The all New and Improved Ultimate Guide to Everything

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Pirate Hunter
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The all New and Improved Ultimate Guide to Everything

Post by Pirate Hunter »

I have decided to redo the Ultimate Guide to every thing as the old one was a bit out of date. If anyone knows of anything that should be added add a link to the thread. I am adding dates to the new guides so you know which are are the most up to date.

Also if there are any post that are out of date please let me know and they will be removed.

With any luck this thread will be stickied.

First, we'll have help on the Core Plot quests

http://www.the-commander.com/x2mainstorypart1.htm - an excellent walkthrough of all parts of the story. VERY comprehensive, WITH pictures!

A guide for new players starting out.
http://www.egosoft.com/x2/forum/viewtopic.php?t=24733 - Have a good read.

A guide to help you with the story mode missions. - Added 12/01/05
http://facts-x2.com/Board/index.php?showforum=8

A great guide to version 1.4 by Respawn - Added 06/01/05
http://www.respawn.co.uk/content/view/38/70/

Excel Calculation sheets:

Calculation Table v1.1 by Myo - Added 07/02/05
http://www.egosoft.com/x2/forum/viewtopic.php?t=70211
Heres a Excel worksheet that calculates the cost of anything you could possibly want to do from equiping a Nova to equiping a Fleet of M2's and M1's filled with novas, it also works out the cost of Factory Loops.

Asteroid Yields by FACTS member Legion 400 - Added 07/02/05
http://gr3yh4wk.50megs.com/Files/Table% ... %201.1.xls
If your trying to find a new Sector to build in that has good asteroid resources then check this out.

Capital Ship Guides:

A guide on using Capital Ships by Tsar_of_Cows...
http://www.egosoft.com/x2/forum/viewtopic.php?t=48060
...and another on M6s by Damar Stiehl...
http://www.egosoft.com/x2/forum/viewtopic.php?t=48085
...and another, also on M6s, by rustamk...
http://www.egosoft.com/x2/forum/viewtopic.php?t=66807
…and another by Darshu
http://www.egosoft.com/x2/forum/viewtopic.php?t=22493

Boron Ray Tactics by Eater1 - Added 14/01/05
http://www.egosoft.com/x2/forum/viewtopic.php?t=73744
A very handy guide if you either havent got the gunnery script or dont have any crew.

Other Ship Guides:

The Ultimate At-A-Glance Ship Guide by Nitro X - Added 21/01/05
http://www.egosoft.com/x2/forum/viewtop ... sc&start=0
A good guide to all of the ships in X2 The Threat. I reccomend you read it before you spend a fortune on a ship.


Factory Guides:

An excellant guide by Roenie with pictures which are great help. - Added 17/01/05
http://www.egosoft.com/x2/forum/viewtopic.php?p=848716

Factory Loops by jester688
This guide lays out in exacting detail how to start and chain factory loops to produce goods at little to no recurring cost. Very well done!
http://www.egosoft.com/x2/forum/viewtopic.php?t=45851

Factory Profit margins by jaguarskx - Added 11/01/05
http://www.egosoft.com/x2/forum/viewtop ... 610#844610 a very helpful guide to creating large and profitable loops.

Advanced Factory managment by Reven.
http://www.egosoft.com/x2/forum/viewtop ... sc&start=0
A very good read includes just about every thing you need to know about factory's

Sector Planner by LordSuch
Basically SectorPlanner makes it easier to spot those lucrative areas in the X Universe for building factories and then helps you keep track of your factories, their effect on the surrounding economy and most importantly the profit they are making for you.
http://www.egosoft.com/x2/forum/viewtopic.php?t=44238


Trading Guides:

Optimum Cargo Extensions per TS by The_T - Added 19/01/05
http://www.egosoft.com/x2/forum/viewtop ... sc&start=0
Usefull information for new players who are just starting trading.

I could do with some trading guides!
the old ones were out of date, due to BPH, SDS and the UT.


TD's Guide to mobile mining.

http://www.egosoft.com/x2/forum/viewtopic.php?t=32910

TD's Guide to the World of SPPs.

http://www.egosoft.com/x2/forum/viewtopic.php?t=25472 - EVERYTHING you need to know on how to setup your basic interstellar empire


Other Information:

revenlords Guide to capping Xenon K's
http://www.egosoft.com/x2/forum/viewtopic.php?t=52277

Here is a map detailing all of the sectors in the game, minus "secret" or "unknown" sectors:

http://www.hrh1000.com/x2/pics/X2MapUnspoiled200.jpg - before you ask for the secret sectors, just look on your in-game map sometime, any sector that has an "unknown" sector adjacent to it will have a line going off in one of the cardinal directions, and there IS a corresponding jumpgate usually hidden in plain sight, as it were.


Next we have THE Source for all your scripting needs:

http://x2source.com/scriptguide.php - lots of good stuff here, that can really improve the gameplay experience.


Lastly links to great Guides and other useful information on other sites

the ultimate source for everything:
http://www.egosoft.com/x2/forum/search.php

http://argonopedia.ppcis.org/ - another excellent site, well designed, with more information on the X-series of games than you can shake a stick at! One of my Favourite X2 sites.

