new script: business assistant 0.8
does exactly the same like station accountant or stationcab: manages your station accounts.
in contrast to the others it is implemented as a ship command, that means you have to assign one of your ships (TP only) to it. It has limited range, too: only one sector.
The money isn't transferred to the player but kept at the homebase station account - easy way to concentrate your loops profit to one single factory.
i plan to extend it with more features in the future, like adjusting max buying price and maxjumps based on resource availability.
available via my homepage http://blackspell.gmxhome.de/ only, since www.xscripting.com seems to be down at the moment
new: business assistant v0.8
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- JustHere4Coffee
- Posts: 1075
- Joined: Wed, 6. Nov 02, 20:31
I know I seem to be the only guy who uses TS ships for TS work, but wouldn't it make more sense to allow this script to run on actual trade ships, instead of the glorified (and soon to be obsoleted?) buses?
oh, and have you countered the issue of using a player-owned TL as a homebase - they don't have bank accounts, what will happen then?
oh, and have you countered the issue of using a player-owned TL as a homebase - they don't have bank accounts, what will happen then?
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- Joined: Fri, 26. Mar 04, 12:20
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- Posts: 128
- Joined: Sat, 6. Mar 04, 20:18
You may have to rethink your reasoning for using TP's as their purpose is bound to change - probably in 1.4blackspell wrote:oops, i think you found the first bug in it, or unintented behaviour, at least.
i'll will fix that.
TPs are not obsolete, they just have no direct task/job in the game. (besides abusing for transporting/trading)
That's why i choose them, to gave them one use, at least
Nice idea though!