[MOD] Exploration Light

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NodusCursorius
Posts: 112
Joined: Mon, 13. Jan 14, 15:51
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[MOD] Exploration Light

Post by NodusCursorius »

As an explorer, I felt the distance provided by the Skunk's spotlight required a ceremonial "licking" of textures before it would properly illuminate the dark unknown. No sense in stumbling into Xenthulhu.

Description
Doubled the range and intensity values for the Shunk's front spotlight.

Basic information
  • Savegame compatible: Yes. Should be.
  • Version compatibility: 4.30 confirmed, and unlikely to ever become incompatible in the future
Extra information
List of mods and their version compatabilities: http://forum.egosoft.com/viewtopic.php?t=370788
Last edited by NodusCursorius on Thu, 10. Oct 24, 20:42, edited 2 times in total.
This isn't about death. This is about what you learn from death. Never hollow.
wwdragon
Posts: 3764
Joined: Mon, 1. Oct 07, 02:18
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Post by wwdragon »

*gives thumbs up*
I do rather dislike short range flashlights. 8)
Editing posts since long before I remember.
w.evans
Posts: 2963
Joined: Tue, 18. Nov 14, 16:23
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Post by w.evans »

Cool! Downloaded! Thanks!
John McG
Posts: 553
Joined: Wed, 29. Dec 04, 19:08
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Re: [MOD] Exploration Light

Post by John McG »

NodusCursorius wrote:As an explorer, I felt the distance provided by the Skunk's spotlight required a ceremonial "licking" of textures before it would properly illuminate the dark unknown. No sense in stumbling into Xenthulhu.

Doubled the range and intensity values for the Shunk's front spotlight.

Savegame compatible: Yes. Should be.

Steam Workshop: http://steamcommunity.com/sharedfiles/f ... =408459548

Source code: https://github.com/NodusCursorius/Exploration_Light
I didn't know the Skunk had a spotlight, and I have been playing the game for many months, how do you use it?
UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 14571
Joined: Sun, 20. Nov 05, 22:45
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Post by UniTrader »

just fly near an Object then you see it ;) its always active but has a short range
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)

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