[X3LU] X-Missions Reloaded (XM-R) v1.59b
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I need a little help on how to activate the "The bridge" mission.
It has been a very long time since I receive the "invitation" to Elena's fortune and I must have clear the msg log as well.
My question is, how exactly do you activate the mission and does me erasing the msg means that I cannot get the mission again ?
many thanks guys
It has been a very long time since I receive the "invitation" to Elena's fortune and I must have clear the msg log as well.
My question is, how exactly do you activate the mission and does me erasing the msg means that I cannot get the mission again ?
many thanks guys
Dock at the military base in Elena's Fortune and open your Mission Assistant, you'll have to do it via the meny since the hotkey is disabled while docked.
Joubarbe, how difficult would it be to change the starting requirements for this plot and the Yaki one? They seem to generate a lot of confusion, and just being in the right sector should be enough to open a comm channel to your contact.
Joubarbe, how difficult would it be to change the starting requirements for this plot and the Yaki one? They seem to generate a lot of confusion, and just being in the right sector should be enough to open a comm channel to your contact.
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- Moderator (English)
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- Moderator (English)
- Posts: 8074
- Joined: Tue, 30. Mar 04, 12:28
@Joelnh : here, your dreams come true in the 1.51 :
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Hey, i've just found a bug wuth XM-R 1.50 and LU 1.3.5!
When i start a new game and select one of a custom starts, if it begin in Terran sector, i land in a empty system and i can't do anything because i don't have access to map.
As Terran sector has moved i think it's normal to have this kind of bug!
When i start a new game and select one of a custom starts, if it begin in Terran sector, i land in a empty system and i can't do anything because i don't have access to map.
As Terran sector has moved i think it's normal to have this kind of bug!
- Version 1.51 - 18/09/2014
- Added compatibility with Litcube's Universe 1.3.5.
- Data Relay (Station Mode) : when you had a strong network in the previous version, it was becoming too easy to hack into ships. Now I've implemented the Exploit Codes. These are used to hack into the Remote Assistance of a station. To develop an exploit code, you need Perk Points, but now the sector reacts to your hacking attempts and will strengthen its security systems every time a ship is hacked, meaning that Exploit Codes will cost more to be developed.
- Data Relay (Station Mode) : added an info line to describe how things work.
- Added a mission text when you lose a mission.
- Goner sectors have a limited choice of mission types (Hunting Machines, Smell Of Napalm, Weapons Dealer and Golden Opportunity).
- The reward for The Bridge has been increased to 200 million credits (instead of 50).
- Added options to sort your current missions by sectors or types, and an other "show/hide" section to display your total reputation in all sectors.
- The Perk "Global : More Missions" becomes "Global : More Credits". It will increase by 50% all credits rewards if your combat rank is above 22.
- Bug : Back To Business sector products blacklist was not imported. This blacklist prevents a sector to ask for a product whose need has already been fulfilled by the player in a previous BTB mission.
- Bug : Problem with the backtrace detection in the Station Mode of Data Relays.