Ask Bernd *One* Question - The New Thread (See all 3 Sets of Q & A's)

General discussions about X Rebirth.

Moderator: Moderators for English X Forum

strude
Posts: 1471
Joined: Wed, 3. Aug 05, 08:15
x4

Post by strude »

softweir wrote:
InFlamesForEver wrote:I am not sure whether this has been answered anywhere but I read the OP and everything else I have found on XR.

Will boarding be possible?
Bernd did mention it in one of his interviews or posts - can't remember where. So I'm pretty sure it will be.
I remember seeing something about "boarding drones" in the stickies, but whether it works like TC boarding to capture ships is anyone's guess.
Gaming PC: Gigabyte H270M-D3H | i7 7700 | 16Gb DDR4 | Gigabyte GTX1060 6Gb OC | Asus Xonar DGX | Window 10 Home 64bit | Samsung 256Gb SSD
User avatar
InFlamesForEver
Posts: 2266
Joined: Fri, 22. Jul 11, 13:42
x3tc

Post by InFlamesForEver »

strude wrote:
softweir wrote:
InFlamesForEver wrote:I am not sure whether this has been answered anywhere but I read the OP and everything else I have found on XR.

Will boarding be possible?
Bernd did mention it in one of his interviews or posts - can't remember where. So I'm pretty sure it will be.
I remember seeing something about "boarding drones" in the stickies, but whether it works like TC boarding to capture ships is anyone's guess.
Well as long as there is a sniff about it I am happy.

I personally feel boarding is necessary for a game like this and while it is hard work it is kinda fun lol
In Flames We Trust
Listening to Whitechapel soothes the soul!! :D     ¹ ¤ ¹      But, the nuns are watching...
Samuel Creshal wrote:Keyboards: What separates the men from the boys.
XRM Trailer - XRM Installation Guide Video
LTerSlash
Posts: 1367
Joined: Mon, 27. Oct 08, 02:19
x4

Post by LTerSlash »

i got a question.

If the gate network was shutdown, what happened with the people and ships inside the hub?
softweir
Posts: 4775
Joined: Mon, 22. Mar 04, 00:42
xr

Post by softweir »

LTerSlash wrote:i got a question.

If the gate network was shutdown, what happened with the people and ships inside the hub?
Depends: If, as some people have speculated, the star powering the hub went supernova then BOOM! If the gates just went down then it is safe to assume they were stuck, unless they found a route out through the wall of the hub and managed to find a world to live on.
My new fave game (while waiting for Rebirth) - Kerbal Space Program
Bobucles
Posts: 2259
Joined: Fri, 25. Dec 09, 03:56
x3tc

Post by Bobucles »

the star powering the hub went supernova then BOOM!
it is safe to assume they were stuck,
:|
...I don't have the heart to tell him. I really don't.
softweir
Posts: 4775
Joined: Mon, 22. Mar 04, 00:42
xr

Post by softweir »

Bobucles wrote:Hypothesis:
the star powering the hub went supernova then BOOM!
Counter Hypothesis (the gates went down for some reason other than the HUB star going nova):
it is safe to assume they were stuck,
:|
...I don't have the heart to tell him. I really don't.
OK, so my post was a bit condensed. I should have said:
Depends: If, as some people have speculated, the star powering the hub went supernova then BOOM!

Alternatively, if the gates just went down (for some other reason) then it is safe to assume they were stuck, unless they found a route out through the wall of the hub and managed to find a world to live on.
My new fave game (while waiting for Rebirth) - Kerbal Space Program
stealthhammer
Posts: 1461
Joined: Fri, 12. Sep 08, 04:27

Post by stealthhammer »

Would it be possible to have say longer rang/higher hitting power with say a PRG on a capital ship then a fighter craft for example

fighter craft with PRG - 2.3km
capital ship with PRG - 4.6km

the rang difference would be because of the bigger power generation on the ship class and could very among ships classes.
"The more we, as a human race, becomes more advanced, the more we, as a human race, lose our humanity and common sense." - Sean Patrick Feeney

"Technological progress is like an axe in the hands of a pathological criminal." - Albert Einstine
Bobucles
Posts: 2259
Joined: Fri, 25. Dec 09, 03:56
x3tc

Post by Bobucles »

Would it be possible to have say longer rang/higher hitting power with say a PRG on a capital ship then a fighter craft for example
What is a capital ship doing with a fighter weapon in the first place?
stealthhammer
Posts: 1461
Joined: Fri, 12. Sep 08, 04:27

Post by stealthhammer »

Bobucles wrote:
Would it be possible to have say longer rang/higher hitting power with say a PRG on a capital ship then a fighter craft for example
What is a capital ship doing with a fighter weapon in the first place?
Was thinking like on x3tc and also i used it as an example not as a certainly.
"The more we, as a human race, becomes more advanced, the more we, as a human race, lose our humanity and common sense." - Sean Patrick Feeney

"Technological progress is like an axe in the hands of a pathological criminal." - Albert Einstine
Jerald
Posts: 607
Joined: Sun, 31. Oct 04, 19:19
x4

Post by Jerald »

Hi all...The old thread got resurrected somehow and may have created a little confusion. The old thread is now locked. Please continue posting all new questions here. Thanks.
Last edited by Jerald on Fri, 11. Nov 11, 20:14, edited 1 time in total.
scaco
Posts: 28
Joined: Sat, 6. Dec 03, 12:28
x4

Post by scaco »

I kind of feel that a lot of effort was put into building a better platform with a relatively less breadth of content (systems, ships ecc.).

