X3AP 2.0 Colossus Hauler model bugged - External confirmation
Moderators: timon37, Moderators for English X Forum
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X3AP 2.0 Colossus Hauler model bugged - External confirmation
Hi all.
I'm successfully capped colossus hauler and I see this from inside cockpit:
http://imageshack.us/photo/my-images/19 ... 00019.jpg/
No problem with other ships like normal colossus or shuri....
X3AP 2.0 100% vanilla.
I'm successfully capped colossus hauler and I see this from inside cockpit:
http://imageshack.us/photo/my-images/19 ... 00019.jpg/
No problem with other ships like normal colossus or shuri....
X3AP 2.0 100% vanilla.
Last edited by zidder on Mon, 27. Feb 12, 11:32, edited 2 times in total.
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- Moderator (English)
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- Moderator (English)
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In the absence of any other external confirmation, I entered the X3AP 1.1 vanilla both normal Colossus and Colossus Hauler side-by-side into XModels3DViewer and enabled display cockpits and weapons alignment.
They have somewhat different weapons alignments and more importantly, although both are stated to have 7 cockpits, the bridge cockpit arc cannot be seen from outside the Hauler model 3D display whereas it is obvious in the usual bridge position with the normal model 3D display. So yes, there is definitely something wrong with the Colossus Hauler bridge cockpit position or implementation.
They have somewhat different weapons alignments and more importantly, although both are stated to have 7 cockpits, the bridge cockpit arc cannot be seen from outside the Hauler model 3D display whereas it is obvious in the usual bridge position with the normal model 3D display. So yes, there is definitely something wrong with the Colossus Hauler bridge cockpit position or implementation.
A dog has a master; a cat has domestic staff.
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I've previously noticed this myself. The reason is that the Colossus uses the ships\argon\argon_M1_scene and ships\argon\cockpits\argon_m1_cp_scene files for the ship and cockpit scenes, whilst the Hauler variant uses the ships\argon\argonMdemo_scene and 4512 files respectively. When you examine the ship model of the Hauler carefully it appears to be a less-refined version of the standard one, and the cockpit scene is a leftover from the X2 file system. In addition, the cockpit turret of the Hauler uses the ships\argon\argonMdemo file instead of the ships\argon\argon_M1 one.
Presumably the model that the Hauler uses is an unfinished version used in a demo video at some point and never intended to be piloted.
The solution is to change the Colossus Hauler's model and turret files so that they match the standard Colossus.
Presumably the model that the Hauler uses is an unfinished version used in a demo video at some point and never intended to be piloted.
The solution is to change the Colossus Hauler's model and turret files so that they match the standard Colossus.
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- Sith Lord
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Hauler variants are not supposed to be in the game bar the odd plot-a-ma-doodle business in the main, one of the issues is that the interiors were painted with invisible varnish 

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I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced
si tacuisses, philosophus mansisses
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