Logaans site loads of other guides here. - Added 06/01/05
http://www.logaans-site.co.uk/x2/resour ... sonly=true

Even more Guides from FACTS - Updated 04/02/05
http://facts-x2.net/Board/index.php?showforum=8

And of course if non of the above helps you. The FAQ site - Added 06/01/05
http://www.egosoft.com/support/faq/index_en.php


Now some general hints and tips by Darshu who made the Original Ultimate Guide to everything. With some editing by me to bring it up to date.

-You currently cannot drop a mining fab on the Nividium roids. They can only be harveted with a mining kit and ore collector.

-The only ship that can dock with an M6 corvette is an M5 scout, most people generally prefer the Teladi Harrier for this.

-ALL fabs can make profit, SPPs simply do it the fastest. There are several good posts regarding the economy already going past 5 pages each...

-You CAN capture the ultra fast pirate ships that attack you in the "Transport the Boron" mission. It takes some doing though, your best bet is to get some Goner insurance and mount an APSG on the rear turret.

-You CAN buy every fab in the game, except for Shipyards and Wharf/Docks. There are also some unique stations, like the Boron Research Station that are not buildable.

-When hiring a TL for station deployment, all commands have to go through its Captain. Simply move within 8km, comm the ship and ask to speak to the captain.

-Advanced Satelites do NOT have a video feed, this was a manual errata. The only difference is scanning range and the ability to zoom in and out on the sector map. You can see factories and nebula's on the sector map if you have a Advanced satelite there this comes in handy if you are placing factories while OOS, this is what the manual meant by video feed. If you download the excellent ASEWS script from X2scripting, the advanced navsats will alert you to anyone Khaak incursions in a sector.

-Questions about scripts are best answered in the Scripting forum. Official scripts as of now are all executables, simply double-click to install. Non-official scripts/mods all have different install procedures, you MUST read the "Readme" files for in/uninstall directions.

-If you ask questions on the forum, for god's sake register your copy. Only fools do not, as this prevents them from getting OFFICIAL patches. There is no downside, and Egosoft does not ask for any marketing data. Without the "tickydisk" most people will make fun of or at least refuse to help you.

-Combat in a sector when you are not present is called Out Of Sector Combat, or OOS. The game does not render any sector except for the one you are in, which means ALL OOS combat is handled mathematically by the game, unless you watch it remotely via the sector map. Watching remotely can improve your odds of winning. And, unless you have patch 1.2 installed, the Khaak will cream you!

-Capturing ships takes effort and patience. You CANNOT capture anything above an M3 fighter, M6s and above are flagged "not capturable." The only exeption to this is BBS assasination misions, you can capture a M6 escort but not the actual target. There are various methods to use, look at our little guild post "the UNCC" for more information on a proven method.

-To switch ships, you either need to eject and fly to the other ship in your spacesuit while in space, have both ships at the same station and use the command "change ship" in the station menu, or be within 5km and use the Goner Transporter device.

-To collect bounties when killing pirates, khaak, and xenon, a few conditions must be met. First, you need to purchase a Police License from a given race's Trading Station. Second, you must be in a sector owned by a race to collect the bounty (i.e. hunting in Unknown or pirate controlled areas will net you nothing). Third, if you attack a neutral target (such as a trade ship or some other sector defender) you will lose your police license. Watch out for those Ion Cannons, Since 1.4 you can get away with a couple of stray shots. To check if you've lost a police license, go to your Personal Information screen. After a race's name under the race rating listing, there should be a bracketed l: [L]

-Another issue that pops up frequently is that of race relations, especially in guilds like UNCC who make it a habit of liberating cowardly pilots of their fine ships. Basically, ANY interaction with a race in THEIR sector will change your rep. Destroying Khaak/Xenon/Pirates in a race's sector will improve your rating, conversely, destroying a race's ships will have a negative effect. Capturing a race's ships (i.e. the Nova) has a lesser impact, especially if you DON'T shoot the pilot. Anytime you or one of your ships trades with an NPC station, your respective rating will go up, as will a NPC trader buying something from one of your fabs. A beneficial side effect of the Trade MK3 Software is that it makes hundreds of trades in a single sector, and this can skyrocket your rating. Put a TS I use Vultures for there cargo space with TradeMk3 in each race's home sectors, and you can capture all day!

General tips by Pirate Hunter. :)

-Another handy tip is to place Advanced Satalites in systems with Shipyards or Warfs/Docks, then you will be able to buy ships whenever you need them, especialy handy if your miles from anywere and you loose a TS, or to reinforce your OOS Defence. You can do this if you have any of your assets in a sector with a Shipyard, but this is a fairly cheap and efficiant way of doing it.

Feel free to add. If all else fails, ask on the forums, but remember to give the Search function a chance, or scroll through the first few pages even. There's a lot of helpful information on this forum right now.

