## [WiP] <RetVar> = <RefObj> get x position

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EmperorJon
Posts: 7178
Joined: Mon, 29. Dec 08, 21:58

### [WiP] <RetVar> = <RefObj> get x position

<RetVar> = <RefObj> get x position

<RetVar> = The variable where requested information is put in numeric form.
<RefObj> = The object from which the value is taken.

Finds the X position coordinate of any object and sets it as a numeric variable.

Coordinates are in meters.

Example:

\$PlyX = [PLAYERSHIP] get x position
\$PlyY = [PLAYERSHIP] get y position
\$PlyZ = [PLAYERSHIP] get z position

This would get, as the 3 variables \$PlyX,\$PlyY and \$PlyZ, the full position of the playership in X,Y,Z coordinates.

Command Location:
Last edited by EmperorJon on Sat, 11. Sep 10, 10:50, edited 1 time in total.

Alex Vanderbilt
Winner X3 Sektorquest
Posts: 2120
Joined: Thu, 4. May 06, 12:07

### [TiP][49] 286688

<RetVar> = <RefObj> get x position

<RetVar> = Die Variable, in die die angeforderten Informationen gespeichert werden.
<RefObj> = Das Objekt, von dem die Informationen stammen.

Es wird die X-Koordinate ermittelt und als numerischer Wert gespeichert.

Koordinaten werden in Metern angegeben.

Beispiel:

\$PlyX
= [PLAYERSHIP] get x position
\$PlyY = [PLAYERSHIP] get y position
\$PlyZ = [PLAYERSHIP] get z position

Hier würde in Form der 3 Variablen \$PlyX,\$PlyY and \$PlyZ die genaue Position des Spielerschiffs als X, Y & Z-Koordinaten ausgegeben.

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