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[Bonus Plugin] Cartel Capture Passengers
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moggy2



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PostPosted: Fri, 5. Oct 07, 03:15    Post subject: [Bonus Plugin] Cartel Capture Passengers Reply with quote Print

Name: Cartel Capture Passengers
Version: 2.0
Date: 1.8.2007
Scripter: Cartel Inc.

Usage:

Capture Passengers Command
The capture passengers command requires at least one unit of Hand weapons or Pirate Sidearms on-board the ship. Running the command will simply change any Passengers or VIP's on-board into slaves. Some of the will inevitably resist and will have to be shot.

Release Slaves Command
This command allows any slaves in the cargo bay to walk free. A small increase in reputation with the local authorities is usual for such good deeds.

Wondering where to buy the hand weapons or sidearms? The sale of these items is restricted, but you can often find someone requiring a transport pilot to move these sorts of items. Just do what a pirate does best.


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jlehtone



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PostPosted: Wed, 17. Oct 07, 15:06    Post subject: Reply with quote Print

Release ...

My helmsman accidentally used that word when we did a delivery to a Rastar Refinery. I swiftly kicked him in best possible Split manner and shouted "Donation to the Family". Close save. Split Of course those poor souls will "walk free", when the station manager kindly unlocks their shackles. Twisted Evil


Nasty or Nice, there should now be less questions about what options there are for bailed suits or bitching tourists. Cool


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bob hope





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PostPosted: Wed, 17. Oct 07, 17:14    Post subject: Reply with quote Print

i like the cycrow version myself just because you dont really need a gun, you can just tell them they will be vented into space if they complain Razz


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i was born and raised argumentative i dont mean to offend ...... sorry
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kotekzot



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PostPosted: Mon, 10. Dec 07, 16:44    Post subject: Reply with quote Print

bob hope wrote:
i like the cycrow version myself just because you dont really need a gun, you can just tell them they will be vented into space if they complain :P
makes sense, but less epic.

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Sandalpocalypse





Joined: 02 Dec 2003
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PostPosted: Tue, 11. Dec 07, 01:12    Post subject: Reply with quote Print

Is this purchased like Cartel Shield Hacker (placed in unique pirate base every load?)

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moggy2



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PostPosted: Tue, 11. Dec 07, 02:07    Post subject: Reply with quote Print

no software needed. The release slaves is available whenever you have slaves in the cargobay

The Capture Passengers command requires Hand Weapons or Pirate Sidearms which can only be acquired by stealing them from delivery missions.


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Sandalpocalypse





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PostPosted: Tue, 11. Dec 07, 04:20    Post subject: Reply with quote Print

Oh, I see. Just adds functionality Wink

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GrastDK





Joined: 09 Jun 2008
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PostPosted: Wed, 9. Jul 08, 16:20    Post subject: Reply with quote Print

im still confused... i dont get any delivery missions where i can steal a sidearm og handweapon.. i got a lot of VIP passengers, but i just cant transfere them into slaves

any other way to get the sidearm/handweapon?


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Alan Phipps
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PostPosted: Sun, 26. Oct 08, 19:01    Post subject: Bonus Plugin Cartel Release Slaves - Really Quick Fix Reply with quote Print

If you are kindhearted and use the Bonus Pack Cartel Capture Personnel command to release slaves at friendly stations (rather than sell them at Pirate stations), you may have wondered why the small rep increase promised never seems to add to anything. It is indeed bugged, but you can fix this quickly in-game with the embedded script editor IF you have enabled it.

The problem is that in the script plugin.cartel-cp.release.cmd at line 020 where the rep increase is given, the declared variables $race and $PLAYER have been transposed. It should be $race before and $PLAYER after the command. Use the script editor to swap them over, save it, reinitialise script cache and start enjoying those rep rewards for your altruism!

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RedDevilCG





Joined: 17 Feb 2009



PostPosted: Wed, 18. Feb 09, 06:31    Post subject: Reply with quote Print

Has the original download been fixed yet, or do we still need to fix it ourself for the rep bug?

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parameter





Joined: 02 Feb 2006
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PostPosted: Thu, 26. Feb 09, 10:24    Post subject: Cartel Capture - Release slaves, gain rep increase? Reply with quote Print

Hi peeps! I have downloaded the Cartel Capture mod but cannot find the bit that allows you to release the Slaves and get a rep increase. Let alone find the 'Release Slaves' command with no rep increase! Embarassed Sad
I am sure one or more of you wizards will be able to help me so thanks in advance..!
Smile


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Joshuabr





Joined: 19 Aug 2006
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PostPosted: Thu, 26. Feb 09, 23:39    Post subject: Reply with quote Print

IIRC you must land at a station and go into your ship menu, i think it's under piracy or special, and select release slaves.

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parameter





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PostPosted: Fri, 27. Feb 09, 00:45    Post subject: Releasing slaves! Reply with quote Print

Thanks Joshuabr! You are right! I have looked for that as it was what I had to do originally but there is nothing available. I have one or two command slots with alphanumeric titling but no proper description. I have reloaded and re-modded so many times I feel like playing Eve online....! Surprised Shocked Embarassed Very Happy
I have resorted to collecting pilots, loading them in spare M5 and scrapping ship at shipyard. Hopefully the crusher crew check the storage compartments first! Rolling Eyes
Laughing


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jlehtone



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PostPosted: Sun, 1. Mar 09, 21:33    Post subject: Reply with quote Print

Since Cartel Capture is a Bonuspack script, it is odd that you have conflict. Either you are not using the BP version (making conflict more probable) or you have corrupted (language?) files.

*** Merged to the Cartel thread ***

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parameter





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PostPosted: Mon, 2. Mar 09, 01:58    Post subject: Cartel Capture v Bonus Pack Reply with quote Print

Hello there! I only have Mac version X3:TR + BG v2.0.2.
As there is no bonus pack for the Mac version I have used Cycrows spktool to split out some spk's in order to use the Script and T parts. Had hoped some kind soul at Egosoft, and/or Forums, might make life easier for us Mac types by providing a link Rolling Eyes Embarassed to parts that were distributed by exe to pc then rounded up as seperate Script and T folders for us to download. Shocked Cool

Anyhoo! That is my predicament especially as a lot of X3:TR mods are no longer on active links.


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