[X3LU] X-Missions Reloaded (XM-R) v1.59b

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Joelnh
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Post by Joelnh » Tue, 16. Sep 14, 01:46

Just docked to Strong Arms HQ and when I click the personal assistant it just makes like a buzzing sound.

My guess is rep isn't high enough to open it?
it's at 6 with split.

AcESCAR
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Post by AcESCAR » Tue, 16. Sep 14, 02:24

I need a little help on how to activate the "The bridge" mission.

It has been a very long time since I receive the "invitation" to Elena's fortune and I must have clear the msg log as well.

My question is, how exactly do you activate the mission and does me erasing the msg means that I cannot get the mission again ?


many thanks guys

Raaaak
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Post by Raaaak » Tue, 16. Sep 14, 06:40

Dock at the military base in Elena's Fortune and open your Mission Assistant, you'll have to do it via the meny since the hotkey is disabled while docked.

Joubarbe, how difficult would it be to change the starting requirements for this plot and the Yaki one? They seem to generate a lot of confusion, and just being in the right sector should be enough to open a comm channel to your contact.

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Joubarbe
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Post by Joubarbe » Tue, 16. Sep 14, 08:40

You have a Personal Notes section, use it :)

Also, I'm going to add instructions on the first page of this thread.

Sparky Sparkycorp
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Post by Sparky Sparkycorp » Tue, 16. Sep 14, 08:49

One of the confusing things I found with The Bridge, a few versions ago, was that there was no one in the sector with the name of the mission guy. If it is the same, would it be possible to add the guy to the Military Base?

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Joubarbe
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Post by Joubarbe » Tue, 16. Sep 14, 08:57

It's not possible to add someone in the comm section.

Sparky Sparkycorp
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Post by Sparky Sparkycorp » Tue, 16. Sep 14, 09:10

That's a shame. I think vanilla had them for plots so had hoped it could be doable but nevermind.

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Joubarbe
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Post by Joubarbe » Tue, 16. Sep 14, 09:20

Well, a lot of things is hardcoded in X3, and if you don't have the magic of Jack08, you cannot change them.

And I don't have this magic :)

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Joubarbe
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Post by Joubarbe » Tue, 16. Sep 14, 12:22

@Joelnh : here, your dreams come true in the 1.51 :

[ external image ] [ external image ] [ external image ]

Joelnh
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Post by Joelnh » Tue, 16. Sep 14, 12:30

anyone else have problems trying to enter any of the V sectors, alpha, gamma, etc...

when I try to enter my game crashes.

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Joubarbe
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Post by Joubarbe » Tue, 16. Sep 14, 12:56

No problems with me.

Joelnh
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Post by Joelnh » Tue, 16. Sep 14, 13:09

ok, I will try a few things.

Just did cyber hacking and when it was time to escape it said jump drive not installed, forcing me to fly out of the system.... is that by design?

edit: just tried entering V sectors with only LU installed and it worked.
so I will do more troubleshooting tonight.

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Joubarbe
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Post by Joubarbe » Tue, 16. Sep 14, 13:19

Well, play more, test more, and come back with a valid bug report.

I don't remove your jumpdrives no...

Hoven
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Post by Hoven » Thu, 18. Sep 14, 12:15

Hey, i've just found a bug wuth XM-R 1.50 and LU 1.3.5!
When i start a new game and select one of a custom starts, if it begin in Terran sector, i land in a empty system and i can't do anything because i don't have access to map.

As Terran sector has moved i think it's normal to have this kind of bug!

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Joubarbe
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Post by Joubarbe » Thu, 18. Sep 14, 12:26

changelog wrote: Due to some changes in the scripting commands in LU 1.3.5, XM-R 1.50 will not be compatible with it. Of course, as soon as the 1.3.5 is out, I'll make needed fixes and release a 1.51.

Hoven
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Post by Hoven » Thu, 18. Sep 14, 12:39

Arf didn't saw it as i thought it would be on first page, sorry!

Dawgzilla
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Post by Dawgzilla » Thu, 18. Sep 14, 14:27

Joubarbe wrote:
changelog wrote: Due to some changes in the scripting commands in LU 1.3.5, XM-R 1.50 will not be compatible with it. Of course, as soon as the 1.3.5 is out, I'll make needed fixes and release a 1.51.
Cant wait :) Here's hoping its a painless upgrade process for you Joubarbe :) :) :)

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Joubarbe
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Post by Joubarbe » Thu, 18. Sep 14, 14:37

It is not :)

Thanks for waiting, gimme two hours !

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Joubarbe
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Post by Joubarbe » Thu, 18. Sep 14, 15:51

  • Version 1.51 - 18/09/2014
  • Added compatibility with Litcube's Universe 1.3.5.
  • Data Relay (Station Mode) : when you had a strong network in the previous version, it was becoming too easy to hack into ships. Now I've implemented the Exploit Codes. These are used to hack into the Remote Assistance of a station. To develop an exploit code, you need Perk Points, but now the sector reacts to your hacking attempts and will strengthen its security systems every time a ship is hacked, meaning that Exploit Codes will cost more to be developed.
  • Data Relay (Station Mode) : added an info line to describe how things work.
  • Added a mission text when you lose a mission.
  • Goner sectors have a limited choice of mission types (Hunting Machines, Smell Of Napalm, Weapons Dealer and Golden Opportunity).
  • The reward for The Bridge has been increased to 200 million credits (instead of 50).
  • Added options to sort your current missions by sectors or types, and an other "show/hide" section to display your total reputation in all sectors.
  • The Perk "Global : More Missions" becomes "Global : More Credits". It will increase by 50% all credits rewards if your combat rank is above 22.
  • Bug : Back To Business sector products blacklist was not imported. This blacklist prevents a sector to ask for a product whose need has already been fulfilled by the player in a previous BTB mission.
  • Bug : Problem with the backtrace detection in the Station Mode of Data Relays.

Dawgzilla
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Post by Dawgzilla » Thu, 18. Sep 14, 17:29

Joubarbe wrote:It is not :)

Thanks for waiting, gimme two hours !
Take your time I dont mind. Im still enjoying 1.34 i can wait to upgrade to the next version. I will let someone else experience the bugs :lol:

Ohh wait i did not see a link in the above post so i thought it was not up but it is yay \0/

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