[MOD] Shawn's Cockpit Mod v1.5 for X3TC feat. Weazel

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Shawn
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[MOD] Shawn's Cockpit Mod v1.5 for X3TC feat. Weazel

Post by Shawn » Thu, 4. Jun 09, 22:03

Image

UPDATE June 04, 2009 - SHAWNS Cockpit Mod v1.5 feat. WEAZEL
Hi folks and welcome to our latest cockpit-mod! This modification based on the old Callback-Mod from Galaxy613 and on the works of Arkblade. So I have to say "Thank you guys!". Also - [e1337e.weazel] - for his great work with the 3D-scenes of the capital ship-bridges and for the implementation of dynamic displays for ship status, shields, speed and even video transmissions! You're a rockstar man! ;-)





Screenshots v1.5:
ImageImageImageImage
___M1, M2, M7, TL__|___M6, M8, TP, TS___|_____M3, M3+____|______M5, M4_____





Download links:

Imageover red3sign sponsored by Laux - thanks a lot, Dude!

Imageover Rapidshare.com

Image(Old version 1.4 without the dynamic cockpit displays. - For the case you have graphic errors.)





Install / Deinstall:
Because of the latest X3TC-updates, we already have seven archive files in our X3TC-directory. So I renamed my Mod files into 08.cat and 08.dat (for safety reasons). To use the Mod, you have to copy both files in the X³ Terran Conflict game folder.

CAUTION! Please pay attention not to overwrite an old 8th archive!

To prevent this you can give both Mod files a file name with a higher number. For example 09.dat and 09.dat. Should no seven archives exist in your game folder, so you have to rename the Mod files again. But this time with a lower number in the file name.

The deinstallation of the Cockpit-Mod follows in a reverse way: Simply delete the both files (.cat and .dat). That's all!





HAVE FUN and watch out for the "Bridge Modul Manufacturing"-Mod! Click HERE for the trailer on Image





A cockpit-loving
Shawn
Last edited by Shawn on Fri, 5. Jun 09, 00:09, edited 1 time in total.
Image

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LV
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Post by LV » Thu, 4. Jun 09, 22:13

[borat voice] Very Niice![/BV]
LV's TC Scripts
Readme's For All My Scripts


I felt a great disturbance in the forum, Like millions of voices cried out in terror, then were silenced

si tacuisses, philosophus mansisses

xiriod
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Post by xiriod » Thu, 4. Jun 09, 22:16

Holy cow! Is this finally a 100% working cockpit mod with all the bells and whistles on? :) Screens look incredible though!

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Shawn
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Post by Shawn » Thu, 4. Jun 09, 22:27

xiriod wrote:Holy cow! Is this finally a 100% working cockpit mod with all the bells and whistles on? :) Screens look incredible though!
Hi!

Well, thanks for the enthusiasm xiriod, but it works not absolutely correct yet. We found out, that the OTAS Boreas has still no cockpit. It seems, that Egosoft didn't wrote this into the 'TShips'. Usually it wouldn't be a problem. - But I don't want change that special file, you know.

Bu I'm working on it. Promised! ;-)



A working
Shawn
Image

xiriod
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Post by xiriod » Thu, 4. Jun 09, 22:32

Shawn wrote: Hi!

Well, thanks for the enthusiasm xiriod, but it works not absolutely correct yet. We found out, that the OTAS Boreas has still no cockpit. It seems, that Egosoft didn't wrote this into the 'TShips'. Usually it wouldn't be a problem. - But I don't want change that special file, you know.

Bu I'm working on it. Promised! ;-)



A working
Shawn
That's ok, I think I can even do that myself :) As long as there are no CTD-bugs and static displays I am ecstatic! :D

DJSfinx
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Post by DJSfinx » Thu, 4. Jun 09, 22:45

Let me download this immediately while drooling over those screenshots... can't wait to see the cockpit of my Panther & Tigers :D

EDIT: Hmm, this doesn't exactly look like I hoped:


edit LV screen stretching pics unlinked

---
http://djsfinx.be/stuff/hmm.jpg

http://djsfinx.be/stuff/hmm2.jpg

--

What's with the stripes?


Videocard: ATI Radeon 4850HD, Catalyst driver at 9.3
Last edited by DJSfinx on Thu, 4. Jun 09, 23:03, edited 1 time in total.

Meltdown
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Post by Meltdown » Thu, 4. Jun 09, 23:02

Great - I'll try it out right now :)
Eat, drink and be merry, for tomorrow you may die.

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Shawn
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Post by Shawn » Thu, 4. Jun 09, 23:58

DJSfinx wrote:Let me download this immediately while drooling over those screenshots... can't wait to see the cockpit of my Panther & Tigers :D

EDIT: Hmm, this doesn't exactly look like I hoped:[...]
I see...

I'm afraid this depends on the dynamic displays. It is really very difficult to get these displays working. Obviously it will not work correctly. Well, I guess have to apologise. Maybe you can use the old Version 1.4 for the moment. It's without the dynamic displays, but also without these texture- and graphic-errors. Like I said, we are working on it. And again: I'm so sorry guys.

Image(Old version 1.4 without the dynamic cockpit displays.)



Shame on me!
Shawn
Image

Cuddly_Tomato
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Post by Cuddly_Tomato » Fri, 5. Jun 09, 00:15

I hate to nit-pick, as this is a superb mod, but the Heavy Osprey and Enhanced Kea are also missing cockpits, as well as a few of the Terran ships. Is there any chance of including them in at some point Shawn?

Meltdown
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Post by Meltdown » Fri, 5. Jun 09, 00:23

The active damage displays look very weird for anyone who's using numerical/percentage indication (which I personally find a lot more informative than the segmented bars).

I'll stick to 1.4 for the time being. I still think you're doing a great job. :)
Eat, drink and be merry, for tomorrow you may die.

DJSfinx
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Post by DJSfinx » Fri, 5. Jun 09, 00:27

Shawn wrote: Shame on me!
Shawn
Nothing to be ashamed of, mate. A huge thanks for all the effort - I'll check the 1.4 version tomorrow!

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-[e1337e.weazel]-
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Post by -[e1337e.weazel]- » Fri, 5. Jun 09, 14:51

At the moment we have troubles by using Background Mods togehter with Shawns CP Mod, it effects strange white stripes in the background , i´m gonna fixing it this weekend (so i hope)
***modified*** und stolz drauf
"Je dunkler der Keks, desto bunter die Seite!"
Image

Nekron
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Post by Nekron » Fri, 5. Jun 09, 15:13

Looks to be absolutely amazing. Cannot wait for the full release!

thunderai
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Post by thunderai » Sun, 7. Jun 09, 04:22

Can i get a version without the added splash screens?

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DannyDSC
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Post by DannyDSC » Mon, 8. Jun 09, 10:37

this mod is very very cool

thanks shawn :)
EX Egosoft Translator

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