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X-Verse Fleet Fest I
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Cpt.Jericho





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PostPosted: Fri, 9. Apr 10, 21:36    Post subject: Reply with quote Print

I don't know how you guys manage to download the file. My DLs get stuck after a few seconds. Evil or Very Mad


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Alex Vanderbilt
Winner X3 Sektorquest


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PostPosted: Fri, 9. Apr 10, 21:57    Post subject: Reply with quote Print

What about if you stop cutting your internet connection while you're downloading things?
Honestly, I have no problems, neither with the FF standard DL-Manager nor Free DL-Manager nor IE (at least on Mediafire, Filedropper is "empty")

AV


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Cpt.Jericho





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PostPosted: Fri, 9. Apr 10, 22:02    Post subject: Reply with quote Print

Always get stuck on ~800kb on two computers. Well, I'll have to wait for the Youtube release.


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Merdocharr



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PostPosted: Fri, 9. Apr 10, 22:31    Post subject: Reply with quote Print

Quote:
And any suggestions on the layout of the results?


The current one seems fine, but after all matches it might get long and hard to read. My suggestion is to condense it a bit:

First round

date
contestant1 vs cotestant2
savefile: 4shared mediafire
video
winner:

contestant3 vs contestant4
savefile: 4shared mediafire
video
winner:


Quote:
My DLs get stuck after a few seconds. Evil or Very Mad


I could download it fine form mediafire. Maybe they are having technical difficulties?


Finally, I tried the xff.spawnfleets script. Could it add a triplex scanner and a salvage insurance too to playership? Anyhoo it seems that fight command software is not required, as ships will attack correctly and fire turrets. Scanners on the other hand are. Spawning 5 falcon haulers on both sides (200MJ shield, 9xPAC, nothing else), ships started wandering around and only 2 from either side saw each other. The other three went to have a picnic or something.


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travisdh1





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PostPosted: Fri, 9. Apr 10, 22:44    Post subject: Reply with quote Print

Merdocharr wrote:

Finally, I tried the xff.spawnfleets script. Could it add a triplex scanner and a salvage insurance too to playership? Anyhoo it seems that fight command software is not required, as ships will attack correctly and fire turrets. Scanners on the other hand are. Spawning 5 falcon haulers on both sides (200MJ shield, 9xPAC, nothing else), ships started wandering around and only 2 from either side saw each other. The other three went to have a picnic or something.


hrm, might have to rethink some things then, goodbye overabundance of missiles, hello triplex scanners (I'll edit my original post with the changes latter tonight.)

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GCU Grey Area



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PostPosted: Sat, 10. Apr 10, 00:57    Post subject: Reply with quote Print

Have updated The Reaver fleet by editing my original post (so the page 1 link should still be valid).

Regarding the layout for results, I suggest the first line should be:
Fleet name 1 vs. Fleet name 2
Then during the battle set the monitoring ship to recognise 1 of the fleets as enemy - that way the hud display during the battle will conform to the respective fleet colours used for the results.

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ashkrowe
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PostPosted: Sat, 10. Apr 10, 07:30    Post subject: Reply with quote Print

Alrighty heres a valid entry.

The Teladi Super Shrike Strike Squad! Weighing in at *239'604'213* this fleet consists of

Merdocharr wrote
Quote:
I took the liberty to calculate the price of your fleet, ashkrowe, and here's what I got:

Shrike 29,790,200 x4

4x1GJ (4x299,168 = 1,196,672cr)
6x EBC (6x151,144 = 906,864cr)
4x GC (4x727,668 = 2,910,672cr)
4x FAA (4x623,268 = 2,493,072cr)
2x HEPT (2x140,236 = 280,472cr)
5x Firestorm, 65x thunderbolt, 40x EBC-a, 35x GC-a (5x80856 + 65x8424 + 40x1348 + 35x6740 = 1,241,660cr)

38,819,612 cr; total 155,278,448 cr for 4


Falcon hauler 2,084,545 x 15

1x 200MJ (85700cr)
6x EBC (6x151,144 = 906864cr)
1x PRG (149,584cr)
15x mosquito, 10x dragonfly, 12 EBC (15x168 + 10x1012 + 12x1348 = 28816cr)

3,255,509 cr; total 48,832,635 cr for 15

Total: 204,111,083 cr (45,888,917 cr left)


To round it out we'll add another 10 Falcon Hauler with the same loadout as before, so the entire Fleet should look like this.

