Hey plynak...calling the folks who were cautiously optimistic and willing to give Egosoft the benefit of the doubt several months ago a "horde of fanboys" is hardly being respectful of the forum rules...but you already knew that, didn't you?plynak wrote:Yes, thats exactly what everyone without a pink glasses saw coming long before the game was even released. Just check forum topics from that time.e66h34dd wrote:Forum hasn't been this dead since release. The patches continue to be merely more than bug-hunts, and the steam statistics are on an all time low.
This was my most anticipated game ever.
I know it sounds silly, because after all this is just a game, but I am really sad to see my favorite game-series completely destroyed.
I don't see any way for egosoft to get any of that X-Feeling back into this game. And based on the patches up until now, neither do they.
There is still no way to control any of your ships. This is just straight up insulting.
But whenever someone pointed out any of all these obvious flaws, a horde of fanboys over ran him. How can you know that it will be bad when you have not played the game. How can you know minigames will be boring, you are not a programmer. Egosoft really knows what they are doing. Oh, one ship only is a minor issue, modders will fix it. Yeah, this was my favorite. Modders will fix this, modders will fix that.
So yes, this something (I dare to call it a game) was dead before it was released. Everyone has to see it now. Two months after the release and they fixed virtualy nothing. Considering that to make this playable would require a total overhaul, it simply will never happen. New sales are nearly zero, money will run out fast and I really doubt they will try to fix this for those 600 poor souls still trying to play it.
So, this is it, huh?
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Re: So, this is it, huh?
Ayn Rand was correct.
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Re: So, this is it, huh?
i see this gets your strongest weapon when u have nothing else to come up withjasonbarron wrote:Hey plynak...calling the folks who were cautiously optimistic and willing to give Egosoft the benefit of the doubt several months ago a "horde of fanboys" is hardly being respectful of the forum rules...but you already knew that, didn't you?plynak wrote:Yes, thats exactly what everyone without a pink glasses saw coming long before the game was even released. Just check forum topics from that time.e66h34dd wrote:Forum hasn't been this dead since release. The patches continue to be merely more than bug-hunts, and the steam statistics are on an all time low.
This was my most anticipated game ever.
I know it sounds silly, because after all this is just a game, but I am really sad to see my favorite game-series completely destroyed.
I don't see any way for egosoft to get any of that X-Feeling back into this game. And based on the patches up until now, neither do they.
There is still no way to control any of your ships. This is just straight up insulting.
But whenever someone pointed out any of all these obvious flaws, a horde of fanboys over ran him. How can you know that it will be bad when you have not played the game. How can you know minigames will be boring, you are not a programmer. Egosoft really knows what they are doing. Oh, one ship only is a minor issue, modders will fix it. Yeah, this was my favorite. Modders will fix this, modders will fix that.
So yes, this something (I dare to call it a game) was dead before it was released. Everyone has to see it now. Two months after the release and they fixed virtualy nothing. Considering that to make this playable would require a total overhaul, it simply will never happen. New sales are nearly zero, money will run out fast and I really doubt they will try to fix this for those 600 poor souls still trying to play it.

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Re: So, this is it, huh?
Oh, and why is that? Do you really consider "a boy who is an enthusiastic devotee (as of comics or movies)" to be an "abuse of a personal nature"? Wow... if that's the spirit, no wonder things can get pretty tense pretty fast around here...jasonbarron wrote:Hey plynak...calling the folks who were cautiously optimistic and willing to give Egosoft the benefit of the doubt several months ago a "horde of fanboys" is hardly being respectful of the forum rules...but you already knew that, didn't you?
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I am with the mod here sorry. Anyone that would think that mini games should be a core mechanic is crazy. mini-games are great when done right. They are nice little side ventures that would be a great way to help the pacing in this game.
Instead you literally do nothing but mini-game after mini-game. ship capping is a mini game. Hit the hot point on a ship four times your size and you win. That's not a space sim.
The only games that should have mini-games as core mechanics are party games like mario party. I could see a docking mini-game but your core way of travel is the same mini-game over and over again.
