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TC {EMP} needed!!!
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Medusa Link
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Imperial Library Scripts Must be installed
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Description : Plugin which offers multiple enemy targeting and attack commands
Version : 1.4 TC
Date : 19/7/10
Author : LV
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Detailed description:
The Medusa Interface is available from Paranid Equipment Docks for just over 1 million credits. Once a ship is equipped you will gain "Fire Medusa" | "Fire Medusa Single target" Commands in any of your ships Combat Menu that have the interface installed.
At Paranid Military Outposts you can also buy ECM Charges.
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4 Commands are now available
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Fire Medusa Single Target : Fires the selected amount of your installed missile at your target ship or station
Fire Medusa Multiple Target : Fires 1 installed missile (hotkey mode) at every enemy ship within 10k. With the interface command you can fire more than one missile at all ships.
Deploy ECM : If you have ECM Countermeasures you can take out any incoming missile within 3k of your ship.
Medusa Holographic Interface : Purchased from Split Equipment docks for the sum of 9 million credits you ship can also engage the Holographic Missile Interface when attacking ships
The "Fire Medusa" and "ECM Counter Measure" commands are also available via Hotkey from your main Interface once programmed
Fire Medusa
Choosing this command will fire whatever missile you currently have installed at all incoming enemy ships within a 10k radius. Choosing this option via the Combat menu will require you to set a Yield, If the yield is 1 then only one missile is fired at each ship, if the Yield is 5 then 5 missiles will be fired at each ship.
Using the hotkey will fire 1 missile by default at every enemy ship within 10k of your ship. If you have disruptor class missiles installed the range is 20k
Your ships RSS feed will show what your targeting
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Fire Medusa Single Target
Using this command you can specify a station or ship and your medusa interface will fire the specified amount of installed missiles at that target
If you have ever seen a Race response Bomber in action you will see what Medusa is capable of Wink
Fire Medusa Multiple Targets
This command best used via hotkey will fire a missile at each ship, you can specify the amount of missiles to be fired at all enemy ships within 20k and is also now bound into Auto-ECM and The Medusa Holoface
ECM
Found in Paranid Equipment Docks ECM chaffs will target any missile within 3 k of you ship and cause it to self destruct.
Medusa Holographic Interface
For 9 million credits in split equipment docks the new Holoface will fire holographic missiles at any enemy ship which has turrets fitting. It the ship has 1 turret it will fire one missile, if it has 18 then 18 missiles will be launched.
For a short period they will spoof the turrets of enemy ships meaning your more destructive missiles have a better % chance of reaching their target.
The Holoface once engaged takes a short time to cool before it can be fired again.
Hotkey
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Enjoy Smile
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1.3 overhall info
massive back end recoding,
signals moved to secondary,
separation of hotkeys for holoface,
upgraded firing and ecm mechanisms
3 ECM fabs built
(oh and i may have spent most of my time binding it into the AI to use

< doesn't sound much but i've been playing about with this on and off for 18 months since the last version
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Install:
Extract with Cycrows Plugin Manager
On installing the following option will be in your AL Menu
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Uninstall: Set the plugin to off in your AL menu and leave it for a good while. once the commands have gone you should be fine to delete.
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(language files)
8815-L044.xml
COMMAND_Fight_346
COMMAND_Fight_347
COMMAND_Fight_348
EMP Wares
<t id="10363">Medusa RFM Interface</t>
<t id="10293">ECM Counter Measure</t>
<t id="10393">Medusa Holographic Generator</t>