Updated Nov 12 2008
This mod aims to make the game more fun by making capital ship combat slower. This isn't as necessary as it was in X3, but I feel gameplay still benefits from a slight reduction in pace. Hull is also a more important statistic; barring the use of missiles, a capital ships hull should now last roughly as long as its shielding. A side effect of this is that capital ship combat becomes more challenging as the AI can afford to take much more hull damage than a player can.

I also look at general weapons balance and make changes I believe are warranted.
BMTC cannot harm your savegame. You can enable it and disable it at any time. BMTC is compatible with most modifications, though it is unlikely to be compatible with any total conversions.
Version 1 changelog:
* Major capital ship weapons hull damage reduced by 70%
* Major capital ship weapons ROF reduced by 30%
* Plasma Burst Generator direct damage reduced by 50% (burn damage unchanged)
* M/AM hull damage reduced by 40%
* B/G Kyon Emitter hull damage reduced
* All dumbfires have received dramatic increases in speed and acceleration.
* Stock game bug affecting the Ghoul missile fixed.
Version 2 changelog:
* Flak weapons now use a visible bullet.
* Hammer torpedoes are now swarm. Fire rate, damage and maneuverability reduced.
* Khaak missile damage dramatically increased.
* Lifetime reduced for many missile weapons.
* Dumbfire/synaptic missile damage greatly improved. Blast radius tweaks.
* Pulse Beam Emitter speed cut by 50% so you can actually see it.
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Download:
SPK: http://www.deadlyshoe.com/x3/SPKv2.zip
Extract the ZIP file anywhere, then install the SPK file using Cycrow's Plugin Manager. You can then select "BMTCv2" using the "Select Mod Package" button on the game launcher.
Alternative installation: http://www.deadlyshoe.com/x3/BMTCv2.zip
Extract this file to your Terran Conflict game directory. Then open the directory. You should see a number of files that simply have numbers for names, like "01.cat". Look for the highest number then rename the BMTC files so they are one number higher. In a stock version of 1.2.1 the highest number will be "05.cat" and "05.dat", so you would rename "BMTCv2.cat" to "06.cat" and "BMTCv2.dat" to "06.dat". This is called the "False Patch" method, and has the advantage of being able to install multiple modifications at a time.
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Archive:
If you desire, you can get version 1 here.