The only weapon that bypasses shields is the Mass Driver.joelR wrote:There are 2 or 3 weapons that bypass the shields. I couldnt tell you what they were though.Mightysword wrote:joelR wrote:Are you using a Hull pack? They go a long way towards helping the OOS combat issues.Mightysword wrote:ok, going back to the shield by passing thing. I just lost another Mistral in Great Reef. This time there is no Caravel around, rather just a small group of 2 Scorpions and 2 Jaguars ... I watched the hull go from 80% (by the time I can monitor it) to 40 -> 20 -> 1 -> *puff*, during the entire time the shield doesn't drop a single unit.
And guess what? I brought up their ship description and I realize ... none of them can mount MD. The Jaguar can only mount IRE, the Scorpion can mount IRE/PBE and ... another weapon I don't remember, but it's also a low tier ... so just what is killing my traders!?!?
Yes, I'm running the highest hull pack. That's not the issue though, something is by passing my trader shield and it's not MD. My trader would get away easily if that wasn't the case.
Im surprised you are having this issue. Is it 100% of the time?
I dont see this in my game. I dont doubt you, its just odd that all OOS damage is hull only.
Do you have any OOS rebalance scripts installed? Its possible that there is an issue with that.
Alternatively you can try reverting back to the vanilla OOS code. Extract globals.txt from XRM part 2, open it in notepad and change this line:
Change the 1 to a 0. Save it, then drop it into your "types" folder in your X3TC install.