Multi monitor support

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Would you like Rebirth to allow multi monitor support?

Me likes Multiscreen
57
78%
I dont care
12
16%
i dont want it
3
4%
other....
1
1%
 
Total votes: 73

CharlieChop
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Multi monitor support

Post by CharlieChop » Sun, 8. Jan 12, 06:46

i don't know about you guys, but Ive always wanted to be able to play a game in multiple screens like this:

Main screen: normal game, flight, npc contact

Secondary screen: real-time asset information, Sector map etc.

any ideas as to how multiscreen would be great for this game? also i was thinking about it being optional....apparently Ive had a lot of people think its not.
Last edited by CharlieChop on Fri, 13. Jan 12, 02:08, edited 1 time in total.

selbie
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Post by selbie » Sun, 8. Jan 12, 09:32

This game would make a TripleHead2Go setup worth the money. More games should allow use of multiple monitors. Especially more complex ones like X.

ctcc41
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Post by ctcc41 » Sun, 8. Jan 12, 09:52

Being able to dedicate specific screens to specific information displays would be neat, and doing so could save on system resources as eyefinity and nVidia surround extend the amount of world rendered, which is not always desired.

However it would probably be much better for Egosoft to give us an interface lock/unlock button, a few options in the menu to allow us to check which elements we do or do not want permanently displayed, and a slider to shift our view focus left or right.

By Providing us with these tools people with a single monitor can benefit from the ability to customize their interface layout. People with two monitors can shift their view focus left or right of their bezels and populate the other side with which ever interface elements they like, and those of us with three screens can bring the controls and displays usually relegated to the far ends of our peripheral vision closer in, and display less useful items permanently in our peripheral instead.

BTW, if any one without an eyefinity or nVidia surround setup is thinking of upgrading, X3:AP is one of the better games to play on a supper wide resolution. It doesn’t re-locate the side interface elements to the middle monitor, but that’s very rare among games. Also the Field of view appears strongly stretched to the sides. But unlike many games it is still preferable to play in multi-monitor mode. Some games, especially those built on the unreal engine; you’re better off just giving up and using a single monitor.
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Virtualaughing
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Post by Virtualaughing » Sun, 8. Jan 12, 10:43

Eyefinity
Yeah some "rich" man who can afford many thousand €/$ machine may find usefull...

Extended desktop
Microsoft Flight Simulator X ** is the best example how such thing is possible. You can setup a doule - seated cockpit view or you can place different instruments on both monitors. Even cusstomise the size of them. Endless posibilities....
A side note... winXP performing way better with such things than win7 and im not talking about framerate... but the limitations with aero functions and drag and drop limitations if the two monitors with different resolution....



**Sorry for the example but that is not a spacesim...
X to X3 is MENU SUPERIOR!
I think Egosoft has already worked out our doom, because Xenon AI will reach the stars! :D

Maxumous
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Re: Multi monitor support

Post by Maxumous » Sun, 8. Jan 12, 22:20

CharlieChop wrote:i don't know about you guys, but Ive always wanted to be able to play a game in multiple screens like this:

Main screen: normal game, flight, npc contact

Secondary screen: real-time asset information, Sector map etc.

any ideas as to how multiscreen would be great for this game?
They might have a problem there has theses games are CPU based Graphics games and not GPU based games. Unless you have a Powerful machine as your Fps will drop using Multi-screens.I know there introducing Multi-threading in X-rebirth and you will really need it to keep up with wanting to do Multi-screens. But that would go under there testing. I have a I7 core 980 12 multi-threaded machine and I'm Really excited over the Development of X-Rebirth. I would say they may look into it in the near future,but that's for them to say.

Its not like playing Crysis 2.

