The script a.destroy.ships will destroy all ships, which:
- are not player owned
- Job id is 0 (so they are not spawned by the Jobs-Engine)
- have a pilot (so they are not ownerless)
- that can be destroyed (so they are no important plot ships, those are normally invincible)
- run the two scripts !ship.cmd.killenemiesrange.std and !fight.attack.enenemiesrange.land.
1. Download the script-archive a.destroy.ships.xml.zip here (x1tp.com).
2. Extract it to your X3AP-"scripts"-folder (default location is C:\Program Files\Steam\steamapps\common\X3 Terran Conflict\addon\scripts)
3. Start the game, load your save, activate and open the Script Editor.
4. In the list of scripts highlight the script a.destroy.ships, press 'r' and two times 'Enter'.
The script will then destroy all the ships, which meet the criteria listed above. It will restart itself every three hours.
Uninstallation:
1. Open the Global script task window within the Script Editor
2. Highlight the Script a.destroy.ships, press 'Del' and confirm with 'Yes'.
3. Delete the file a.destroy.ships.xml from your X3AP-"scripts"-folder.
Please note that this is neither an official fix nor do I suggest that you have to use it. But for those who play a *modified* game anyway or plan on doing so, it provides a possible temporary solution that is a bit more comfortable than looking for and destroying the offending ships manually. In any way, it is a good idea to backup your saves before using this script.