Verbal communication boils down to a mini-game. Here's the last game I saw that used mini-games for conversation. Leisure Suit Larry Magna CUM laude. OH and a bunch of dating sims are out there if you wanna try those mini games.
Mini-games are boring, after the first five times they just become annoying I have been gaming for years and have played many great games. This is a terrible game. 7 years of development for this pile of code running on a DX9 engine. This game is boring, the UI is garbage, the stations are cool to look at but they barely function, and even when they do function like they were advertised it is still not going to change the boring monotony of this game. The voice overs are terrible, animations are terrible, the textures are old and their luster falls apart once you get up close. Seriously once you get close those stations aren't that good looking.
I know enough coding to know when something suffered from poor design flaws. There is not way to take the highways out of this game. You can't Seta isn't even fast enough to make a big difference because the systems are too big. The engine won't even support time acceleration.
Anyone the griped about Seta should understand somethings.
Many sims use time acceleration.
All of the total war Series
Arma
Microsoft flight simulator
notice most of these games simulate with some authenticity reality.
Higways don't make any sense at all. Drafting in space makes no sense at all it was laziness. They had to know it was a bad idea but they ignored it. Egosoft is about to die and I am sad to see it go. The writing is on the wall. Keep playing this game but don't be surprised when Deepsilver dissolves egosoft. Hopefully they fire Bernd and restructure the company so the game doesn't die but more than likely Egosoft will be gone just like origin died back in 2000. But X3 will still be played as a memorial to what Egosoft was capable of.
Argue all you want people scream that this game has potential. But when everyone else is playing Star Citizen and the plethora of other games that expose the flaws of X:R I doubt you're still going to be playing.
Instead you literally do nothing but mini-game after mini-game. ship capping is a mini game. Hit the hot point on a ship four times your size and you win. That's not a space sim.
The only games that should have mini-games as core mechanics are party games like mario party. I could see a docking mini-game but your core way of travel is the same mini-game over and over again.
Verbal communication boils down to a mini-game. Here's the last game I saw that used mini-games for conversation. Leisure Suit Larry Magna CUM laude. OH and a bunch of dating sims are out there if you wanna try those mini games.
Mini-games are boring, after the first five times they just become annoying I have been gaming for years and have played many great games. This is a terrible game. 7 years of development for this pile of code running on a DX9 engine. This game is boring, the UI is garbage, the stations are cool to look at but they barely function, and even when they do function like they were advertised it is still not going to change the boring monotony of this game. The voice overs are terrible, animations are terrible, the textures are old and their luster falls apart once you get up close. Seriously once you get close those stations aren't that good looking.
I know enough coding to know when something suffered from poor design flaws. There is not way to take the highways out of this game. You can't Seta isn't even fast enough to make a big difference because the systems are too big. The engine won't even support time acceleration.
Anyone the griped about Seta should understand somethings.
Many sims use time acceleration.
All of the total war Series
Arma
Microsoft flight simulator
notice most of these games simulate with some authenticity reality.
Higways don't make any sense at all. Drafting in space makes no sense at all it was laziness. They had to know it was a bad idea but they ignored it. Egosoft is about to die and I am sad to see it go. The writing is on the wall. Keep playing this game but don't be surprised when Deepsilver dissolves egosoft. Hopefully they fire Bernd and restructure the company so the game doesn't die but more than likely Egosoft will be gone just like origin died back in 2000. But X3 will still be played as a memorial to what Egosoft was capable of.
Argue all you want people scream that this game has potential. But when everyone else is playing Star Citizen and the plethora of other games that expose the flaws of X:R I doubt you're still going to be playing.
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Re: So, this is it, huh?
