Is DiD steam save still bugged?
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Is DiD steam save still bugged?
I wanted to play DiD for a while now, but thinking about that steam save bug, where the save vanishes for no reason scares me. So, is it fixed now?
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I think the best summary is 'Better than it was but still not perfect'. Steam haven't tracked down and catered for every set of circumstances that can incorrectly cause the loss of the save. Two options remain really:
1. Try it and see but don't be too upset if you lose the save unavoidably or incorrectly and fail to get the very rare Steam DiD Achievement.
2. Play a normal game to self-imposed DiD rules that allow a reload for circumstances beyond Player control or avoidance, but forget the DiD Achievement.
1. Try it and see but don't be too upset if you lose the save unavoidably or incorrectly and fail to get the very rare Steam DiD Achievement.
2. Play a normal game to self-imposed DiD rules that allow a reload for circumstances beyond Player control or avoidance, but forget the DiD Achievement.
A dog has a master; a cat has domestic staff.
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Yeah. It helps if you give it time after closing game down and also making sure when you save and quit it says it was successful down at the bottom of the main screen, it does not stay long. Also use the crtl + alt + Del keys to check to see if steam is closed down before shutting the pc down if you want to go the extra paranoid route.
If you want any tips. I'm currently staying alive through I think my 12th? DiD game attempt.
If you want any tips. I'm currently staying alive through I think my 12th? DiD game attempt.
Spoiler
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Also a true DiD game you can start the hub plot before needing to do any other plot. Just need the Boron rep rank. I was needless to say very shocked when I heard the buggers voice asking for help.
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Profitzz
May this spacefly bother you.
[ external image ]
TC: 32+ Squidie (Steam DiD) deaths and counting since around June 18, 2012.
Profitzz
May this spacefly bother you.
[ external image ]
TC: 32+ Squidie (Steam DiD) deaths and counting since around June 18, 2012.
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Last time I play DiD (on AP), I believe I found a workaround for the Steam Save bug:dreamer2008 wrote:Thank you for the reply.
I would have went for it for the achievement to be honest, but I don't know if I can handle psychologically a loss of a save at the wrong time. Oh well, maybe someday it will be fixed.
You need to shut down Steam right after you save and quit a DiD game. Not just quit from Steam. You have to manually quit from the System Tray (Right click on Steam, and bug Quit) to prevent Steam from running in the background and screw up your Cloud Save.
I ran that DiD save for about a month without any save problem, when I decided to play another game instead. I believe my save is still up and running (I will find out once I got home today), and keep my fingers crossed that the update process does not eat my DiD save.
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I agree with VincentTH. Exit Steam after playing the game, but, before you do either, make sure your internet connection is up and make sure Steam is available.
I had to leave X3:TC running (paused) overnight one time because I could not connect to Steam. (I assume it was Steam maintenance since is was late on a Monday)
Always exit Steam before rebooting or shutting down.
I had to leave X3:TC running (paused) overnight one time because I could not connect to Steam. (I assume it was Steam maintenance since is was late on a Monday)
Always exit Steam before rebooting or shutting down.
Fan of the save game manager by badger
Best Steam DiD death: Fly into a TL repeatatly while repairing it
Best Steam DiD death: Fly into a TL repeatatly while repairing it
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Feel free to askanyone of us for advice or other insane suggestions too. 13th attempt now too.
Dang stations sure pop out of no where and m5s dont have alot of hull. 


Chain Maille Armor
Profitzz
May this spacefly bother you.
[ external image ]
TC: 32+ Squidie (Steam DiD) deaths and counting since around June 18, 2012.
Profitzz
May this spacefly bother you.
[ external image ]
TC: 32+ Squidie (Steam DiD) deaths and counting since around June 18, 2012.