[AL-PLUGIN] Race Invasions v1.0a - 23.06.09
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OOZ662 wrote:I can't uninstall this. Changing all AL Plugins to "No" seemingly has no effect, as invasions keep happening. I was trying to replace this with Improved Races (because I'm insane), but this is still running and causes a crash if the scripts are removed.
There are several scripts. If the AL script has called the invasion script, setting the plugin to NO won't help I think. You need to kill the invasion script process, then it will work for sure. You'll find it under running scripts and press Del to kill.
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q about destroyed stations...
Hi all...
I noticed that after invasion (using AL Plugin: Race Invasions) some races take over sector...and they destroy many stations in that sector.... so my q : will those stations re-spawn?
Thanx
I noticed that after invasion (using AL Plugin: Race Invasions) some races take over sector...and they destroy many stations in that sector.... so my q : will those stations re-spawn?
Thanx
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Re: q about destroyed stations...
Stations always respawn somehow via the GoD engine. It watches over the universe in an attempt to keep the economy balanced. It may be fast or slow and it very likely will not replace the stations with the same stations, but something the economy needs will be put back.sawas wrote:Hi all...
I noticed that after invasion (using AL Plugin: Race Invasions) some races take over sector...and they destroy many stations in that sector.... so my q : will those stations re-spawn?
Thanx
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Re: q about destroyed stations...
great... thanxOOZ662 wrote:Stations always respawn somehow via the GoD engine. It watches over the universe in an attempt to keep the economy balanced. It may be fast or slow and it very likely will not replace the stations with the same stations, but something the economy needs will be put back.sawas wrote:Hi all...
I noticed that after invasion (using AL Plugin: Race Invasions) some races take over sector...and they destroy many stations in that sector.... so my q : will those stations re-spawn?
Thanx
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I dont know if it was because of this mod, because I installed several mods/scripts at the same time, but M5 ships did not fight at all. They were like zombies, and they ruined all invasion missions (e.g. usual xenon defense missions at Black Hole Sun) by not coming through the jumpgate. They were just floating in the Xenon sector, and if I went after them in that sector I immediately lost the mission...
Now I disbled the mod, and installed the Frontier Wars, and so far the NPCs seem to work well, that's why I suspect that this mod was the cause (propably got messed up with other installed, non compatible mods)
Now I disbled the mod, and installed the Frontier Wars, and so far the NPCs seem to work well, that's why I suspect that this mod was the cause (propably got messed up with other installed, non compatible mods)
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