Wait, really? The one where you have five positions, one for a captain and one for each subsystem and the captain is the only one who can see the status of all the subsystems and has to coordinate everything by giving commands? There are two of these games? That's awesome, I hope this becomes it's own genre XDshireknight wrote:Wrong game lol, I know what you're thinking off but the name escapes me at the moment.yoyolll wrote:I've seen people play this, it looks awesome! You really have to all be in the same room though. I don't think I even have enough friends to do that.shireknight wrote:Pulsar: Lost Colony goes playable Alpha next month and sounds like it's going to be a corker of a game, you could do worse than spend $25 on that![]()
http://pulsarthegame.com/
Pulsar is a 1-5 player game, if you don't have many online friends (like me) then you can fill the empty positions with AI crewmen which is what I will be doing, single player with a crew of robots
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or... the forum gets more and more quiet 'cos hardly anybody can be bothered by now. ppl were trying, waiting for patches and fixes and to see what will happen, really things will be added but I think the patience just run out.JClosed wrote:The forum is quiet, because a lot of people don't like to been called stupid, a fan-boy, a moron and more of that nice names when they say they like to play the game...
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Hey, you skipped DCSbadbane wrote:
Many sims use time acceleration.
All of the total war Series
Arma
Microsoft flight simulator
notice most of these games simulate with some authenticity reality.

Flying 20 minutes to ingress point and get downed in a jiffy by a SAM you missed in your scanning routine would be quite a game breaker.
Sorry for the off topic.
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OK, while I am one of the people who are disappointed with Rebirth on many levels, you have a bunch of stuff wrong in there.badbane wrote:Egosoft is about to die and I am sad to see it go. The writing is on the wall. Keep playing this game but don't be surprised when Deepsilver dissolves egosoft. Hopefully they fire Bernd and restructure the company so the game doesn't die but more than likely Egosoft will be gone just like origin died back in 2000. But X3 will still be played as a memorial to what Egosoft was capable of.
Argue all you want people scream that this game has potential. But when everyone else is playing Star Citizen and the plethora of other games that expose the flaws of X:R I doubt you're still going to be playing.
First, Deepsilver is NOT the publisher of Rebirth. Egosoft are both the developer and publisher. Deep Silver only took care of physical packaging. They cannot fire Bernd because they do not OWN Egosoft.
Second, I wouldn't write off Egosoft just yet. No one knows what will happen in the future and I'm not going to speculate on that.
Third, potential or not, Rebirth isn't going anywhere according to the developers. I just wish they would say exactly what they want or are willing to add to the game going forward.
If you want a different perspective, stand on your head.
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Well there is a little problem called money. As some investigative people found out, Egosoft was nearing a bankrupt prior releasing Rebirth. They made some cash by the release, but they do not have any big income as seen here. Some poor souls are still buying it, but the decreasing trend is obvious.Slashman wrote:OK, while I am one of the people who are disappointed with Rebirth on many levels, you have a bunch of stuff wrong in there.badbane wrote:Egosoft is about to die and I am sad to see it go. The writing is on the wall. Keep playing this game but don't be surprised when Deepsilver dissolves egosoft. Hopefully they fire Bernd and restructure the company so the game doesn't die but more than likely Egosoft will be gone just like origin died back in 2000. But X3 will still be played as a memorial to what Egosoft was capable of.
Argue all you want people scream that this game has potential. But when everyone else is playing Star Citizen and the plethora of other games that expose the flaws of X:R I doubt you're still going to be playing.
First, Deepsilver is NOT the publisher of Rebirth. Egosoft are both the developer and publisher. Deep Silver only took care of physical packaging. They cannot fire Bernd because they do not OWN Egosoft.
Second, I wouldn't write off Egosoft just yet. No one knows what will happen in the future and I'm not going to speculate on that.
Third, potential or not, Rebirth isn't going anywhere according to the developers. I just wish they would say exactly what they want or are willing to add to the game going forward.
http://www.vgchartz.com/game/52871/x-rebirth/Global/
So who will pay employees? And who will they patch the game for? For those 700 people left? Even a Farming simulator has nearly 3000 peak players!
http://www.steamcharts.com/app/2870
http://www.steamcharts.com/app/220260
These people have already paid, they will not get more money from them. The same applies to all that have bought it, but put it away because it is unplayable.
Now consider that in a few months more and more space sims will be released. And I really doubt they will be in a worst state than this.
