<Var/String> = The text variable or direct string to display.
<Var/Number> = A True/False or numerical True/False statement of whether the message pops directly up onto the screen or just sits in the inbox.
The player will hear the “incoming message” signal and voice.
If you set a message to pop up immediately it is likely that your plugin or script will never be accepted as a candidate for being part of the official bonus pack, because a message popping up at an unfortunate time is annoying and can lead to accidents. This is especially true if it pops up during combat.
Messages popping up immediately after activating a plugin, after starting the game, or sometimes if the message is of extreme importance can sometimes be acceptable.
Example:
send incoming message 'Enemy in your sector!' to player: display it=[TRUE]
The player will receive the message popping up onto their screen.
Command Location:
- »» Audio Commands
- send incoming message <Var/String> to player: display it=<Var/Number>