[Discussion] Rebirth Tools
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[Discussion] Rebirth Tools
This topic will serve to discuss the X Rebirth tools listed here
Ask your questions or share your experience regarding the tools, any feedback can be posted here too. The tools topic will be updated as more tools get added
MFG
Ketraar
Ask your questions or share your experience regarding the tools, any feedback can be posted here too. The tools topic will be updated as more tools get added
MFG
Ketraar
Last edited by Ketraar on Wed, 26. Feb 14, 16:58, edited 3 times in total.
Re: [Discussion] Mission Director Guide and Questions
Hello,
It will most surely help: reverse engineering was actually beginning to show its limits, for me at least
Regards,
ybeline
Thank you very much for releasing this guide.Ketraar wrote:EGOSOFT has made the X Rebirth Mission Director Guide available to the public in PDF format.
It will most surely help: reverse engineering was actually beginning to show its limits, for me at least

Regards,
ybeline
read the other Stickies, especially Observes Guidejojorne wrote:any official info on how to make my script available in-game like how to create the "content.xml" and where to place it?


if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

- Fumblesneeze
- Posts: 75
- Joined: Tue, 26. Nov 13, 11:07
I haven't seen this one posted anywhere, so here goes:
To get rid of the diff-patch errors in the log for md files, apparently all you need to do is lowercase the first letter.
For example if you patch NPC_Engineer.xml, naming your diff file nPC_Engineer.xml will fix those. I guess the patch engine doesn't care for lower and uppercases.
Credit goes to Kharane for finding this. Let me know if anything doesn't work when doing this, I only briefly tested it.
To get rid of the diff-patch errors in the log for md files, apparently all you need to do is lowercase the first letter.
For example if you patch NPC_Engineer.xml, naming your diff file nPC_Engineer.xml will fix those. I guess the patch engine doesn't care for lower and uppercases.
Credit goes to Kharane for finding this. Let me know if anything doesn't work when doing this, I only briefly tested it.
Streaming while writing mods: twitch.tv/fumblesneeze
Ok in the Mission guide it talks about using Visual web developer. Since it can be set to help by displaying all available tags and attributes.
Has anyone figure out a way to do the same with notepad++ or do I need to pull a copy of vwd?
Has anyone figure out a way to do the same with notepad++ or do I need to pull a copy of vwd?
My Mods
RepairLasers Player controlled drone Also on steam
[Minefield] fell affliction minefield removed Also on steam
[Buildmodule] add research for buildmodule leak steals
RepairLasers Player controlled drone Also on steam
[Minefield] fell affliction minefield removed Also on steam
[Buildmodule] add research for buildmodule leak steals
I am using Visual Web Developer Express 2010 for this.docwho83 wrote:Ok in the Mission guide it talks about using Visual web developer. Since it can be set to help by displaying all available tags and attributes.
Has anyone figure out a way to do the same with notepad++ or do I need to pull a copy of vwd?
Its free and working as one would expect.
(You will just have to register after a 30 days test period and get it for free then.)
[I am still using notepad++ for editing my files. Visual WD is just for looking up a command]
i am using Notepad++ and xmlcopyedit (notepad++ seems to have autocompletion support based on xsds, but i didnt get it to work, in xmlcopyedit it works from the beginning)
if not stated otherwise everything i post is licensed under WTFPL
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter
I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help
Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help

- YorrickVander
- Posts: 2682
- Joined: Tue, 29. Oct 13, 22:59
This doesn't work for me :Fumblesneeze wrote:I haven't seen this one posted anywhere, so here goes:
To get rid of the diff-patch errors in the log for md files, apparently all you need to do is lowercase the first letter.
For example if you patch NPC_Engineer.xml, naming your diff file nPC_Engineer.xml will fix those. I guess the patch engine doesn't care for lower and uppercases.
Credit goes to Kharane for finding this. Let me know if anything doesn't work when doing this, I only briefly tested it.
[=ERROR=] LookupKeyName::LookupName(): The key name "add" is not recognized in lookup 'ScriptXML'. Originated from: "extensions\CopilotConvo\md\nPC_Itemtrader.xml.(pck|xml)"
But it occurs to me, the error might be (sort of) necessary - we place both patch files and new scripts to be used in /extensions but the errors are only thrown when loading or starting new game and not on client start. I assume then the engine rejects the patch files at this point as opposed to treating them as new/total replacements for the packed versions. I might be totally wrong of course

X Rebirth - A Sirius Cybernetics Corporation Product
Split irritate visiting pilot with strange vocal patterns.
Split irritate visiting pilot with strange vocal patterns.
Modders tools
Great !! But can you tell us what kind of tool will it be ? And soon how ?Support for Steam Workshop integration: We will soon start releasing a number of tools on Steam to help modders work on X Rebirth.
- RedEclipse
- Posts: 1238
- Joined: Sat, 11. Sep 04, 16:43
Re: [Discussion] Rebirth Tools
Ah ok, "soon" is today, greatKetraar wrote:This topic will serve to discuss the X Rebirth tools listed here
Ask your questions or share your experience regarding the tools, any feedback can be posted here too. The tools topic will be updated as more tools get added
MFG
Ketraar

And I would like big coca, french fries and nuggets please



I'm thinking of a tool to write MD but I think that's too much work for me (because, really... XML is tedious !) :/
I wonder if devs are using xml or have a tool to write MD...





"AaaAaaAah ! They're everywhere...", Jane Doe, Freedom Force.