Which brings us back to the original question. Who will buy Rebirth in a few months and who will pay for keeping it alive? There is a zero potential in the game. First it needs a total rework (which will not happen as according to Egosoft the game is perfect and has just some minor issues) and second it has such a terrible reputation that it can not be redeemed.
P.S. This is just my opinion, it has nothing to do with the Moderator in my name.
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your opinion or not, its the most logical one, sadly 
I did not buy the game, dont have the specs for it, if I had I would preorder it, sadly
why is it most logical?
because of the state it was released, they need money and time to bring this game to the state it needs to be and they have none of it, sadly
if I ever get a new computer I hope the game would be still alive


I did not buy the game, dont have the specs for it, if I had I would preorder it, sadly

why is it most logical?
because of the state it was released, they need money and time to bring this game to the state it needs to be and they have none of it, sadly

if I ever get a new computer I hope the game would be still alive

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And the second point is the crucial one. It would take a miracle for the company to row back from this point. No matter what the circumstances driving it the decision to release in this condition was commercial suicide.plynak wrote:First it needs a total rework (which will not happen as according to Egosoft the game is perfect and has just some minor issues) and second it has such a terrible reputation that it can not be redeemed.
If it came out on consoles in perfect condition in 9 months time it would still be "that shite 'worst game of the year' PC game" and not sell at all.
Frankly I think the very best move for them would be to first withdraw it from sale and second to promise a full free Total Conversion in 9 months time.
And then do whatever it takes to make sure that the new XR-2 works. That it is fully tested on more than whatever kit happens to be lying around in the office.
That there has been a proper alpha and beta testing phase.
That the release has addressed all the issues identified in testing and has been put through a final gamma test.
EDITED to add: Commercial release is scheduled for 'The end of 2014'.
Last edited by SteveMill on Tue, 21. Jan 14, 15:54, edited 1 time in total.
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Farming Simulator sold way more copies than XRplynak wrote:Some poor souls are still buying it, but the decreasing trend is obvious.
http://www.vgchartz.com/game/52871/x-rebirth/Global/
So who will pay employees? And who will they patch the game for? For those 700 people left? Even a Farming simulator has nearly 3000 peak players!

http://www.vgchartz.com/game/71127/farm ... 13/Global/
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Fascinating stats there plynak, thanks.
I stated my views on this game a few times here in various threads.
Mainly the usual views and reasons why people who are dissatisfied with the game.
It's especially annoying for me as the $50 I spent on this game was an xmas present from my wife to "go and buy a computer game I would enjoy".
Foolishly I bought X:R .
I've tried for some time to get a refund from Steam with no success, which I may as well give up on too.
So, given the news that Egosoft is probably in pretty dire straits now due to the good rep they've now lost and dramatically dropping off sales, it's probably time to let this one go and move on.
Especially as Elite Dangerous is due out in March, for me X:R will be a distant memory.
No way I'll be pre-ordering Elite dangerous though, learnt my lesson there from X:R!
If Egosoft does fold, it'll be kinda Karmic really. They should have thought this one through better right from the start.
Oh well, thanks Egosoft for X2 and X3, they were good fun, too bad X:R was a disaster.
I stated my views on this game a few times here in various threads.
Mainly the usual views and reasons why people who are dissatisfied with the game.
It's especially annoying for me as the $50 I spent on this game was an xmas present from my wife to "go and buy a computer game I would enjoy".
Foolishly I bought X:R .
I've tried for some time to get a refund from Steam with no success, which I may as well give up on too.
So, given the news that Egosoft is probably in pretty dire straits now due to the good rep they've now lost and dramatically dropping off sales, it's probably time to let this one go and move on.
Especially as Elite Dangerous is due out in March, for me X:R will be a distant memory.
No way I'll be pre-ordering Elite dangerous though, learnt my lesson there from X:R!
If Egosoft does fold, it'll be kinda Karmic really. They should have thought this one through better right from the start.
Oh well, thanks Egosoft for X2 and X3, they were good fun, too bad X:R was a disaster.