Smart_Bomb
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Post by Smart_Bomb » Mon, 9. Jan 12, 04:09

selbie wrote:This game would make a TripleHead2Go setup worth the money. More games should allow use of multiple monitors. Especially more complex ones like X.
this.
- Please check out & vote on my X4:F expansion idea thread

[ external image ]

NeverSnake
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Post by NeverSnake » Mon, 9. Jan 12, 15:41

Given that the series had multi-monitor support and it got removed I wouldn't get your hopes too high of it being added back in, especially with all the talk of the game being 'more complex, less complicated'.
"There's an old story about the person who wished his computer were as easy to use as his telephone. That wish has come true, since I no longer know how to use my telephone" — Bjarne Stroustrup

tatakau
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Post by tatakau » Mon, 9. Jan 12, 20:02

deleted
Last edited by tatakau on Wed, 12. Jun 19, 11:30, edited 1 time in total.

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jack775544
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Post by jack775544 » Tue, 10. Jan 12, 01:47

tatakau wrote:Supreme Commander had multi-monitor support... it definitely exponentially increased the awesomeness of the game. :-p
Yes I agree completely. I believe that rebirth should be able to support monitors with different resolutions. I for one have a 19" monitor running at 1280*1024 and a 24' monitor running at 1920*1080. It was always one of my dreams to be able to have game info like sector map and current target info on the 19" screen and the game itself on the 24" screen.
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CharlieChop
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Post by CharlieChop » Tue, 10. Jan 12, 01:53

i really hope a Dev sees this post and kinda tells us something about it... Ive placed a question about it in the "ask bernd " thread.... but the possibility of it being answered is just ....small....

foszae
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Post by foszae » Tue, 10. Jan 12, 04:07

i would be so pleased to cover my second monitor in small windows like Microsoft flight. there are so many ships i want to track, different maps i would keep open. fleet managment, character rosters, ship monitors, economic indicators — if i could keep all of them open and still see enough in front of me to fly, i'd be the happiest X captain alive.

CharlieChop
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Post by CharlieChop » Tue, 10. Jan 12, 05:08

foszae wrote:i would be so pleased to cover my second monitor in small windows like Microsoft flight. there are so many ships i want to track, different maps i would keep open. fleet management, character rosters, ship monitors, economic indicators — if i could keep all of them open and still see enough in front of me to fly, i'd be the happiest X captain alive.
+1

being able to get the information you want ready and visible without 15 keystrokes is a must.

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Demongornot
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Post by Demongornot » Tue, 10. Jan 12, 05:54

I have a good computer with 3 screen configuration in Eyefinity

I7 920, 6Go DDR3 and crossfire of HD6970 (in reality one 6970 and one 6950 with bios flashed and transformed into HD6970)
And if i can i will buy the new HD 7000 and Ivy Bridge processor.

I will keep my actual monitor or change for 3 other with the same resolution (for size advantage) i turn with 1920x1080 x3 5760x1080

And i hope X Rebirth will support Eyefinity for good game immertion and with eyefinity disable will support multi screen for show game in the main monitor and a lot of secondary information to secondary (one or multiple) monitor !!!
Call of Rebirth...Don't worry a big patch is comming, its called Star Citizen.
http://www.youtube.com/watch?v=pM3CptVZDYU
I don't want to be human !
Last hope for X Rebirth is that Egosoft stop to be arrogant and stupid and give access to Source Code for public.

CharlieChop
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Post by CharlieChop » Wed, 11. Jan 12, 03:06

Demongornot wrote:I have a good computer with 3 screen configuration in Eyefinity

I7 920, 6Go DDR3 and crossfire of HD6970 (in reality one 6970 and one 6950 with bios flashed and transformed into HD6970)
And if i can i will buy the new HD 7000 and Ivy Bridge processor.

I will keep my actual monitor or change for 3 other with the same resolution (for size advantage) i turn with 1920x1080 x3 5760x1080

And i hope X Rebirth will support Eyefinity for good game immertion and with eyefinity disable will support multi screen for show game in the main monitor and a lot of secondary information to secondary (one or multiple) monitor !!!
How does eyefinity work?

lt_wentoncha
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Post by lt_wentoncha » Wed, 11. Jan 12, 05:15

3 Screens with nVidia surround sound here...multimonitor support IS A MUST.

Let me explain...X3 is my killer app. I specifically upgraded for it. I expect to upgrade for Rebirth. No need for triplehead2go, with nVidia surround native resolutions are supported already.

