_Slayer »

Very nice. Only a few months to go.
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Bishop149
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Post by Bishop149 »

Very nice.

New missions that are more of a challenge and less about making money sound very good, I often think this game is a little too money orientated.

"One thing we do know... once someone plays the game, it is likely they will stick with it and look at future releases - our audience is constantly growing"

That much we know at least to be true!!! :D

Doesn't look like whoever's been taking those screenies has been very careful with their station networks! What a mess, if possible I intend to make mine look all nice and neat and pretty!
"Shoot for the Moon. If you miss, you'll end up co-orbiting the Sun alongside Earth, living out your days alone in the void within sight of the lush, welcoming home you left behind." - XKCD
wolfmaster1979
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Post by wolfmaster1979 »

Bishop149 wrote:"One thing we do know... once someone plays the game, it is likely they will stick with it and look at future releases - our audience is constantly growing"

That much we know at least to be true!!! :D
That is very true, before X2 the Threat, I never heard of the X-series and now I am hooked!! :D :D

I love the visuals that the game has and I have not seen another game (outside Freelancer, which was great for a “mouse-space sim”) that can compete with the visual beauty of the game
ix
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Post by ix »

Totally agree! This is the only game since Falcon 4.0 that has had me truly hooked (well possibly medieval toatal war as well ) and I'm only at the beggining of the game :lol: I'm trying not to read too much about the return in case I pick up a spoiler :wink: Aaahh for more spare time......
Al
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Post by Al »

Good find :D

Al
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Titaniumplanck
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Post by Titaniumplanck »

cant wait :D :D :D :D :D
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flagg209
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Post by flagg209 »

This is going to rock - I can't believe that they can make X-2 evem better - but as I am relatively new here I'll take the veterans words for it.

Still, this game is in some ways better and in some ways not so better than my favorite all time space sim - Freespace 2. The story in that game was just awesome.

If I had one wish for the return it would be that the ships can transfer power to different systems. In FS2 (for those that never played it - shame on you) you could dump all of you power into your shields if you were getting pounded or you could dump it all into your engines and run.

Still though, the ability to play this game how you want to just makes up for all the small details that I wish X2 had.

Very very excited about this game - how about the company too? A company that seems dedicated to who matter most - the players. An expansion that is more like a new game than just "a couple new ships and sectors" is great and makes me feel warm and soft inside.
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Lutzie
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Post by Lutzie »

flagg209 wrote:Still, this game is in some ways better and in some ways not so better than my favorite all time space sim - Freespace 2. The story in that game was just awesome.

If I had one wish for the return it would be that the ships can transfer power to different systems. In FS2 (for those that never played it - shame on you) you could dump all of you power into your shields if you were getting pounded or you could dump it all into your engines and run.
Agreed. The "trading/sim/empire" building with the gameplay and flight engine of FS2 = the ultimate game ever.
People, LEARN:

Lose: To be unsuccessful in retaining possession of; for example: He's always losing his money.
Loose: Not fastened or restrained; for example: Loose papers
Dragon_Rider
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Post by Dragon_Rider »

Yes, how many times that system has helped me, I can't count :P

Love'd the interview, can't wiat :D
Ben
flagg209
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Post by flagg209 »

Agreed. The "trading/sim/empire" building with the gameplay and flight engine of FS2 = the ultimate game ever.
Amen to that -

It should be do-able too - considering that FS2 only required a 3d grafics card capable of 16 megs. I was playing FS2 on a TNT2 card way back when.

I am not complaining at all though - its just in the interview they make it seem like making the "ultimate space sim" is such a mystery. I don't think so - we figured it out in about 5 minutes. Maybe I should send the guys at egosoft my copy of FS2
DickusMaximus
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the interview

Post by DickusMaximus »

It does sound ......oops my underpants have gone twang again.
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Post by Norse Player »

At least they got the story right ;)

And importantly, the beginning of beta-testing!! As he said, you beta-testers are going to "work" now, hehehe!! :D

Norse Player
The shortest X² joke.
A boron cried: Help, I'm drowning!

The silliest accidents in the X Universe.
A Teladi bit himself on the tongue: since then he's had a speech impediment and lisssssps.
A Paranid lost his life surfing. He was riding a shockwave.
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Post by Golden_Gonads »

Norse Player wrote:At least they got the story right ;)

And importantly, the beginning of beta-testing!! As he said, you beta-testers are going to "work" now, hehehe!! :D

Norse Player

And lo! It shall come to pass, that the Testers of the Beta shall rise up in the forum and state:

'Oh man, this is so much better, I mean we can now <CENSORED> and <CENSORED> and that part of the plot where you <CENSORED> so that you can <CENSORED> with the <CENSORED>... Its fricking great! Oh and the <CENSORED> <CENSORED> <CENSORED> is so cool!'

NOTE: <CENSORED> due to conforming with the NDA.

And thus, shall there be wailing and a gnashing of teeth....


--

Goldenus Gonadius
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Post by Flector »

Greg Kingston wrote: the transition from The Threat to X2: The Return is truly astounding - more so than the changes that X-Tension brought about on top of X-Beyond The Frontier
And I thought X-Tension was by far the best expansion (in terms of expanding gameplay) to any game I have played :o
X2: Advanced Magnate, Ace of Aces 1st grade ~ X3R: Master Economist, Crusader
X3TC: Magnate, X-TREME ~ X4F: Salesman, Harmless
jaguarskx
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Post by jaguarskx »

Well, at least they confirmed a N. America release which is good news. :D
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Vesa
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Post by Vesa »

Please ignore this post. Sorry for any inconvenience.
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Post by Greyhawk1 »

Its going to be really interesting seeing exactly what has changed. I'll bet they do lots of undocumented stuff that will make you go ":o - that never happened before!"

I'm going to try and not instantly whinge about some little niggly bit when it comes out. If I do, somebody slap me about the face :D
Kolohe
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Post by Kolohe »

Since when is Julian a "Gardener"?

Sheesh.

:lol:

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