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A question to all those people, who constantly link the vgchartz.com statistics about X Rebirth:KAHR-Alpha wrote:Farming Simulator sold way more copies than XRplynak wrote:Some poor souls are still buying it, but the decreasing trend is obvious.
http://www.vgchartz.com/game/52871/x-rebirth/Global/
So who will pay employees? And who will they patch the game for? For those 700 people left? Even a Farming simulator has nearly 3000 peak players!![]()
http://www.vgchartz.com/game/71127/farm ... 13/Global/
Are you actually reading, what kind of data vgchartz is providing and how they get this data?
From http://www.vgchartz.com/methodology.php
So what they are actually showing are only the retail sales of X Rebirth. They even say that on the summary page. They do not even have real data for all those sales, but extrapolate it from some data they get from various (further unknown and unnamed) sources. Within this data they totally ignore several retail markets, the most important one being Russia, which is one of the biggest gaming markets in the world and where there is even an own publisher for X Rebirth. However, they include Japan, which is for X Rebirth pretty uninteresting, since there is not even a Japanese translation of X Rebirth (and also no publisher).Data-Collection Methodology
All sales estimates on VGChartz are arrived at via a number of proprietrary and ever-developing methods:
Passively polling end users to find out what games they are currently purchasing and playing
Polling retail partners to find out what games and hardware they are selling
Using statistical trend fitting and historical data for similar games
Studying resell prices to determine consumer demand and inventory levels
Consulting with publishers and manufacturers to find out how many units they are introducing into the channel
All data is regularly checked against manufacturer shipments and data released publicly from other tracking firms to ensure accuracy. VGChartz holds no responsibility for the use of our data – any business decisions made are made at your own risk.
Regional Definitions
Data is directly estimated in the following countries on a weekly basis for around 5000 SKUs using the methodology outlined above:
Collectively, we estimate that total retail game sales in these 5 countries account for around 70% of the Global market. The raw data collected in these five regions are used to produce two extrapolated charts:
- USA
UK
Germany
France
Japan
- Europe - UK + Germany + France extrapolated to represent the European Totals
Global - USA + Europe + Japan extrapolated to represent the Global Totals
What they do not show are all online sales. That means every copy that is sold over Steam is not considered in their statistics at all. That totally cuts out complete markets, such as China.
If you want to link to vgchartz.com statistics showing a trend, how the sales are going, that is fine. But please don't come and claim that these would be absolute numbers and that you know from these, how many players there are still playing X Rebirth worldwide, as the vgchartz statistics surely do not provide this kind of information.
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Yeah, those stats are for physical copies of the game.
However, the number of people playing the game is easier to see because the game activates and plays via Steam only. Unless offline play is what the majority of players are doing, then the Steam gameplay stats are pretty accurate.
However, the number of people playing the game is easier to see because the game activates and plays via Steam only. Unless offline play is what the majority of players are doing, then the Steam gameplay stats are pretty accurate.
If you want a different perspective, stand on your head.
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I don't think ED will be out in March. It's only alpha-testing the combat element at the moment. There is beta 1 and beta 2 to come. And then the mass pre-release final gamma. (Ego take note)danskmacabre wrote: Especially as Elite Dangerous is due out in March, for me X:R will be a distant memory. No way I'll be pre-ordering Elite dangerous though, learnt my lesson there from X:R!
It'll be done when it is done.
I don't care if it doesn't come out until December if that is what it takes to hit the track running.
One thing we can be sure of - as it is being tested in the full light of day - you'll all know way ahead of time what its features and and if it all works.
I'm in the second beta and looking forward to it.
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The question is if they have enough funds to make it untill next release, or until this game can be put into shape (which has to be brilliant to change how people view this game).
If vgchartz data is correct then there is hope, steam probably sold way more copies then others (since steam is needed to activate anyway).
Would be suprised if this info was reliable though.
If vgchartz data is correct then there is hope, steam probably sold way more copies then others (since steam is needed to activate anyway).
Would be suprised if this info was reliable though.