Credit must go to Darshu who did create the original version of this.
Last edited by Pirate Hunter on Fri, 18. Feb 05, 10:23, edited 39 times in total.
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DeltaWolf
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Post by DeltaWolf »

Please check the links - some of them does not work - you don't need to use the url tags, just past the url.

another link to the core plot guides:

http://facts-x2.com/Board/index.php?showforum=8
Gandalf The White
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Post by Gandalf The White »

Also, you can purchase equipment docks and trading stations, or did i read incorrectly in the post??
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Post by DeltaWolf »

You CAN buy every fab in the game, except for Shipyards, Wharf/Docks, Equipment Docks, and Trading Stations.
This is incorrect like Gandalf The White said - you can buy the EQ and TS
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Post by Brianetta »

Argonopedia also has a full set of core plot guides.
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Pirate Hunter
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Post by Pirate Hunter »

I have now fixed a few errors including what Fabs you can buy.

keep the sugestions coming it all helps and point out any mistakes you see.
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Bonners
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Post by Bonners »

Put a Manta with TradeMk3 in each race's home sectors
Not in v1.4 - they cannot carry XL goods anymore
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Post by Al »

the capture guide is not up to date for 1.4. Can you remove the link until I get a chance to update it.

Cheers

Al
X2 Capture Guru - X3:TC Noob :D
X2 Capture Guide
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Pirate Hunter
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Post by Pirate Hunter »

I was going to take that out but a UT dosent need to carry XL cargo does it? Ill add a note about that for now. will deleate it if you think it needs to be.

Edit: Changed my mind I have took it out, as far as I know a manta dosent have any benefit over a TS apart from maybe speed so its pointless getting one.

This thread may take a while to bring up to date but with everyones help Im sure it will get stickied before long.
Last edited by Pirate Hunter on Wed, 12. Jan 05, 14:56, edited 1 time in total.
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Pirate Hunter
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Post by Pirate Hunter »

Al wrote:the capture guide is not up to date for 1.4. Can you remove the link until I get a chance to update it.

Cheers

Al
yeh sure, just let me know when its ready.
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Post by Lutzie »

-Advanced Sattelites do NOT have a video feed, this was a manual errata. The only difference is scanning range,
Wrong. You can also zoom in on the sector map to view your target if you have an AdvNavSat.
-Capturing ships takes effort and patience. You CANNOT capture anything above an M3 fighter, M6s and above are flagged "not capturable." There are various methods to use, look at our little guild post "the UNCC" for more information on a proven method.
Wrong. You can capture the XM2 and an M6, assuming you're working off a BBS mission.
People, LEARN:

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Pirate Hunter
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Post by Pirate Hunter »

I can see what the Mods meant now by out of date, didnt think there would be this much of it wrong. So they were wright to unstickie the original.

Making them changes now.
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Post by silentWitness »

What about the FAQ??? After all the work that the team put in to it!!!
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Pirate Hunter
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Post by Pirate Hunter »

I have looked at the FAQ and these guides go into alot more detail, Plus most of them are in thread form so you can read any feedback on the topic.

But im sure the FAQ is probrably better for a few things.
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Post by jaguarskx »

Hey Pirate Hunter,

Since you decided to include my recent article about factory profit margins, I will update it to include additional information.
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Post by Pirate Hunter »

Ok I have had another look at the FAQ and it does give you clear concise information about what you went there to find out, good job everyone. I might start using that too.

But I went there the other day trying to find out about all the Differant M6 class ships to help me decide which was the best for me. And there was nothing there, But if you have a look at any of the Capital Ship Guides here they all have good information about each of the Capital ships. Im sure there is other stuff in here that isnt in the FAQ as well.

Im not tring to say one is better than the other but having both of them will be a great help to newbies and vetrans alike.
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Post by JungleJim »

Something I see about 2x / week is a question about making money.

There was a thread that explored the various options, described what that life was like, and evaluated the profit potential. I think it'd be really valuable to include this in the Ultimate Guide. After all your career path is one of the hardest choices you make in your (X2) life.
Be seeing you,


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Post by Graaf »

Third, if you even accidentally shoot a neutral target in a firefight (such as a trade ship or some other sector defender) you instantly lose your police license. To check if you've lost a police license, go to your Personal Information screen. After a race's name under the race rating listing, there should be a bracketed l: [L]
This is out of date to. Since V1.4 you are allowed to hit a friendly ship once. For the second time you loose the license, unless your one accidental hit destroys the friendly ship. This comes in handy with XI-missions when there are too many of the friendly types that dont last long against a squadron of L's or that unfortunate arc of your Ion Disruptors.
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Post by Pirate Hunter »

There was a thread that explored the various options, described what that life was like, and evaluated the profit potential. I think it'd be really valuable to include this in the Ultimate Guide. After all your career path is one of the hardest choices you make in your (X2) life.
I will have a look for it. If anyone else finds it first post a link to it for me.

I have updated the Part about Bounty Hunting.
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Post by xalien »

Creston's guide about silicon trading still suggests for the start to buy yourself a Manta. I think now it's best to go right after Dolphin and jumpdrive instead.

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