Full scores for inventiveness, dare and audacity

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Would you, in a DID game, trust the autopilot with your life in combat? I mean, I don't trust it to fly me to the next trading station let alone into the fray and back out again.Lancefighter wrote:Are you allowing yourself to use combat autopilot while in the pilots seat?
There wasn't, but perhaps there should be..Evildudeness wrote:Is there a name for this tactic? Like Rozzer Wrecking or Police Pancaking or Cop Crunching?
More cash than seemed worthwhile at the time as I wasn't intending to hold onto it, and it would have cost a lot to get it to a point where it could actually outrun another fast M5.Nanook wrote:Just wondering why ol' Steve hasn't docked at the PTNI shipyard and gotten some of those dings out. Would give that old Boron rustbucket a major speed increase, and for not much cash, really.
Perhaps, but not in an unshielded M5!Lancefighter wrote:Are you allowing yourself to use combat autopilot while in the pilots seat?
Considering the investment, would this even bring in cash faster then just haulin' goods with the Demeter? Kestrels are fun to fly, sure, but I don't remember any very highly paying taxi missions utnill your rank goes up a good deal.Dragoongfa wrote:Hmm, the Kestrel is a nice idea, the taxi missions should cover its cost very quickly but a Kestrel needs its upgrades before its any use.
I remember getting 20k+ taxi missions at the first few trade ranks early on. Admittedly nothing in the face of 10M taxis at Mogul, but four of five of those and he's paid off the Kestrel and its upgrades/equipment. And just imagine how horrible it had to be EVAing through those Terran/Argon sectors... think Steve deserves some four-on-the-floor quality time in the fastest ship he can get his grubbies on.Knetter_Gek wrote:Considering the investment, would this even bring in cash faster then just haulin' goods with the Demeter? Kestrels are fun to fly, sure, but I don't remember any very highly paying taxi missions utnill your rank goes up a good deal.
You did read the thread title right? I foresee many hammerheads in our protagonists future. Assuming he survives of course.Seleucius wrote:I remember getting 20k+ taxi missions at the first few trade ranks early on. Admittedly nothing in the face of 10M taxis at Mogul, but four of five of those and he's paid off the Kestrel and its upgrades/equipment. And just imagine how horrible it had to be EVAing through those Terran/Argon sectors... think Steve deserves some four-on-the-floor quality time in the fastest ship he can get his grubbies on.Knetter_Gek wrote:Considering the investment, would this even bring in cash faster then just haulin' goods with the Demeter? Kestrels are fun to fly, sure, but I don't remember any very highly paying taxi missions utnill your rank goes up a good deal.
But the real question: Once he has some working capital and a stable operation... what then?
Yes but, if I've read the rules for this story correctly, the AI will be doing the fighting and launching of hammerheads.paulhamm wrote:You did read the thread title right? I foresee many hammerheads in our protagonists future. Assuming he survives of course.Seleucius wrote:I remember getting 20k+ taxi missions at the first few trade ranks early on. Admittedly nothing in the face of 10M taxis at Mogul, but four of five of those and he's paid off the Kestrel and its upgrades/equipment. And just imagine how horrible it had to be EVAing through those Terran/Argon sectors... think Steve deserves some four-on-the-floor quality time in the fastest ship he can get his grubbies on.Knetter_Gek wrote:Considering the investment, would this even bring in cash faster then just haulin' goods with the Demeter? Kestrels are fun to fly, sure, but I don't remember any very highly paying taxi missions utnill your rank goes up a good deal.
But the real question: Once he has some working capital and a stable operation... what then?
I think he needed some kind of "combat training" first for spaceships.chelo_boga wrote:One question though. He cant launch missiles, but surely he can launch boarding pods, right?
Should be exciting!Evildudeness wrote:Yes but, if I've read the rules for this story correctly, the AI will be doing the fighting and launching of hammerheads.![]()