X³ The Jupiter Incident Mod 1.0 (X³ TC 3.2)

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Einheit 101
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Joined: Sat, 3. Jan 09, 22:57
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X³ The Jupiter Incident Mod 1.0 (X³ TC 3.2)

Post by Einheit 101 »

Original thread (german):
http://forum.egosoft.com/viewtopic.php? ... highlight=
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English version of X³ The Jupiter Incident (fox X³ TC 3.2)

Hello guys, finally i present my mod in the english forum. My english isnt the best, but I try not to fail :D

Content of this mod:

-14 new ships from Nexus - The Jupiter Incident

-10 new Weapons

-A new Job file to create the new ships (you have to capture the ships to get them)

-A new sector

-Three stations which produce the Weapons

-New music and soundeffect files

-Some new graphic effects (engines, explosions)

-New Loadscreens

-New Main Menu

-The following Ships are now available in SOME shipyards:
*Amun Prototype
*Akurei Hauler
*Kariudo Hauler
*Astraios Hauler
*Senshi Hauler
*Washi Hauler
*TerraCorp Military Transporter
*Auster Hauler
*Marlin Hauler
*Starliner
*Arrow
*Eurus
*Ozias
*Woden
*Valhalla

-Changes on following Ships:
*Tyr more cargo, less speed, higher cost
*TerraCorp Military Transporter redesign
*Some teladi ships faster
*Skirnir can use boarding capsules, removed shields (now max 2 GJ)
*Woden max 10 GJ shield instead of 12 GJ

Screenshots:

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First Video (very old):
www.youtube.com/watch?gl=DE&hl=de&clien ... -M013_aB_E

Second Video (almost release):
http://www.youtube.com/watch?v=5Ifx6J-bFMo


THIS SPOILER CONTAINS LOCATIONS OF THE SHIPS IF YOU DONT WANT TO SEARCH THEM
Spoiler
Show
Angelwing: Unknown Sector (right of "Mysts of Elysium")
Its Sector x=3 y=15

Gorg-Fleet: Unknown Sector (1 left and 1 down of Maelstrom),
Sector x=18 y=10

Noah-Fleet: Unknown Sector under Menelaus' Oasis
Sector x=7 y=16

Earth Fleet: Second unknown Sector under "Unholy Descent"
Sector x=18 y=16

The new Sector is over Pluto, look in the North-west corner of this Sector, you will find some Asteroids and a gate.


DOWNLOAD INTERNATIONAL BETA
http://www.sendspace.com/file/k0db5u

(Warning: This is not final!!!)
Last edited by Einheit 101 on Wed, 12. Jun 13, 18:14, edited 14 times in total.
Einheit 101
Posts: 660
Joined: Sat, 3. Jan 09, 22:57
x3tc

Post by Einheit 101 »

FAQ:
Q: Where are the ships? I cant find them!
A: You have to search them, you could read the spoiler above if you dont want to waste your time :D
WATCH OUT, they are WELL armored. And they will fight.

Q: There are some new strange "glowing" ships in the Xenon sectors and they are almost invincible!!
A: This are Mehanoids. You need a ship equipped with some "Energy Skeeter" to win against them because all other weapons wont harm them really.

Q: Where can i get the new Weapons?
A: They are produced in the new sector. Find the sector!

Q: Okay, where is this sector? Any Tips?
A: Yes, one Tip. Its located in the terran sectors, its not very hard to find. Take a M5 and make a trip. NOTE: YOU NEED AT LEAST COMBAT RANK "Greenhorn", OTHERWISE THE SECTOR WILL NOT BE THERE.

Q: Where can i buy the new added X3 Ships like Valhalla? I want them!!
A: Kingdom End, Legend's Home, Argon Prime, Senator's Badlands, Terran unknown sector 1 (after the Aldrin plot)

If you have more questions, post them. I dont have more ideas at the moment :lol:
Einheit 101
Posts: 660
Joined: Sat, 3. Jan 09, 22:57
x3tc

Post by Einheit 101 »

BETA TESTER NEEDED! Please contact me. I only have the german game version and i can not test my international release for english games. There may be bugs.
qwizzie
Posts: 562
Joined: Thu, 1. Jun 06, 12:17
x4

Post by qwizzie »

looks good ... but mod is only for X3 TC, not X3 AP ?
If so it might be handy to put that in yr first post
Einheit 101
Posts: 660
Joined: Sat, 3. Jan 09, 22:57
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Post by Einheit 101 »

...done :D
Thanks.
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bmwfan
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Joined: Thu, 29. Dec 05, 21:34
x3

Post by bmwfan »

Does this work with AP?
Einheit 101
Posts: 660
Joined: Sat, 3. Jan 09, 22:57
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Post by Einheit 101 »

I dont know. I dont have AP and i cant test it. But i think it cant work because of the Tships and so on. Dont try it.
Anubitus
Posts: 693
Joined: Fri, 21. Jan 05, 00:44
x4

Post by Anubitus »

is it possible to refresh the download links please..? i would very much want to try this.. btw, the shield effect looks very promissing.. great job..!
Einheit 101
Posts: 660
Joined: Sat, 3. Jan 09, 22:57
x3tc

Post by Einheit 101 »

I am currently NOT DEVELOPING the english Version of this Mod! The german Version is Now at Version 1.2b, this english Version is at 1.0. I have no time left for translating newer Versions. Maybe later, but normally the german Version should work with other languages aswell (except the scripts and texts are in german)

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