Drockt1
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Post by Drockt1 » Wed, 11. Jan 12, 05:37

CharlieChop wrote:
Demongornot wrote:I have a good computer with 3 screen configuration in Eyefinity

I7 920, 6Go DDR3 and crossfire of HD6970 (in reality one 6970 and one 6950 with bios flashed and transformed into HD6970)
And if i can i will buy the new HD 7000 and Ivy Bridge processor.

I will keep my actual monitor or change for 3 other with the same resolution (for size advantage) i turn with 1920x1080 x3 5760x1080

And i hope X Rebirth will support Eyefinity for good game immertion and with eyefinity disable will support multi screen for show game in the main monitor and a lot of secondary information to secondary (one or multiple) monitor !!!
How does eyefinity work?
Eyefinity can do some cool stuff, but it wouldn't really be used for displaying different information on different monitors(like the fleet view screen open on the 2nd monitor in a normal multiscreen setup). Eyefinity on the other hand lets you use massive resolutions, and expand the screen size. You can end up with peripheral vision that you just cant have without massive fisheye on a single screen.

Mutlimonitor support really doesn't add very much more work for the GPU/CPU, so it would be a shoe-in for x:r. Eyefinity adds ALOT of work for the GPU, and makes you have to have a very powerful video card to get any sort of decent fps. Eyefinity is made to really use 3 OR 6 OR 9 monitors*stacked in rows of 3*. Most of my friends that have it tilt the other monitor stack inward a bit, kinda like a cockpit, to be more natural for your visual angle. A good review for those wondering how Eyefinity works, and why its not the same as just getting a 60in LED HDTV, go here http://www.tomshardware.com/reviews/amd ... 567-8.html

In closing, i think eyefinity could be kinda neat in x:R, to get more of the side wide views, but id be much happier with just plain old mutli-monitor support, for back view+info screens like fleet view.

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Demongornot
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Post by Demongornot » Wed, 11. Jan 12, 09:15

How does eyefinity work?
Eyefinity its a nice ATI technology, its "basically" the same thing that Triplehead2go from Matrox but its not hardware its software.

This technology will mix together several screen with the same resolution, i have 3 screen with 1920x1080 resolution and the Eyefinity will create a single virtual screen detected with 5760x1080 by windows, basically the aspect ratio its 16:9 for my screen but for this giant simulated screen its 5.333...

The most common is 3 screen but that work with 6 or 9 screen or too with 8 and any other possibility depending of how you placing the screen or that can too woth with several screen act like simulated screen + another simulated screen or simulated screen + single screen

Several example here : http://www.hardware.fr/medias/photos_ne ... 027601.jpg
In game its like that http://www.hardware.fr/medias/photos_ne ... 7382_1.jpg
That http://static.pcinpact.com/images/bd/ne ... finity.jpg
or that http://www.ozone3d.net/public/jegx/2011 ... hd6990.jpg
And the only limit its the computer power, so we can sometime see incredible thing like this :
http://www.legitreviews.com/images/revi ... panels.jpg

Now imagine that its possible to do the same thing with giant TV screen (the HD resolution its basically the same between PC monitor and TV screen)
Imagine 3 giant screen, like that http://hothardware.com/cs/cfs-filesyste ... ar-3x1.jpg
Or be crazy and imagine 9 giant screen
Like that http://media.bestofmicro.com/lg-thin-be ... 712-13.jpg and with borderless screen its perfect !
Or another extreme possibility 3 videoprojector with giant projection !
Like that http://www.youtube.com/watch?v=FBrYmN85pys (at the right down corner its the guy who play)

The result with X3 Terran Conflict http://www.youtube.com/watch?v=6_XUqVceH9Q

And a picture of my computor http://a5.sphotos.ak.fbcdn.net/hphotos- ... 3383_n.jpg

I hope i have answer you but look at here http://www.amd.com/us/products/technolo ... inity.aspx

The Nvidia equivalent its the Surround technology but ATI's Eyefinity are better.
Surround work only for 3 screen http://pcper.com/images/reviews/946/con ... splays.jpg (with extended) and can work with 3D screen but only for 3 screen, ATI card can work with 3D too now in Eyefinity !

