- A chat function. Perhaps using microphones to actually hear the person speak. Typing a message while flying I'm sure will be time consuming and reaalll difficult.
- The ability to comm with more than one person at a time. Imagine having to comm with loads of people, just to them the same thing.
- Many people have complained about the possibility of their ships/stations being destroyed. this problem could be eliminated by the strict rule of any human controlled station being attacked by another player. Stations could be registered, so only the stations that you register appear online. Also, only stations selling weapons could be ommited. (Otherwise the universe would be overun by SPPs.)
- Human transports would be non-existant. Human controlled stations could use the same engine (Or an improved one) that the NPC factories do.
- Only 'battle' ships could be used in-game. TSs, (Except for perhaps the pirate ship, 'cos it COULD be used as an agressive ship.) could not be used by Human players. (You aren't going to do much trading online-svae that for playing alone.
- Clans could finally become proper groups of fighters. The AMG in particular may have a new generation of opportunities open to it. (The option to have certain people 'dealt with.'

- Any ships destroyed online will not effect the one player game. Any credits made will. This way you can have massive deathmatches without having to worry too much about the consequences.
That's all of them for now, but I'll probably think of more. (Or add ones I've forgotten.) In the mean time, feel free to comment or add your ideas. Express yourselves, hoping that one of your ideas might be included in the final game.

P.S Please try not to be put off by the length!
