CutterJohn1 wrote:Wraith_Magus wrote:There is always at least two or three of them on the front page
That is because it is quite a popular idea with everyone who hears about the X games but hasn't stuck around on the forums for years.
Once again, "vocal minority" DOES NOT EQUAL "popular idea".
CutterJohn1 wrote:and the fact of the matter is, there are plenty of multiplayer games out there, while there are players who really do prefer singleplayer-only games.
And the other fact of the matter is that none of them play in any way like X. People want X gameplay in a multiplayer environment. No, it won't work in an MMO environment. Yes it would work in a small server environment. This demand can not be served by playing other games, because they do not provide the same gameplay.
X is a unique game. There is nothing like it out there in any genre, SP or MP.
Yes, yes it is.
That's why people don't want to change it all to make it multiplayer.
CutterJohn1 wrote:while there are players who really do prefer singleplayer-only games.
And they could keep on enjoying it. Why does adding multiplayer support equal changing the fundamental nature of the game? Ambivalence to the idea I can understand, but these forums are unreasonably hostile to it, as if the taint of MP would pervert their precious.
Because making a game multiplayer DOES force a tremendous number of changes to a game.
Games don't run on pixie dust and magic, they have to have hardware to support what they do. The game is limited by its hardware, and there are tons of ingenious tricks the game uses to cut down on what is actually run. Everything that happens OOS runs at only 1 frame every 30 seconds, or 5 seconds if you're looking, while massively streamlining everything that happens. The more people IS you have, the more complex everything gets.
That's not even going into the fact that, as long as players are going to be fighting with each other (and the overwhelming majority of people who want to play multiplayer with strangers do so because they want to be a-holes to strangers) need to have competitive balance, need to have stations that can't be so easily destroyed, especially when players are out sleeping, need tons of things that would DRASTICALLY change the nature of the game.
If you seriously can't think of reasons why this game isn't like Minecraft, where the entire world just flat out isn't loaded unless a player isn't there, you're not thinking about it at all.
CutterJohn1 wrote:There are, again, plenty of games out there giving multiplayer space games, and just look at Star Citizen if you want basically what you are talking about having in a multiplayer space game.
Will SC provide Xs unique gameplay? No. So why even mention it? Just because it occupies roughly the same setting?
Because it's a game that WAS designed for multiplayer from the start. Because games that ARE designed for multiplayer from the start have to have changes made to it.
Those changes make sure that the game that comes out is, as you, yourself are saying, things that make that game NOT AN X-SERIES GAME.
CutterJohn1 wrote:JClosed wrote:There have been countless polls around this subject and EVERY SINGLE ONE OF THEM has the same result... the overwhelmingly majority of people here do NOT want a MMO.
Of course nobody wants an MMO. An MMO would fundamentally alter the nature of the game out of absolute necessity. You couldn't have economic empires full of NPC workers in an MMO.
Nobody, however, ever asks for an MMO. They want a small persistent server like Minecraft.
Those polls, actually, ask for ANY sort of multiplayer.
Even the ones that say, "Let's have some sort of online exchange," still wind up with overwhelming opposition.
And if you're trying to say, "Oh, the people who don't like X-series would like X-series if it were some totally different game," that is, again, the problem with your argument: You're trying to say this game should be made completely different for a completely different audience than the audience this game has.
Why, exactly, should EgoSoft risk the farm (which is what such an undertaking would entail) to try to court fans who will probably never like the series without making changes that would drive the existing playerbase away? The reason you have a series is because it lets you keep and build upon the fanbase you already have. There's no point in calling it an X-game anymore if you're targeting those friends who would never touch the X-games with a "100 foot pole" in the first place, and not the people who actually are loyal to the series.
And as I previously said in this very thread, it was Bernd himself that said that the only way EgoSoft could actually fund a multiplayer game was if it was made into an MMO. Hence, the only option for multiplayer is an MMO, so there's no point arguing some variant shade that's different.
Hardscript wrote:Thank you for not reading a single word of my post and then making assumptions.
Really like it when people do that.