[TC] A New Home + PHQ?

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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jiman
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A New Home + PHQ?

Post by jiman »

It is my understanding that you get your own sector after completing a New Home plot line.

Now i have read a mass amount of posts about placing PHQ next to Montalaar, which would be fine but its currently occupied by a massive Space Fuel complex I made.


I also read Savage Spur may be good since it contains a large amount of Rods.. though you need a better defense for this base.

What about the sector you get with the New Home plot?
Is it a good idea to place it there instead? I havent read anything about this.

I also just read that the sector you get alot of good asteroids, so it works well... but no one has mentioned this yet.
Fanchen
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Post by Fanchen »

I'm going to place the PHQ in that sector once I have it. The problem is, probably, that the New Home Mission was introduced in 2.6, whereas the PHQ mission was available a lot longer. Many people already had the PHQ, but didn't have an own sector so they had to look somewhere else.


Fanchen
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StarTroll
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Re: A New Home + PHQ?

Post by StarTroll »

jiman wrote:It is my understanding that you get your own sector after completing a New Home plot line.

Now i have read a mass amount of posts about placing PHQ next to Montalaar, which would be fine but its currently occupied by a massive Space Fuel complex I made.


I also read Savage Spur may be good since it contains a large amount of Rods.. though you need a better defense for this base.

What about the sector you get with the New Home plot?
Is it a good idea to place it there instead? I havent read anything about this.

I also just read that the sector you get alot of good asteroids, so it works well... but no one has mentioned this yet.
It has been mentioned extensively somewhere on the forum, but here is what I know.
placing you PHQ in the ANHS is not bad, especially if you intend to use the US leading to it, and place the HUB in between. I personnally wouldn't place any factory in my PHQS because it becomes very quicly burdened by loads of ships (currently 8xM1 2xM2 15xM7 15xM6) and require some space to put EQ, and even more if you intend to stock your Aran there.

The roids in the sector are not bad, around 25 roids with medium yields (don't remember real numbers) all scattered around in the sector.

Personnally I would have placed PHQ there if I hadn't already placed it in the US east of Myst of Elysium, and in taht cas I would most likely either have destroyed all the roids (by placing mines and self destruct), or have towed all hte roids 300 Km behind the gate and complex there
Last edited by StarTroll on Sun, 27. Jun 10, 15:44, edited 1 time in total.
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jiman
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Post by jiman »

Ah so not many people had a chance to place it in that sector because its recently a new addition.

Ill make sure to seperate the factories and the PHQ far enough where they wont be a problem.

Lots to do before getting to that point though :)
hsung
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Post by hsung »

What are the conditions or triggers the New Home plot in 2.6?
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M@ReK
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Post by M@ReK »

- Minimum 2 and maximum 6 sectors away from Danna's Chance
- Terran Plot completed
- Goner Plot completed
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TTD
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Post by TTD »

Fanchen wrote:I'm going to place the PHQ in that sector once I have it. The problem is, probably, that the New Home Mission was introduced in 2.6, whereas the PHQ mission was available a lot longer. Many people already had the PHQ, but didn't have an own sector so they had to look somewhere else.


Fanchen
Yes ,so I lost 3 months work to place the PHQ in Twisted Skies,instead.
Looks cool against the ringed planet in background.
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Flozem
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Post by Flozem »

I was already in the posession of the PHQ, but I waited for the ANH mission to become available to me... Took about the time from 2.5 to 2.6 -ain't I a patient man.... :roll:
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Sam L.R. Griffiths
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Post by Sam L.R. Griffiths »

I have a Poisoned Paranid 1.7 restart on the go (my Billionaire Terran Defender start is in hibernation for a while) and despite being tempted to put the PHQ in the ANH sector when I get it, I think the Unkown Sector next door to Mysts of Elysium is probably a better option... why? Because it is devoid of roids and other stuff.
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hsung
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Post by hsung »

M@ReK wrote:- Minimum 2 and maximum 6 sectors away from Danna's Chance
- Terran Plot completed
- Goner Plot completed
Thanks. Got the message to investigate a CPU ship in Danna's Chance. Is a Hyperion adequate for this mission or would it be better with a Panther?
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Geek
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Post by Geek »

THere is not much fight in that plot. A TM with a docked fighter is required at some point and you should not need much more later.
Right on commander !
Madw0lf
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Post by Madw0lf »

Geek wrote:THere is not much fight in that plot. A TM with a docked fighter is required at some point and you should not need much more later.
Whenever I try to play that plot I get wasted easily in FR, my shields go down without seeming to be hit. :( Been considering getting my Panther in there before hand, see how that works....
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Geek
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Post by Geek »

You are *not* supposed to get there by force, you know ?
Right on commander !
Alan Phipps
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Post by Alan Phipps »

Without giving too much away, there appear to be 2 vastly different sets of circumstances that can apply in part of the ANH plot that will require greatly different ship capabilities and tactics (or a reload to a previous save).

1. You need to get to a station and kill the few fighters attacking it and do some stuff there before the big (but slow) ship and its escorts gets close and complicates things.

2. As above but the big ship is already by the station and as soon as you near the station the ship sends its escorts and launches everything else it has aboard at you.
Madw0lf
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Post by Madw0lf »

Geek wrote:You are *not* supposed to get there by force, you know ?
Oh I know, but the shear fact of getting mysteriously trounced in any M3 Ive tried to get near the station is highly aggravating.
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TTD
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Post by TTD »

Madw0lf wrote:
Geek wrote:THere is not much fight in that plot. A TM with a docked fighter is required at some point and you should not need much more later.
Whenever I try to play that plot I get wasted easily in FR, my shields go down without seeming to be hit. :( Been considering getting my Panther in there before hand, see how that works....
Just remember NOT to go in through the gate.
Use your UFJD.

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