[Script] Fix Attack Command

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moggy2
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x3ap

[Script] Fix Attack Command

Post by moggy2 »

Download: http://www.xai-corp.net/project/fixAttackCmd

This is a simple fix to make the ''attack...'' command switch to ''attack all'' when the initial target has been destroyed. This prevents player ships from becoming sitting ducks.

This script has no effect on NPC ship, only player owned ships.
voxol
Posts: 429
Joined: Sun, 30. Oct 05, 14:42
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Post by voxol »

Well this has been a long time coming. Definately necessary and should have been there from the beginning! I actually ended up writing a new command to try and overcome this problem, but this idea is much more elegant. Nice one.

Cheers for this,

Voxol.
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InvrSmall
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x3tc

Post by InvrSmall »

Nice one. :thumb_up: :D
BlueSabor
Posts: 124
Joined: Tue, 27. Jul 04, 19:41
x4

Post by BlueSabor »

Thats better. Thanks :wink:
raghost
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Joined: Wed, 28. Feb 07, 20:47

Post by raghost »

well, havn't had problem with attack command yet, but if the script says fix than i will download and fix the command :lol:

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