4x Shrike (loadout above)
25x Falcon Haulers (loadout above)

Thanks to Merdocharr for the help with the math! lol


Sorry about the lax reply time, I was busy with some extra stuff. Hopefully my fleet will meet the standards of XVFF regulations this time! lol

EDIT: Whoops sorry about the Hammerheads! lol I replaced them with extra Thunderbolt Missiles and a couple Firestorms and was very conservative with my estimates so the new numbers should stack up better. BTW that link was the page I always use... for everything lol



Last edited by ashkrowe on Sat, 10. Apr 10, 18:46; edited 3 times in total
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Merdocharr



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PostPosted: Sat, 10. Apr 10, 08:12    Post subject: Reply with quote Print

I'm afraid you can't buy hammerhead missiles... There's firestorm torpedoes though if you want something similar. This page lists prices for everything needed in the Fleet Fest, and I'm pretty sure the ships are priced with no shields.


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EmperorJon



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PostPosted: Sat, 10. Apr 10, 09:38    Post subject: Reply with quote Print

He's done it again...


Ashkrowe... Shields?


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Technojerk36



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PostPosted: Sat, 10. Apr 10, 09:56    Post subject: Reply with quote Print

And you don't need any software at all.


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ashkrowe
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PostPosted: Sat, 10. Apr 10, 10:37    Post subject: Reply with quote Print

hahaha Max Sheilds in all vessels... already accounted for in the prices... lol I'll ad that so no one is confused... I did add the price for the Shields ... however I did not subtract the cost of the shield that comes with the Shrikes... so fudge a lil for the other eleven 200 Mj Shields.... unless the S variety Falcon H comes with a 2ooMj... Oh well I edited it again

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EmperorJon



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PostPosted: Sat, 10. Apr 10, 10:43    Post subject: Reply with quote Print

Ashkrowe, I think your calculations are off again. Not counting shields/weapons etc. your fleet is 150M.

I don't think you have 100M of weapons there.

You've gone the other way!


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Merdocharr



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PostPosted: Sat, 10. Apr 10, 11:15    Post subject: Reply with quote Print

I took the liberty to calculate the price of your fleet, ashkrowe, and here's what I got:

Shrike 29,790,200 x4

4x1GJ (4x299,168 = 1,196,672cr)
6x EBC (6x151,144 = 906,864cr)
4x GC (4x727,668 = 2,910,672cr)
4x FAA (4x623,268 = 2,493,072cr)
2x HEPT (2x140,236 = 280,472cr)
5x Firestorm, 65x thunderbolt, 40x EBC-a, 35x GC-a (5x80856 + 65x8424 + 40x1348 + 35x6740 = 1,241,660cr)

38,819,612 cr; total 155,278,448 cr for 4


Falcon hauler 2,084,545 x 15

1x 200MJ (85700cr)
6x EBC (6x151,144 = 906864cr)
1x PRG (149,584cr)
15x mosquito, 10x dragonfly, 12 EBC (15x168 + 10x1012 + 12x1348 = 28816cr)

3,255,509 cr; total 48,832,635 cr for 15

Total: 204,111,083 cr (45,888,917 cr left)

There's enough left to get another frigate and a few fighters!


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EmperorJon



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PostPosted: Sat, 10. Apr 10, 11:35    Post subject: Reply with quote Print

I was right!

But lazy. Thanks Merdocharr. Laughing


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ashkrowe
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PostPosted: Sat, 10. Apr 10, 12:11    Post subject: Reply with quote Print

whoops... sorry guys... trying to do two things at once ain't working for me lol

I kinda figured max shields would go without saying but I suppose one could argue that equiping lower shields would give more cargo space.

I overestimated everything when I got nearer to the end.

Anyways fixed in the edit...

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