sounds nice. =)Roger L.S. Griffiths wrote:It is more the case of the other way round, IR would need to call the appropriate EES loadout script rather than using the hard-coded loadout algorithms.kptkirk wrote:Thx again. i should be good for a while
There is 1 thing that i thihk would be nice and should be consider for the future. atm in Improved Race the ships spawn by that mod have the default script load out which is like type of guns and thats it. So maby making it compatible with IR so there will be a large number of ships that each of them are equiped by EES.
One of the features I have "kind of" planned for changeling is the auto modification of scripts to make them use EES.
and i am back so quickly.....
under pirate there is no Plasma beam cannon aviliable while some pirate ships do have the abilityto fit them. How do i go about adding new weapens to the list?