[skip|else] if [not]|while [not]| = The possible 'conditional' statements that can be used with this command.
<RetVar> = variable where the requested information is put.
<RefObj> = The object to check if it's in the active sector.
Active sector is the current 'In Sector' sector, where the Playership is.
Example:
IF [PLAYERSHIP] -> is in active sector
Will always be a true return.
Example 2:
IF $Enemy -> is in active sector
send incoming message 'Enemy in your sector!' to player: display it=[TRUE]
Will send them a message if $Enemy is in the sector.
Command Location:
- »» General Object Commands
<RetVar/IF><RefObj> is in active sector