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[SCRIPT] Marine Training Manager *Updated - v3* 12/23/2008
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Graxster





Joined: 14 Oct 2006
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PostPosted: Wed, 19. Nov 08, 22:43    Post subject: [SCRIPT] Marine Training Manager *Updated - v3* 12/23/2008 Reply with quote Print

Marine Training Manager

Version 2 released. MTM is no longer a ship command, but a hotkey instead.


  • Adds a hotkey: Marine Manager

  • Allows training of individual Marines on a person by person basis without having to go to a Military Outpost. Can train all the way to 5 stars without having to land.

  • Allows training from any level, to any level. ie: Train from 3 stars to 4 stars, with no fear of losing any skills.

  • Allows concurrent training of different skills on the same Marine.

  • Allows training the Fighting skill, provided you have either Terran EMP rifles, Low-yield Sidearms, or Disintegrator rifles on board.

  • Micro-Manager is for training of individual marines. You can train multiple skills, as well as multiple marines. This is mainly for if your marines already have some stars and you don't want to re-train them.

  • Bulk Trainer allows training of an entire ship full of marines, without having to select each one individually. It assumes all your marines have a skill of zero. Select a ship, select a skill, select a level to train to, and all marines on board will be trained to that level. You can also train multiple skills, which allows you to train all skills up to 5 stars concurrently.

  • Training Messages Option: With this enabled, you will receive incoming messages informing you of the training progress. You get one report for every 25% of training completed, which will inform you of how much training time is left (in minutes). Note that this option does not send messages if you are training from level 0 to level 1. This is to prevent message-spam on the faster training level (0 to 1 takes approximately 20 minutes).

  • Training times and prices have been adjusted. Training now takes approximately half the time as you would wait training at a military outpost. Cost is doubled. This doesn't mean it's quick though. Training from 4 stars to 5 stars still takes approximately 6 hours.



New in Version 3:

  • You no longer have to enter current skill level.

  • A list of the marines on-board and their current skills is displayed above the marine selection.

  • You can no longer accidentally train a marine in the same skill multiple times. If you attempt to train a marine in a skill he's already learning, you will get an incoming message to that effect. This way you don't have to write down or try to remember who you're training in what skills.

  • When you start training a marine, the marine's name, level you're training him to, and skill you're training him in is written to the Player Logbook for your reference.


Note that if you have Training Messages turned on and you receive an incoming message to the effect: "Now training 'marine' to level 'X'" (when training up multiple levels), this does not mean that he should have some stars in that skill. All advancement is applied at the end of training. So, if you're training from 0 to 5 stars, he will have 0 stars until all 5 levels of training are completed. Optionally, you could train one level at a time.


Screenshots below are of version 2, not version 3

-----------------------------------------------Screenshots----------------------------------------------




-------------------------------------------------------------------------------------------------------------------

I've included a hotkey uninstall script.

Enjoy!

-Grax

Version 3 - MUST HAVE YOUR GAME PATCHED TO VERSION 1.4!

Update: Now contains Italian language file (translation by DannyD).

RAR archive





Version 2

SPK



RAR archive





Last edited by Graxster on Sat, 10. Jan 09, 05:41; edited 5 times in total
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fud





Joined: 25 Jan 2006
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PostPosted: Thu, 20. Nov 08, 00:02    Post subject: Reply with quote Print

Nice.

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Chroniss





Joined: 10 Nov 2003
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PostPosted: Thu, 20. Nov 08, 02:05    Post subject: Reply with quote Print

Can you make an option to speed up the time, like half the length for twice the cost, third the length for x3, etc?

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Onslaught320





Joined: 21 May 2008



PostPosted: Thu, 20. Nov 08, 21:42    Post subject: Reply with quote Print

Hey. Nice script.
Just wondering when it asks for current skill is that 1 - 5 of stars as well or is that a value from somewhere else?
Also will the script tell you in some way when training is finished?

