Online play Sudjestions

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

Moderator: Moderators for English X Forum

EgoGimb
Posts: 129
Joined: Sun, 2. Aug 09, 00:01
x3tc

Online play Sudjestions

Post by EgoGimb » Fri, 30. Oct 09, 08:31

Ok here is a few ideas I came up with for some online action

4 man most 1 to 2 sector map battle up to corvett with 8 drones [cpu or what ever you call their fighers] for deathmatch

First person to make a networth of over 100 million in one game withotu cheats or without moderations via use of complex's or via trading Economic Battle.

CTF: Hmmm ok so you want capture the flag, well we can have a place filled with nothing but asteroids like millions of asteroids well not really millions but alot so that players can have a challenge when getting a certain cargo container that is floating in space out there and drag it back into the hanger they belong to or area and can only use M6 vessels no Capital ships or Corvetts aloud just M6 and below I'm not sure what the smaller ships are called but you get the idea we want fas t ships for the capture the flag.
Again 4 to 8 man battles can be played but I am just throwing out sugestions here.
To live or Die that is the fate you seek.

User avatar
TTD
Posts: 10913
Joined: Sun, 6. Jul 08, 10:29
xr

Post by TTD » Fri, 30. Oct 09, 10:12

Is this idea AFTER reading all the other " I want x-online" threads?

EgoGimb
Posts: 129
Joined: Sun, 2. Aug 09, 00:01
x3tc

Post by EgoGimb » Fri, 30. Oct 09, 10:14

Nah this is just my own ranting :)
To live or Die that is the fate you seek.

Gavrushka
Posts: 1913
Joined: Fri, 26. Mar 04, 20:28
x4

Post by Gavrushka » Fri, 30. Oct 09, 10:35

@TTD oh you were new here once back in the days of Flint Tools... :roll:

The idea of X online comes up many times and people that have seen these threads (average twice a week?) many times sometimes feel the urgent need to knock these threads to the floor and urinate on them... By aging bladder is about full to overflowing as we speak... :)

I love X as a single player game just the way it is.
He rummaged through the clothing and handed her a floral pattern gypsy skirt and a long tee-shirt with a huge orange emoji of a winking face on the front. “Umm, do you want to wear her underwear?”

“No," Theemol replied. "Do you?”

maphys
Posts: 5447
Joined: Sat, 16. Dec 06, 18:42
x3tc

Post by maphys » Fri, 30. Oct 09, 10:54


User avatar
TTD
Posts: 10913
Joined: Sun, 6. Jul 08, 10:29
xr

Post by TTD » Fri, 30. Oct 09, 11:17

Flint tools? Have you tried cultivating your garden using branches from nearby trees? Flint tools were revolutionary when I started. :lol:

Actually,I have chatted with him this morning.The idea of a restricted map and number of players,may get around some of the tech issues.

Not sure how far it can be taken though.

Actually it reminds me of that Pirate Mod where you just had a very large sector.

User avatar
mrbadger
Posts: 5669
Joined: Fri, 28. Oct 05, 17:27
x3tc

Post by mrbadger » Fri, 30. Oct 09, 12:45

TTD wrote:Flint tools? Have you tried cultivating your garden using branches from nearby trees? Flint tools were revolutionary when I started. :lol:

Actually,I have chatted with him this morning.The idea of a restricted map and number of players,may get around some of the tech issues.
One sector or 100, it doesn't matter, you need the same network code regardless.
If an injury has to be done to a man it should be so severe that his vengeance need not be feared. ... Niccolò Machiavelli

CBJ
EGOSOFT
EGOSOFT
Posts: 37497
Joined: Tue, 29. Apr 03, 00:56
x4

Post by CBJ » Fri, 30. Oct 09, 13:42

mrbadger wrote:One sector or 100, it doesn't matter, you need the same network code regardless.
Indeed. Here's analogy: suggesting having a smaller game universe to reduce technical problems is like suggesting baking a smaller cake to get around the problem of not having any flour. ;)
Last edited by CBJ on Fri, 30. Oct 09, 13:43, edited 1 time in total.

User avatar
Gazz
Posts: 12430
Joined: Fri, 13. Jan 06, 17:39
x3tc

Post by Gazz » Fri, 30. Oct 09, 13:43

What if you only bake the top half?
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.

Gavrushka
Posts: 1913
Joined: Fri, 26. Mar 04, 20:28
x4

Post by Gavrushka » Fri, 30. Oct 09, 14:05

Gazz wrote:What if you only bake the top half?
Ha! We didn't see that one coming did we?

On line X it is then...

...Now where's the Chef...

...CHEF! :D
He rummaged through the clothing and handed her a floral pattern gypsy skirt and a long tee-shirt with a huge orange emoji of a winking face on the front. “Umm, do you want to wear her underwear?”

“No," Theemol replied. "Do you?”

eladan
Posts: 5331
Joined: Sat, 7. Jan 06, 17:01
x4

Post by eladan » Fri, 30. Oct 09, 14:22

CBJ wrote:Indeed. Here's analogy: suggesting having a smaller game universe to reduce technical problems is like suggesting baking a smaller cake to get around the problem of not having any flour. ;)
Surely that analogy should be about making an apple pie. From scratch. :roll:

User avatar
perkint
Posts: 4763
Joined: Wed, 6. Nov 02, 21:31
x3tc

Post by perkint » Fri, 30. Oct 09, 14:29

I like apple pie. And lots of people make apple pies - it can't be that hard.

Actually, thinking about it, I'm quite happy with the steak Egosoft are used to doing - they do it so well, and I do like steak :P

Tim
Struggling to find something from the forums - Google it!!! :D

G Morgan
Posts: 303
Joined: Fri, 13. Feb 04, 01:06
x3

Post by G Morgan » Fri, 30. Oct 09, 14:30

I think the biggest problem with the concept of X-Online is that it wouldn't have the same feel. It is practically impossible to have loads of people in an MMO style environment and have them all setting up their own sectors with huge fleets of destroyers.

The only way it could work, IMO, is if the system had the ability to add and remove sectors at will and people actually paid money to add and maintain a sector. Then groups could come in and decide to pay for an added sector. Each sector would work as IS and would probably be on its own VM. It would be extraordinarily expensive.

If WOW was like X then by the end you'd be able to become Sargeras and set up production facilities producing 1000 Lich Kings per hour. Clearly that would not be sustainable so practically you are worthless at the start and still pretty worthless at the end.

eladan
Posts: 5331
Joined: Sat, 7. Jan 06, 17:01
x4

Post by eladan » Fri, 30. Oct 09, 14:32

perkint wrote:I like apple pie. And lots of people make apple pies - it can't be that hard.
From scratch?

User avatar
Gazz
Posts: 12430
Joined: Fri, 13. Jan 06, 17:39
x3tc

Post by Gazz » Fri, 30. Oct 09, 15:00

Well, assuming the existance of bugfree and smooth-as-silk network code (as is par for "online" suggestion threads =), even more play modes are imagineable.

An indestructible "ball" without inertia dampening might have to be shot into the other team's goal using CIG or collisions to propel it.
American Spaceball!

You could have leagues, beer, and hot dogs. And make mini games out of each of these components. Like setting up a hot dog smuggling ring in time for the finals.
My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.

Post Reply

Return to “X Trilogy Universe”