Are you plan to release smaller (and cheaper) DLC, as opposed to big and less frequent expansions?
koyuka
Posts: 168
Joined: Sun, 4. Feb 07, 20:31
x3

Post by koyuka »

Can i hang dice from my cockpit window please, if not maybe a stewie griffin jack in the box on my dashboard 8)
softweir
Posts: 4775
Joined: Mon, 22. Mar 04, 00:42
xr

Post by softweir »

scaco wrote:I kind of feel that a lot of effort was put into building a better platform with a relatively less breadth of content (systems, ships ecc.).

Are you plan to release smaller (and cheaper) DLC, as opposed to big and less frequent expansions?
What do you mean "cheaper"? When was the last time you had to pay for DLC, as opposed to a major new release? Egosoft always produces additional DLC, for free, alongside bug-fixes and expansion packs.
My new fave game (while waiting for Rebirth) - Kerbal Space Program
User avatar
StarTroll
Posts: 1884
Joined: Sat, 26. Nov 05, 17:54
x4

Post by StarTroll »

softweir wrote:
scaco wrote:I kind of feel that a lot of effort was put into building a better platform with a relatively less breadth of content (systems, ships ecc.).

Are you plan to release smaller (and cheaper) DLC, as opposed to big and less frequent expansions?
What do you mean "cheaper"? When was the last time you had to pay for DLC, as opposed to a major new release? Egosoft always produces additional DLC, for free, alongside bug-fixes and expansion packs.
My guess is he means "cheaper" as in "of lower quality", not indicating the price (non existant untill now).
SCUM : They may exceed you in number, but not in value.
softweir
Posts: 4775
Joined: Mon, 22. Mar 04, 00:42
xr

Post by softweir »

StarTroll wrote:
softweir wrote:
scaco wrote:I kind of feel that a lot of effort was put into building a better platform with a relatively less breadth of content (systems, ships ecc.).

Are you plan to release smaller (and cheaper) DLC, as opposed to big and less frequent expansions?
What do you mean "cheaper"? When was the last time you had to pay for DLC, as opposed to a major new release? Egosoft always produces additional DLC, for free, alongside bug-fixes and expansion packs.
My guess is he means "cheaper" as in "of lower quality", not indicating the price (non existant untill now).
Yeah, that makes sense.
My new fave game (while waiting for Rebirth) - Kerbal Space Program
Alan Phipps
Moderator (English)
Moderator (English)
Posts: 31750
Joined: Fri, 16. Apr 04, 19:21
x4

Post by Alan Phipps »

Well maybe with only a single game standard to update and a fairly automated update process it may prove 'cheaper' for Egosoft in producing and distributing the updates. Perhaps an aligned question would be:

Given the more strict version control and automated update process mentioned for the game, does Egosoft envisage giving out more frequent small fixes and minor updates as soon as play issues are identified, confirmed and addressed or will these usually wait to be bundled with more major updates or added content releases? (I suspect the answer to this will be of particular interest to modders.)
A dog has a master; a cat has domestic staff.
thrangar
Posts: 1628
Joined: Wed, 6. Nov 02, 20:31
x4

Post by thrangar »

My apologies if this has allready been asked :oops:

With the new game engine is flight more acade or more newton (vendetta online) like than X3tc
greypanther
Posts: 7307
Joined: Wed, 24. Nov 10, 20:54
x3ap

Post by greypanther »

I am sorry but I have one more question.

If rebirth does come attached to Steamworks without an alternative, would Egosoft cut away Steam if it at any point Steam became a suscriber service?
Pray that there's intelligent life somewhere up in space
'Cause there's bugger all down here on Earth
User avatar
perkint
Posts: 5191
Joined: Wed, 6. Nov 02, 20:31
x3tc

Post by perkint »

For info - there is a similar thread in the German forum and Bernd posted some replies there yesterday - Google translated

Tim
Struggling to find something from the forums - Google it!!! :D
User avatar
The Q
Pancake Award Winner 2017
Posts: 600
Joined: Fri, 20. Nov 09, 21:02

Post by The Q »

As I created the German thread (based on em3e3s idea / first topic), let me post a translation of the answered questions and answers.
Bernd wrote:
Dietger wrote: How does the player move on his ship (first person view/third person view)? How many rooms will there be on the ship? Will we be able to leave it, e.g. in the ego perspective over a ramp (i.e. how does the entering of the plattforms work)?
To move you will select a task and move then quickly to the appropriate place. The player will notice everything radically in the first person view (especially in the virtual reality this will be obvious).
Yes you can leave your ship to come in contact with NPCs on plattforms.
Bedachto wrote:Will insults, like "Are you stoned?", "How stupid are you?" and "You fight like a beginner?", be featured again?
(Own comment: The English insults are probably different than the direct translations. But I suppose you understand the question. The Q)

Well, until now we hadn't insults on our "avertised features"-list. But if you want, we can add some specific for you. ;)
Rhox wrote:Will you be able to control only drones or also other ships with the announced "Virtual Reality Interface"?
What is the difference?
As per our definition it's a drone, if it needs no pilots, which is the case, if it can be remote-controlled. If you hear drones, please don't think only of the little things in previous X-Games. Of course, most of them are rather small, as they have to be started from other ships. But that doesn't always have to be the case.
aversin wrote:I would like to know, if the mouse control of TC (especially in fight situations) is still used / will be optimised?
There will be also a mouse control like in X3TC. Of course the game is very different and that's why the control not comparable. But the principles of controlling with the cursor are similar.
Boro Pi wrote:Will you be able to build stations without an architect?
No.
Alex Corvis wrote:Will there be a detailed printed manual/handbook as in previous X-Games?
That depends on the kind of edition. The first edition of the "boxed" versions always had a printed manual until now. While the final decision is made by the publisher, I don't know a reason, why this should change.
I hope this translation is a little bit better than the one from that Google guy. :P

Return to “X Rebirth Universe”