Fleet Commands v3
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Fleet Commands v3
FleetCommands3.zip
This script allows players to give basic commands to as many fleets as you want in the player's current sector. It also allows setting homebases and setting fleet numbers to all ships of a certain type in the sector. If you ask me, the non combat commands will be most useful, but in version 2 all commands are a little easier and more versatile
Fleet Commands are:
Assist me
Attack all
Attack nearest
Attack target
Move to Sector/Pos
Return to Homebase
Regroup at me
*Attack Capital Ship
*All Halt
as well as:
Ship assign fleet
ship type assign fleet
ship type assign homebase
To install:
Install all files except 440506 to x2/scripts
Copy 440506.xml into the x2/t
Start game (if crashes delete 440506 from /scripts folder)
To run: All new commands are either in the Special or Custom menu. Select Ship Assign Fleet to assign a fleet number 1 - infinity to each individual ship, this writes a message in your logbook. Or select Ship Type Assign Fleet to assign all ships of said type to a fleet without writing to your logbook. Be sure to rename your ships according to which fleet they are in before you assign them. If you ever forget which ship is in which fleet you can use the GetFN script by opening up the script editor.
Now you are ready to give the fleet commands. Select a command beginning with Fleet... and enter the number of the fleet you want to command. Since 1 - infinity are fleets, number 0 commands all fleets in the sector. Everything else is mostly straight forward. The fleet numbers were in version 1 assigned by creating 3 stations in The Hole. Race 1, 2, and 3 are owners, and by toggling friend/neutral you get (2^3)-1 (because you start off neutral to all 3) In version 2, if Fleet number = x then xData Storage Devices are installed into ships.
The following command numbers are used: 506-508, 711-719, might use 720 someday.
In version 2; 2 new commands are added, playership cannot be ordered around, better FN assignment system
What's new in version 3? Not much but it plays sound! Download the sound packs here:
SoundPack Complete 1.26mb
SoundPack for FC and MWM Part1 | SoundPack for FC and MWM Part2 <full>
This script allows players to give basic commands to as many fleets as you want in the player's current sector. It also allows setting homebases and setting fleet numbers to all ships of a certain type in the sector. If you ask me, the non combat commands will be most useful, but in version 2 all commands are a little easier and more versatile
Fleet Commands are:
Assist me
Attack all
Attack nearest
Attack target
Move to Sector/Pos
Return to Homebase
Regroup at me
*Attack Capital Ship
*All Halt
as well as:
Ship assign fleet
ship type assign fleet
ship type assign homebase
To install:
Install all files except 440506 to x2/scripts
Copy 440506.xml into the x2/t
Start game (if crashes delete 440506 from /scripts folder)
To run: All new commands are either in the Special or Custom menu. Select Ship Assign Fleet to assign a fleet number 1 - infinity to each individual ship, this writes a message in your logbook. Or select Ship Type Assign Fleet to assign all ships of said type to a fleet without writing to your logbook. Be sure to rename your ships according to which fleet they are in before you assign them. If you ever forget which ship is in which fleet you can use the GetFN script by opening up the script editor.
Now you are ready to give the fleet commands. Select a command beginning with Fleet... and enter the number of the fleet you want to command. Since 1 - infinity are fleets, number 0 commands all fleets in the sector. Everything else is mostly straight forward. The fleet numbers were in version 1 assigned by creating 3 stations in The Hole. Race 1, 2, and 3 are owners, and by toggling friend/neutral you get (2^3)-1 (because you start off neutral to all 3) In version 2, if Fleet number = x then xData Storage Devices are installed into ships.
The following command numbers are used: 506-508, 711-719, might use 720 someday.
In version 2; 2 new commands are added, playership cannot be ordered around, better FN assignment system
What's new in version 3? Not much but it plays sound! Download the sound packs here:
SoundPack Complete 1.26mb
SoundPack for FC and MWM Part1 | SoundPack for FC and MWM Part2 <full>
Last edited by AalaarDB on Sun, 23. May 04, 04:44, edited 4 times in total.
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