Please NOTE: These XSP's are for X3 Reunion ONLY
they will NOT work with Terran Conflict.
http://www.blackpanthergroup.de/x3/XSP-Schiffe/
Edit 26 July 2011 : I have taken out the dead links.
These ships are now only available in XSP format via
the link above.
Update 3/4/07
High Poly Ribbed Galactica
See page 32 for description
Update 3/12/03
Pegasus and Galactica Refit.
Both Pegasus and Galactica have had a Weapons change! They both now have 72 guns, some are completely new to both ships. The port and starboard guns on Galactica are now standard turrets where the rest of her guns and all of the guns on Pegasus are the Huge Turrets from the Xtended Mod with a slight adjustment. All guns work perfectly and to see either of them in battle with all weapons ablaze is awesome.
Pegasus also now has an extra external docking port and can now dock the same ships as Galactica.
UPDATE 29/11/06
Better Basestar
Finally I have updated the Basestar. She has 14 turrets on her Port and 14 on her Starboard sides, 4 on top and 4 on the bottom thus making 72 guns in total which is the max the game will allow. I have changed the launchbays also and adjusted docking. Sorry but docking just will go nowhere else on this due to the model itself within game. It is on the rear upper spine at the very end. She has docking for 220 ships.
This thing is purely evil. If you run into one I would suggest putting your tail between your legs and running unless you have a good fleet with you.
As before buy her in a different sector to the one you are in and get it to fly to you if you change it from Xenon Shipyards which it is set to otherwise you just wont get it out of the shipyard as its too big. I strongly reccomend the Advanced Jump Drive for this (the Energy Free one). Have fun and heres a screeny.
http://img147.imageshack.us/img147/7112 ... 064kl8.jpg
UPDATE 27/11/06
New Ships Added
The Defender - Also known as the Wedge tailed Vessel seen in"Lay Down your Burdens PT2
The Majahual - A mining Ship
Pylon Mining Ship
Tube Tanker Ship
26/11
The following ships have been updated to bring them closer to the correct sizes within the Colonial Fleet. Some now have glowy engines and there have been docking changes to some of these ships. Some have also been rebalanced a bit with the Balance function within Shipcreator.
Galactica - Ver 4.00
Cloud 9 - Ver 2.00
Botanical Cruiser Ver 2.00
Colonial One Ver 3.00
Gemini Freighter Ver 2.00
Astral Queen Ver 2.00
Celestra Ver 2.00
Spacepark Ver 2.00
Olympic Carrier Ver 2.00
Sagitarrian Spaceways Ver 2.00
Pan Galactic Liner Ver 2.00
Gemenon Liner Ver 2.00
Coxxon Caprica Liner Ver 2.00
Flattop Ver 2.00
Daru Mozu Ver 2.00
Colonial Movers Ver 2.00
(Please note if you have previous versions all you need to do is double click the new xsp and it will update the old one without having to uninstall)
Big Major Thank you goes out to Coxxon for his Whole frakkin Fleet Package, as without it these ships would not yet be available to us.
http://www.scifi-meshes.com/forums/3d-w ... t-all.html
A screenshot done in 3ds by Coxxon which shows the ships and their correct sizes is here.
http://i137.photobucket.com/albums/q228 ... x00Crp.jpg
Please Note Cylon Ships will be in Xenon Shipyards and Colonial will appear in Argon Shipyards.
Blackbird Stealth Ship
Please note the Blackbird has no gun slots only missiles. After all she is a Stealth ship meant for recon.
Blackbird With Pilot
http://img174.imageshack.us/img174/438/ ... 058id8.jpg
Gemenon Traveller
Colonial Raptor ver 3.00
Decided to redo the Raptor. This was based on the Exodus 2 Episode where you can clearly see guns and missiles on her. Info for the hardpoints came from battlestar wiki. She has a hardpoint on each wingtip two under each wing and one on each side under the fuselage.
Again thanks to Coxxon for his models.
*EDIT*
Please note
I made a slight mistake with the Viper Mk2 and Mk7 after a few too many beers. The classes are the wrong way around. This is an easy fix without the need to reupload/download.
Open the XSP's and change the MK7 from an M5 to M3 and the Mk2 from M3 to M5 . Sorry for the mix up there.
New Vipers
Two new Vipers to play with here. Both are Coxxons models (many thanks). I have brought them more into line with the game as far as speeds and cargo holds as well as weapons. Please note though both Vipers have the same weapons. Enjoy.
Mark 2 Viper Reinvisioned
http://img143.imageshack.us/img143/9126 ... 049ph2.jpg
Mark 7 Viper
http://img297.imageshack.us/img297/66/x ... 048et8.jpg
Viper Gun sounds
http://www.spacecast.com/bsg/downloads.asp
Cylon Heavy Raider
Fun ship to fly the cockpit is above the Cylon Head on this
Cylon Raider MK2
Textured Version of the Cylon Raider MK2 both this and the Heavy have the Red Eye as well.
I've added thruster effects to these two Cylon Ships. If you think they dont need them please let me know and I shall remove them.
Pegasus Ver 3.0
*EDIT Now with Glowy Engines!!
Fixed landing issues for TS/TP added 36 side launchbays for Vipers etc
Colonial One can dock but not Liners. Fixed problems with not having Flak (was a cockpit issue). Fully armed with Vipers and guns etc she can take out a Xenon Sector on her own. (If you are game enough

Thanks again to Coxxon for his Whole Frakkin Fleet Package and special thanks to Weasal who pointed me in the right direction with docking issues and for the Glowing Engine tips.
The Pegasus has inverted docking in the lower hangar bays just like in the series. This thing is massive and you will need a Jump Drive to get anywhere with her. WARNING do not drive out of the shipyard yourself in this! Buy it externally and tell it to travel to the Trading Station and it will depart safely from the Spacedocks. If you try it manually you might damage the Spacedock and the Pegasus and then the Sector Police will just nail you. Also DO NOT Dock at the Player HQ with this ship as its too big and will blow up upon departure.
BSG 75 Atmospheric Shuttle
[Cylon Tanker/Freighter
http://img147.imageshack.us/img147/5003 ... 027my4.jpg
The Cylon Tanker is half the size of a Colonial Battlestar and is able to carry up to 20 Raiders at a time. She can also launch all 20 in one go due to the amount of launchbays. A slow ship but a pretty cool sight to watch her launch all her fighters from both sides at once. N.B. This also contains a cockpit mod so if you dont like them change it in shipeditor before loading.
All of these ships are available in your local Argon Shipyard apart from the Cylon Tanker. You can pick her up in a Xenon shipyard if you dare.
Happy Flying!
All Ships listed are fully compatable with Bala Gi Patch
I higly reccomend Cycrows Advanced Jump Drive for most of these ships
http://forum2.egosoft.com/viewtopic.php?t=136604
Also you will need Imps Cockpit Mod for most of these which is here
http://www.egosoft.com/download/x3/bonu ... wnload=163
All of these ships unless stated are from the new series
Please feel free to include these in community mods such as XFP, DDRS etc etc.