<RefObj> = The constant or variable which the script destroys.
<Var/Number> = A true/false or value input for showing the death explosion. False means the killed object blows up. True and it just disappears.
The object is not 'killed' by any other object. It is simply deleted.
Example:
$Enemy destruct: show no explosion=[TRUE]
Will kill the object marked as $Enemy without any explosion.
Command Location:
- »» General Object Commands
<RefObj> destruct: show no explosion=<Var/Number>