One of my wallpaper its that http://www.ultrawidescreenwallpaper.com ... 8/thor.jpg (for give you an impression)

The only bad thing its that ATI card include Display Port and we need adapter or screen with DP
Call of Rebirth...Don't worry a big patch is comming, its called Star Citizen.
http://www.youtube.com/watch?v=pM3CptVZDYU
I don't want to be human !
Last hope for X Rebirth is that Egosoft stop to be arrogant and stupid and give access to Source Code for public.

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Demongornot
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Post by Demongornot » Wed, 11. Jan 12, 09:24

Eyefinity can do some cool stuff, but it wouldn't really be used for displaying different information on different monitors(like the fleet view screen open on the 2nd monitor in a normal multiscreen setup). Eyefinity on the other hand lets you use massive resolutions, and expand the screen size. You can end up with peripheral vision that you just cant have without massive fisheye on a single screen.

Mutlimonitor support really doesn't add very much more work for the GPU/CPU, so it would be a shoe-in for x:r. Eyefinity adds ALOT of work for the GPU, and makes you have to have a very powerful video card to get any sort of decent fps. Eyefinity is made to really use 3 OR 6 OR 9 monitors*stacked in rows of 3*. Most of my friends that have it tilt the other monitor stack inward a bit, kinda like a cockpit, to be more natural for your visual angle. A good review for those wondering how Eyefinity works, and why its not the same as just getting a 60in LED HDTV, go here http://www.tomshardware.com/reviews/amd ... 567-8.html

In closing, i think eyefinity could be kinda neat in x:R, to get more of the side wide views, but id be much happier with just plain old mutli-monitor support, for back view+info screens like fleet view.
Two rectification, Eyefinity can be used with other screen Eyefinity group (act like a giant screen) + how many we can other single screen !
We can easily use Eyefinity for giant main screen and one other for data

And Eyefinity don't need extreme power, i have a great graphic card 2xHD6970 but its not extreme like 2xHD6990 or 4x6970 and i can play with game like Battlefield 3 in maximum graphic setting (expect max AA who always eat FPS with or without Eyefinity) and maybe some time for big game like Metre2033 its not possible with maximum graphics settings (anyways without eyefinity too :lol: ) but with crossfire that work and before buy my second video card its also worked with my single HD6950 (now flashed into HD6970) with really good graphics settings, including for Crysis 2 and other fps eater game !
Call of Rebirth...Don't worry a big patch is comming, its called Star Citizen.
http://www.youtube.com/watch?v=pM3CptVZDYU
I don't want to be human !
Last hope for X Rebirth is that Egosoft stop to be arrogant and stupid and give access to Source Code for public.

CharlieChop
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Post by CharlieChop » Thu, 12. Jan 12, 05:12

Those are certainly excellent examples and rigs, thanks man.

Now dont get me wrong, maybe those people that say no to multiscreen is because they think they would need to buy a new screen to play. But no, just optional. People can run tc multiscreen even without the option in-game as Showed before, but a dedicated support for rebirth would go a LONG way.

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Demongornot
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Post by Demongornot » Thu, 12. Jan 12, 10:20

CharlieChop wrote:Those are certainly excellent examples and rigs, thanks man.

Now dont get me wrong, maybe those people that say no to multiscreen is because they think they would need to buy a new screen to play. But no, just optional. People can run tc multiscreen even without the option in-game as Showed before, but a dedicated support for rebirth would go a LONG way.
Your welcome.

And its simple maybe 30/35 people have or will have multiscreen support, 10 don't have and maybe one have but can't do it work for game, one people think maybe that he will need to buy new monitor or are just a troll who don't care about other user, and the last maybe want compatibility with 3D scren or external like mniscreen like the screen in my Logitech G-19 for example.
For me multiscreen =Eyefinity compatibility (not hard to do that and fast to write for the game) and multi screen like secondary screen for information, oher camera and more.
Call of Rebirth...Don't worry a big patch is comming, its called Star Citizen.
http://www.youtube.com/watch?v=pM3CptVZDYU
I don't want to be human !
Last hope for X Rebirth is that Egosoft stop to be arrogant and stupid and give access to Source Code for public.

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