[MOD] Capital Ship Bridge
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Update: v.2.30 Crew taxi service
This modification allows to put/leave your hired NPCs on Capital Ship Bridge.
They can stay on the ship and you can take back them later. Something like employee transit or temporary storage (like on the Skunk).
After re-docking on the Bridge you can find them somewhere around and talk to them.
NPC can be taken back by 'Come back on board' (Engineer/Architect) or 'Work somewhere else' (all others)
[ external image ]
RE-DOCK
1. You need to re-dock with Skunk to find NPC on board.
2. If you start interact over menu without re-docking, you will fly sometimes over walls and can get stuck. So: RE-DOCK!
English/French compatible.
Big thanks goes to the testers: w.evans, D.O.S. and Miniding. More thanks to w.evans on XML DIFF help.
This modification allows to put/leave your hired NPCs on Capital Ship Bridge.
They can stay on the ship and you can take back them later. Something like employee transit or temporary storage (like on the Skunk).
After re-docking on the Bridge you can find them somewhere around and talk to them.
NPC can be taken back by 'Come back on board' (Engineer/Architect) or 'Work somewhere else' (all others)
[ external image ]
RE-DOCK
1. You need to re-dock with Skunk to find NPC on board.
2. If you start interact over menu without re-docking, you will fly sometimes over walls and can get stuck. So: RE-DOCK!
English/French compatible.
Big thanks goes to the testers: w.evans, D.O.S. and Miniding. More thanks to w.evans on XML DIFF help.
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Hi just noticed that i can get specialists to stay on my stations & return to the skunk with this mod installed
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
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For me it's a GOOD thing. If i find good specialists before i need them i can employ them & populate one of my stations with them for easy location when neededLitauen wrote:@D.O.S. - is this a good or a bad thing?
will try other NPC's later when i get time to play
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
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I haven't tried this option out yet, but I did report a bug in the beta test forum where each added pilot to a capital ship bridge caused the ship to use 100 more units of fuel cells per jump. Has anyone noticed this behaviour with the added hirelings on their ships?
BTW, you've always been able to add pilots to a capital ship. I used to transport several around at a time until I discovered this bug.
BTW, you've always been able to add pilots to a capital ship. I used to transport several around at a time until I discovered this bug.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
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@ Nanook
I have about 10 pilots on my arawn & not noticed any extra jump fuel useage will take a closer look later when i fire up the game to see if extra fuel is been used
I have about 10 pilots on my arawn & not noticed any extra jump fuel useage will take a closer look later when i fire up the game to see if extra fuel is been used
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
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@Nannook
Just tested the jump fuel & the Arawn only uses 100 Fuel Cells per Jump thats with 12 Pilots on the ship
@Litauen
Specialists are the only NPC's you can ask to stay on a station
Architect's & MO are the only NPC's you can not ask to stay on your ships or stations
Just tested the jump fuel & the Arawn only uses 100 Fuel Cells per Jump thats with 12 Pilots on the ship
@Litauen
Specialists are the only NPC's you can ask to stay on a station
Architect's & MO are the only NPC's you can not ask to stay on your ships or stations
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
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Opps My Bad I still had the test version installedLitauen wrote:@D.O.S. - Are you using the version from the Steam? I made Architect to stay on the ship also.
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
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@Litauen, Re; Multiple Player-Flyable Ships Mod.
I would like to invite you to be a key member in the production of a new Mod, and ask for your permission to use this mod as an integral part of that mod.
http://forum.egosoft.com/viewtopic.php?t=377533
I would like to invite you to be a key member in the production of a new Mod, and ask for your permission to use this mod as an integral part of that mod.
http://forum.egosoft.com/viewtopic.php?t=377533
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Are you running a beta version? Mine is release 3.2. A dev did say it was being dealt with after I posted the problem in the beta forum.D.O.S. wrote:@Nannook
Just tested the jump fuel & the Arawn only uses 100 Fuel Cells per Jump thats with 12 Pilots on the ship...
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
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Any chance one of you could send my a non steam link for the update to DL it. for some odd reason I cannot log into steam, steam works but wont log me in. steam CS wont help me, but did suggest the fact that I live 250miles from my isp our IP address are quite different and it can look odd. I really want to try this new update.
begging
Balog
begging
Balog
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There is a little problem with new beta. New Terran mining ships bridge is integrated with it's hull. We can still walk in them and everything but there are parts of hull all over the place .....
PS. I love this new taxi thing on our ships
PS. I love this new taxi thing on our ships

It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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I think it's those.... Im not home right now to check

Edit:
In game ship names are Onil.... There are two of them. One is for liquid and the other one is for bulk.
units_size_l_canteran_miner_01_macro is for bulk
units_size_l_canteran_miner_02_macro is for liquid
Last edited by Nikola515 on Thu, 19. Feb 15, 21:45, edited 1 time in total.
It's not world hunger because we can't feed poor,it's because there will never be enough to feed the rich .....
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This is with 3.20 release & the new 3.50 Beta 1Nanook wrote:Are you running a beta version? Mine is release 3.2. A dev did say it was being dealt with after I posted the problem in the beta forum.D.O.S. wrote:@Nannook
Just tested the jump fuel & the Arawn only uses 100 Fuel Cells per Jump thats with 12 Pilots on the ship...
OS:MS Windows 10 Pro x64 / Cpu: AMD-FX Piledriver 8350 @4.0Ghz / Mb:GA-990FXA-UD3 / Memory:16Gb DDR3 Crucial Ballistix Tactical @1866
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
Gpu:Gigabyte Nvidia 770GTX 4GB GDDR5 / Storage:Crucial RealSSD M4 128GB System, WD Caviar Green 2TB HD Data & Games / Display:24" Asus VG248 1920 x 1080 @144Hz + Nvidia 3D Vision Kit
Input Devices:Razer Deathstalker / Razer Oruoboros / Thrustmaster Hotas Warthog / BroadBand:EE 4GEE MobileBroadBand (50Gb PCM)
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So they probably fixed it as they said they would in my beta bug report. 

Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.