X3:TC List of Software and Corresponding Ship Commands (updated 2010/22/11)

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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VincentTH
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Post by VincentTH »

Jump to sector does not require Nav SW Mk1. It is a basic command requiring only a jump drive.
Schlaffendork
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Post by Schlaffendork »

Hi,

Doesn't the explorer software give you 'scan asteroids' as well as the other listed ones? (You need a mineral scanner for this too...)


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pjknibbs
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Post by pjknibbs »

Schlaffendork wrote:Hi,

Doesn't the explorer software give you 'scan asteroids' as well as the other listed ones? (You need a mineral scanner for this too...)


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Not in TC, no. They presumably removed that because it would make the "scan X asteroids for me, please" missions somewhat redundant.
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Post by Schlaffendork »

So does scan asteroid come installed as standard?

I've def. used it in TC.

My exploration sequence is...

Fly through gate,
Map sector,
Scan asteroids.
pjknibbs
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Post by pjknibbs »

Not sure what you're saying. You can scan asteroids manually, of course--they wouldn't remove that. Are you saying you can let the ship scan them for you while you read a book or something?
Schlaffendork
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Post by Schlaffendork »

Yeah,

I usually set a disco with explorer software and mineral scanner off to explore the universe.

I set it to inform when task complete then do the sequence above for each sector.

The disco flys around the sector on it's own and scans all the roids. (in a seemingly random order...)

The scan asteroid command works exactly the same as it did in x3:r. (iirc)

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clevider
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Post by clevider »

Schlaffendork wrote:Yeah,

I usually set a disco with explorer software and mineral scanner off to explore the universe.

...
Are you maybe running the Explorer Command Extension script by ThisIsHarsh? I had to install that to get the functionality you're describing. He wrote it since TC doesn't include any automatic asteroid-scan feature.


------
As for the Navigation command functions. -- I'll try to find time to verify when I get home from work in a few hours and update the list. When I first wrote it, I had a few ships within transporter range and was swapping software back and forth. I tried to be careful, but now that I've discovered that I can eject software, it's a bit easier :roll: :D

I still haven't acquired a carrier, so Skinmeister's question from 11/24 is still on my to-do list :(
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shireknight
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Post by shireknight »

Woah woah back up, what's this mean? :-
Deploy satellite network
and the first person who says "it deploys a satellite network" gets a bop :P
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SentinelDiety
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Post by SentinelDiety »

I believe that Fight Mk2 also provides the turret command Turret: Missiles Only. Requires a turreted ship, obviously.
strude
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Post by strude »

The commands provided by each of the command software upgrades is listed in the encyclopedia under ship upgrades I think. Doesn't describe what each command does though, but does list commands provided by this extension. Probably only valid for default Egosoft ones too.
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cswiger
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Post by cswiger »

pjknibbs-- it seems like being able to scan asteroids with the Explorer software was re-enabled for X3:TC as of the 1.4 patch....
Do you remember Shalebridge Cradle?
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clevider
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Post by clevider »

Hmph. Were the commands always listed in the encyclopedia or did they add that later? My list isn't completely useless, however since it can be printed and the encyclopedia isn't completely correct (unlike my list :roll: ). For example, Fight MK1 enables "Protect Me" and the encyclopedia doesn't list that! Ha! Take that Egosoft! Seriously, I'm going to be going over all the commands and comparing them with the encyclopedia. If I can get all the ship restrictions and the requirements added, then maybe this thing will be somewhat worthwhile...

Apparently they did add Scan Asteroid back in. My enclopedia entry for Special Command Software lists it twice now. I can't tell for certain, though, until I finish installing vanilla TC on our other PC.


@Ormac and VincentTH:
Nav MK2 software doesn't exist, but "Jump to Sector" really is basic to ships with just a jump drive. The other two jump cmds are enabled by Nav MK1
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Stevious Maximus
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Post by Stevious Maximus »

I'm pretty sure i was doing it in 1.3 as well.... although it was in the 'Navigation' and not 'Special' list of commands.
Either way i guess it doesn't really matter!
Last edited by Stevious Maximus on Mon, 12. Jan 09, 10:53, edited 1 time in total.
Schlaffendork
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Post by Schlaffendork »

clevider wrote:Are you maybe running the Explorer Command Extension script by ThisIsHarsh?
Just running vanilla, although I've only ever played 1.4...
shireknight wrote:Woah woah back up, what's this mean? :-
Deploy satellite network
and the first person who says "it deploys a satellite network" gets a bop :P
It deploys a satellite network... :p

I put some nav sats in a buster and started this command. I thought it would drop the ones it had in some predetermined patern around the universe then stop.

It kept on going....

when it had deployed the sats it had on board it went off and bought some more and did most of the universe.

Completly unexpected...

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Stevious Maximus
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Post by Stevious Maximus »

Thats really cool.... i've been wondering for a while what a Sat Network would turn out to be. Did i have to select a start and finish point etc etc... Just not got round to trying it. I'll deffinatly be doing it now!

Its always good to be able to spy on the population at large!
Schlaffendork
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Post by Schlaffendork »

I didn't enter any parameters at all.

I had about 8 sats in the cargo and selected the command.

I think after a while the ship seemed to fly around for ages looking for satellites to buy, they seem hard to get hold of (when you've bought all of the stock to map the universe :) )
Fus
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Post by Fus »

I would like to see "collect satellite" because the clever little Disco adds satellites without checking if any exist already and I'm far too busy to collect them myself :)
shireknight
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Post by shireknight »

Wow this is great :D does this work with Advanced sats as well? if I give a ship some adv sats and it runs out will it keep buying more adv sats or will it buy nav sats instead as they are cheaper?
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BugMeister
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Post by BugMeister »

to list the software upgrades great idea, clevider..
- but some further explanation would help both new and old players of X3:TC, alike..

- for example:

Supply Command Software
{Special}
-Resupply Ships
-Rearm Ships
-Refuel Ships
-Equip Ships Like...


- even a brief explanation of these functions would help a great deal
- the official manual is vague, to say the least..
:roll:
- the whole universe is running in BETA mode - we're working on it.. beep..!! :D :thumb_up:
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Carlo the Curious
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Post by Carlo the Curious »

Note that most commands have an ingame explanation (although it's usually quite brief).

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