sound problems

Ask here if you experience technical problems with X³: Reunion, X²: The Threat, X-Tension or X-Beyond The Frontier

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lothos
Posts: 137
Joined: Thu, 10. Nov 05, 20:57
x3tc

sound problems

Post by lothos »

After tweaking my system a bit to get my graphics to a playable setting, I am now on to finding out the cause of this random squealing I have been getting in the game. I't would appear to happen is some sectors and not in others, although I didn't think of it at the time to see what was in the sectors that could be hogging cpu ticks to process that might cause sound issues. My soundcard is an audigy and my machine is a AMD 3000 ( pushed to 3200) 1gb ballistix ram and ATI 9600 Ultra 256mb video all liquid cooled.

I'm going to maybe see if Creative has an updated driver for the card when i get home, but figured I'd get the ball rolling. I had a sound problem in WOW with Teamspeak running in the background at times that required a restart of Teamspeak to fix. Seemed to be a possible Direct sound issue. Related?
scotoman
Posts: 41
Joined: Tue, 4. Jan 05, 12:34
x3

Post by scotoman »

I had the same problem with X2 and X3. Messing with the codecs and drivers didn't fix it.

If you re-encode the mp3s, even to the same bit-rate, then all your problems may disappear. Mine did, game now runs smoothly and not one CTD since :D

You can use a free program like dbpoweramp to do the re-encoding. Don't forget to backup the mp3s, just in case.

I've already given this advice in 3 other threads today (although one was by mistake :D )
CBJ
EGOSOFT
EGOSOFT
Posts: 54125
Joined: Tue, 29. Apr 03, 00:56
x4

Post by CBJ »

I'm guessing that you have an ASUS motherboard. If so then this FAQ entry may help you. If not then the rather more radical solution that scotoman is recommending may be the only way around it.
g04tn4d0
Posts: 2044
Joined: Mon, 26. Apr 04, 12:58
x4

Post by g04tn4d0 »

I started a separate thread about this very thing but then I noticed this thread and deleted it. I'm having the same exact problem. I've been replacing the MP3s one-by-one with my own music with success. I don't think it likes to play high bitrate stuff. I'm experimenting with it right now.
Kap'n Kro
Posts: 32
Joined: Sun, 13. Nov 05, 20:51
x3

Post by Kap'n Kro »

I recently just had the same problem, like was stated earlier, all you have to do is re-sample the sampling rate of the tracks in the soundtrack folder. Others and myself from personal experience recommend using DB Power amp music converter, as it worked great for me. All I had to do was open the program, select the tracks to be converted, select the destination folder and SELECT MP3 INSTEAD OF WAV and convert. The default khz is 44.1 which worked great. The file goes in and no more problems. I'd still like to know if they're planning on doing anything about this in the patch however, even though the workaround worked so great for me.
g04tn4d0
Posts: 2044
Joined: Mon, 26. Apr 04, 12:58
x4

Post by g04tn4d0 »

I resampled everything with some POS program and that really made it mad. However, I went back with Nero WaveEdit and turned everything into 128Kb/sec WMA files and everything works great. w00t! :D

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