Jakesnake5 wrote:1) Stop staring at the planets unless you enter the atmosphere
lol
Jakesnake5 wrote:2) There is NOTHING wrong with the Kha'ak LoD.
Then why can't I see the cockpit on them unless they get far enough for getting another lod value (or on the target monitor where they have a lower detail so the cockpits are displayed)?
Jakesnake5 wrote:What you're missing is those 'pods' that you think are for engines, are actually WEAPON pods. They show mounted weapons.
that's apart from lod lol - actually they are both engines and guns, but the problem is that the M3 class with that problem lacks one kyon, also with no cockpit it looks a bit fubar..
Jakesnake5 wrote:3) Missiles can have trails. Having 'flares' would become annoying very quickly
I'd prefer small glares so a missile would be easyer to be sighted.. But that's just a random thought (it was 6am here lol - and I was just goin' to bed..

) - actually I don't care much and smoke is enough imo!
Jakesnake5 wrote:4) Which mission are you talking about. Try it in a Disco
The BGResesarch one of course - and I'll never do it in a Disco as it lacks tractor beams and can't carry nividium

As for fights, they are easy enough to be done in an m5..
Jakesnake5 wrote:5) If you want better explosions, you can mod them yourself. Ships won't leave debris because they blow themselves apart
Well yeah, I agree - ship debris is for posers - it would be just a lag generator if you fight off a large fleet, but M2 explosion with a size of an M5 explo is just stupid

Jakesnake5 wrote:6) Pirate Bases are technically a TL cap ships, see above. Xenon Stations are instantly recycled for construction of the next station upon their destruction.
ok, I believe you

(but I guess the Xenon stations just turn into a cloud of fusion plasma cus of the reactors they are filled with) Let it remain this way then..
Jakesnake5 wrote:Also, X3 has reached EoL (End of Life). I wouldn't expect any more fixes.
so, X4 is coming next month, am I correct?