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corhen



MEDAL

Joined: 16 Oct 2008
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PostPosted: Thu, 20. Nov 08, 22:07    Post subject: Reply with quote Print

i like that you can train them, i just believe that you shouldn't be able to train them all the way to 5-stars

Good work, though

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fud





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PostPosted: Thu, 20. Nov 08, 22:10    Post subject: Reply with quote Print

If you pay for them to train to 5 stars, why not?

I'd rather do it this way, than have betty DING you every 5 seconds doing it in a barracks/outpost.

If it cost you credits and a ton of time to train a load of them to 5 stars, that's fine with me. Smile

There's less message spam that way.

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Graxster





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PostPosted: Thu, 20. Nov 08, 23:24    Post subject: Reply with quote Print

Onslaught320 wrote:
Hey. Nice script.
Just wondering when it asks for current skill is that 1 - 5 of stars as well or is that a value from somewhere else?
Also will the script tell you in some way when training is finished?


When it asks for current skills, it's in stars, so enter a number between 0 and 4.

Yes, the script will send you a message when training is completed. Actually, since you can concurrently train different skills on the same marine, it sends you a message like: "Popo Pi's Mechanical training is complete!".

@Corhen: Why? You can train at a Military Outpost to 5 stars. It's not like the game doesn't normally allow it.

-Grax

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paulms1980





Joined: 05 Mar 2004
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PostPosted: Fri, 21. Nov 08, 08:44    Post subject: Reply with quote Print

well done grax!! this is an awesome and simple 2 use script!
i seem 2b gettin quite a nice collection of your scripts now..... thanks

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fud





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PostPosted: Fri, 21. Nov 08, 15:46    Post subject: Reply with quote Print

Is there an option to train *all* the marines at one time? Wink

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bbgun77





Joined: 18 Nov 2008
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PostPosted: Fri, 21. Nov 08, 16:59    Post subject: Reply with quote Print

I use this scrpit and tell me "training".But SEAT 5 mins in real time nothing happend.This basic marines how long need to 5 stars?And EMP rifles in my cargohold but use fight train command nothing happend.Is this a nomal?

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fud





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PostPosted: Fri, 21. Nov 08, 17:31    Post subject: Reply with quote Print

I can only assume that training to 5 stars will take a considerable amount of time. Training them that high in an outpost will take hours.

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Graxster





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PostPosted: Fri, 21. Nov 08, 18:28    Post subject: Reply with quote Print

Training times are in the readme.txt file included in the download. It's roughly 25 hours to train from 0 to 5 stars.

@fud: There's no option for training all the marines at once in a "batch"-type operation. JumperBR has already covered that in his Marine Trainer script. This script is intended as a supplement to that one, and is more along the lines of "more flexibility, but more micro-management".

-Grax

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bbgun77





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PostPosted: Fri, 21. Nov 08, 18:46    Post subject: Reply with quote Print

25 H?I think is far away to me.Exchanges the shorter training time with a higher price is a good choice.

so i have to use two scripts?and this script traing fight stars?

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fud





Joined: 25 Jan 2006
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PostPosted: Fri, 21. Nov 08, 18:48    Post subject: Reply with quote Print

Graxster wrote:
Training times are in the readme.txt file included in the download. It's roughly 25 hours to train from 0 to 5 stars.

@fud: There's no option for training all the marines at once in a "batch"-type operation. JumperBR has already covered that in his Marine Trainer script. This script is intended as a supplement to that one, and is more along the lines of "more flexibility, but more micro-management".

-Grax



Maybe I'll monkey with it then. Smile

I'm micromanagaphobic. Razz

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Graxster





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PostPosted: Sat, 22. Nov 08, 02:10    Post subject: Reply with quote Print

Never mind....
(edited)

-Grax



Last edited by Graxster on Sat, 10. Jan 09, 05:29; edited 1 time in total
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